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2014-03-105e: trap unaligned memory accesscinap_lenrek
2014-03-09nusb: added joyaiju
2014-03-09libmach: pragma pack 32bit Ureg structs for amd64cinap_lenrek
when libmach is compiled with 6c, unions in the 32bit Uregs cause fields to be wronly aligned. use #pragma pack arround the #include "/$objtype/include/ureg.h" statement.
2014-03-085e(1): add HISTORYstanley lieber
2014-03-08mergecinap_lenrek
2014-03-085e: fix amd64cinap_lenrek
2014-03-07fortunes: it would be nice to be able to try the plan 9 go port without a ↵stanley lieber
plan 9 system.
2014-03-07mothra: handle blank lines inside <pre> tagsstanley lieber
2014-03-06nusb: fix loaddevstr() (thanks erik quanstro and richard miller)cinap_lenrek
loaddevstr() should request 256 bytes, as per standard and respect the length embedded in the string.
2014-03-06wifi: remove misleading packet header length check in wifidecrypt()cinap_lenrek
we do not need to check block length in wifidecrypt() again as wifiiq() already filters out truncated frames.
2014-03-06wifi: decode AP->AP (WDS / bridge) data frames.cinap_lenrek
2014-03-05ndb(8): the truth is too hard to explain, so theres a nice lie.cinap_lenrek
2014-03-05ndb(8): document -x option of ndb/dnsquery (thanks mischief)cinap_lenrek
2014-03-04cpu: remove unused connection directory buffermischief
2014-03-05nintendo(1): add SOURCE sectioncinap_lenrek
2014-03-04updated nintendo manpageaiju
2014-03-04pc64: fix segattachcinap_lenrek
the comment about Physseg.size being in pages is wrong, change type to uintptr and correct the comment. change the length parameter of segattach() and isoverlap() to uintptr as well. segments can grow over 4GB in pc64 now and globalsegattach() in devsegment calculates len argument of isoverlap() by s->top - s->bot. note that the syscall still takes 32bit ulong argument for the length! check for integer overflow in segattach(), make sure segment goes not beyond USTKTOP. change PTEMAPMEM constant to uvlong as it is used to calculate SEGMAXSIZE.
2014-03-03games(1), nintendo(1): re-organize nintendo emulators into separate man ↵stanley lieber
page; add HISTORY
2014-03-03fortunes: If you start your own successfull project, you also can develop ↵stanley lieber
your own set of reasons for doing any of a variety of operational things at any point in time.
2014-03-03games/nes: fix buffer overrunaiju
2014-03-03pcmconv: revert previous change, fix dither clippingcinap_lenrek
previous change had forgot how dithering works... m( we *really* add a random signal when *reducing* the number of bits. just make sure we do not overflow like in mixin().
2014-03-03pcmconv: fix dither clippingcinap_lenrek
the check in dither() was inverted. we should only add noise when the output bit count is greater than input bit count (samples shifted up) to fill the lower zero bits produced by the shift.
2014-03-02cc: correct out-of-bounds references in funct.c (thanks charles forsyth)cinap_lenrek
2014-03-02kernel: getting rid of duppage() (thanks charles)cinap_lenrek
simplifying paging code by getting rid of duppage(). instead, fixfault() now always makes a copy of the shared/cached page and leaves the cache alone. newpage() uncaches pages as neccesary. thanks charles forsyth for the suggestion. from http://9fans.net/archive/2014/03/26: > It isn't needed at all. When a cached page is written, it's trying hard to > replace the page in the cache by a new copy, > to return the previously cached page. Instead, I copy the cached page and > return the copy, which is what it already > does in another instance. ...
2014-03-02games/nes: SUROM support, subtle NMI timing bug fixedaiju
2014-03-01mergecinap_lenrek
2014-03-01pc64: multiboot supportcinap_lenrek
2014-03-01mergeaiju
2014-03-01games/nes: fix ppu off-by-one and sprite display bugaiju
2014-02-28bcm kernel: add *kernelpercent option for cmdline.txtstanley lieber
2014-03-01pc64: enable pmmc drivercinap_lenrek
2014-02-28libsec: fix memory leaks in seq_decode() and octet_decode() of asn1 parsercinap_lenrek
2014-02-28libsec: skip missing thumbprint files; not an errorcinap_lenrek
2014-02-28libsec: improve thumbprint codecinap_lenrek
1) handle errors when loading thumbprint file. initThumbprints() now returns nil and sets errstr on error. a syntax error in a thumbprint file should be reported instead of silently ignored! (have to check users) 2) fix memory leak in initThumbprints(); we have to use freeThumbprints() instead of free to release crltab. 3) use the actual head entries for thumbprint storage in the thumbprints array. most thumbprint files are rather sparse. 4) remove private emalloc() function. we shouldnt just exit the calling process on allocation error, instead handle error properly. this is a library!
2014-02-27games/nes: improved time synchronizationaiju
games/gb: added some games/nes improvements
2014-02-25libsec: add aes_128_cbc and aes_256_cbc ciphersmischief
2014-02-25devtls: spellingmischief
2014-02-25libsec: move static sendbuf into TlsConnection and give receive buffer a ↵mischief
better name
2014-02-25scribble(2): quashed false claims of quick-reference decadance.glenda
2014-02-25csdial: avoid useless werrstr() call on success (thanks mischief)cinap_lenrek
2014-02-25python: add buffer length check in sock_recvfrom_into()cinap_lenrek
2014-02-25acid: fix errstr syscall data offset for truss librarymischief
2014-02-24mp(2): spellingmischief
2014-02-25games/nes: mmc3 chr inversion fixedaiju
2014-02-25games/nes: it's too late to write codeaiju
2014-02-25games/nes: fixed reload flagsaiju
2014-02-24mergeaiju
2014-02-24games/nes: added dmc, fixed envelope, added cnromaiju
2014-02-24acid: add some debugging aid function for counting kernel image cache page refscinap_lenrek
2014-02-24mergecinap_lenrek