Age | Commit message (Collapse) | Author |
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de-bloat the proc structure by allocating notes
with on the heap instead of embedding them in
the proc structure.
This saves around 640 bytes per process.
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Handlin notes is common for all architectures
except how the note has to be pushed on the user
stack.
This change adds a popnote() function that returns
only the note string or nil if the process should
not be notified (no notes or user notes hold off).
Popnote() also handles common errors like notify
during note handling or missing note handler and
will suicide the process in that case.
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The kernel stack is now above the Proc structure,
so the explicit kstack pointer can be eliminated.
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we might as well handle the per process cycle
counter in the portable part instead of duplicating the code
in every arch and have inconsistent implementations.
we now have a portable kenter() and kexit() function,
that is ment to be used in trap/syscall from user,
which updates the counters.
some kernels missed initializing Mach.cyclefreq.
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replace machine specific userinit() by a portable
implemntation that uses kproc() to create the first
process. the initcode text is mapped using kmap(),
so there is no need for machine specific tmpmap()
functions.
initcode stack preparation should be done in init0()
where the stack is mapped and can be accessed directly.
replacing the machine specific userinit() allows some
big simplifications as sysrfork() and kproc() are now
the only callers of newproc() and we can avoid initializing
fields that we know are being initialized by these
callers.
rename autogenerated init.h and reboot.h headers.
the initcode[] and rebootcode[] blobs are now in *.i
files and hex generation was moved to portmkfile. the
machine specific mkfile only needs to specify how to
build rebootcode.out and initcode.out.
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fault() now has an additional pc argument that is
used to detect fault on a non-executable segment.
that is, we check on read fault if the segment
has the SG_NOEXEC attribute and the program counter
is within faulting page.
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specific fpu handling
introducing the PFPU structue which allows the machine specific
code some flexibility on how to handle the FPU process state.
for example, in the pc and pc64 kernel, the FPsave structure is
arround 512 bytes. with avx512, it could grow up to 2K. instead
of embedding that into the Proc strucutre, it is more effective
to allocate it on first use of the fpu, as most processes do not
use simd or floating point in the first place. also, the FPsave
structure has special 16 byte alignment constraint, which further
favours dynamic allocation.
this gets rid of the memmoves in pc/pc64 kernels for the aligment.
there is also devproc, which is now checking if the fpsave area
is actually valid before reading it, avoiding debuggers to see
garbage data.
the Notsave structure is gone now, as it was not used on any
machine.
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procctl() is always called with up and it would not
work correctly if passed a different process, so
remove the Proc* argument and use up directly.
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this change is in preparation for amd64. the systab calling
convention was also changed to return uintptr (as segattach
returns a pointer) and the arguments are now passed as
va_list which handles amd64 arguments properly (all arguments
are passed in 64bit quantities on the stack, tho the upper
part will not be initialized when the element is smaller
than 8 bytes).
this is partial. xalloc needs to be converted in the future.
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pprint() might block or even (maliciously) call into
devproc write which will corrupt the qlock chain on attempt
to qlock up->debug again.
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