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authorcinap_lenrek <cinap_lenrek@felloff.net>2017-11-04 20:08:22 +0100
committercinap_lenrek <cinap_lenrek@felloff.net>2017-11-04 20:08:22 +0100
commit24057fd4f494a00573d34adeaa7042721c1a06a0 (patch)
treeca69cfd03461c148c60ba0137d20b93976f61b61 /sys/src/9/kw
parent04ce485f1b4453335db70b4a1b5d2c96458db3c1 (diff)
kernel: introduce per process FPU struct (PFPU) for more flexible machine specific fpu handling
introducing the PFPU structue which allows the machine specific code some flexibility on how to handle the FPU process state. for example, in the pc and pc64 kernel, the FPsave structure is arround 512 bytes. with avx512, it could grow up to 2K. instead of embedding that into the Proc strucutre, it is more effective to allocate it on first use of the fpu, as most processes do not use simd or floating point in the first place. also, the FPsave structure has special 16 byte alignment constraint, which further favours dynamic allocation. this gets rid of the memmoves in pc/pc64 kernels for the aligment. there is also devproc, which is now checking if the fpsave area is actually valid before reading it, avoiding debuggers to see garbage data. the Notsave structure is gone now, as it was not used on any machine.
Diffstat (limited to 'sys/src/9/kw')
-rw-r--r--sys/src/9/kw/dat.h24
-rw-r--r--sys/src/9/kw/fpiarm.c2
2 files changed, 11 insertions, 15 deletions
diff --git a/sys/src/9/kw/dat.h b/sys/src/9/kw/dat.h
index ed0f15bcc..84e33ac2d 100644
--- a/sys/src/9/kw/dat.h
+++ b/sys/src/9/kw/dat.h
@@ -1,13 +1,13 @@
typedef struct Conf Conf;
typedef struct Confmem Confmem;
typedef struct FPsave FPsave;
+typedef struct PFPU PFPU;
typedef struct ISAConf ISAConf;
typedef struct Label Label;
typedef struct Lock Lock;
typedef struct Memcache Memcache;
typedef struct MMMU MMMU;
typedef struct Mach Mach;
-typedef struct Notsave Notsave;
typedef struct Page Page;
typedef struct Pcidev Pcidev;
typedef struct PhysUart PhysUart;
@@ -45,13 +45,13 @@ struct Label
uintptr pc;
};
+/*
+ * emulated floating point
+ */
enum{
Nfpctlregs = 16,
};
-/*
- * emulated floating point
- */
struct FPsave
{
ulong status;
@@ -61,9 +61,12 @@ struct FPsave
int fpstate;
};
-/*
- * FPsave.status
- */
+struct PFPU
+{
+ int fpstate;
+ FPsave fpsave[1];
+};
+
enum
{
FPinit,
@@ -99,13 +102,6 @@ struct Conf
};
/*
- * things saved in the Proc structure during a notify
- */
-struct Notsave {
- int emptiness;
-};
-
-/*
* MMU stuff in Mach.
*/
struct MMMU
diff --git a/sys/src/9/kw/fpiarm.c b/sys/src/9/kw/fpiarm.c
index 8735f87ba..80b7ceae0 100644
--- a/sys/src/9/kw/fpiarm.c
+++ b/sys/src/9/kw/fpiarm.c
@@ -726,7 +726,7 @@ fpiarm(Ureg *ur)
if(up == nil)
panic("fpiarm not in a process");
- ufp = &up->fpsave;
+ ufp = up->fpsave;
/*
* because all the emulated fp state is in the proc structure,
* it need not be saved/restored