summaryrefslogtreecommitdiff
path: root/sys/src/9/pc/screen.h
blob: 1b87d511252eec7a36396d0f98fd2a1a344bd8a8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
/* devmouse.c */
typedef struct Cursor Cursor;
extern Cursor cursor;
extern void mousetrack(int, int, int, ulong);
extern void absmousetrack(int, int, int, ulong);
extern Point mousexy(void);

extern void mouseaccelerate(int);
extern int m3mouseputc(Queue*, int);
extern int m5mouseputc(Queue*, int);
extern int mouseputc(Queue*, int);

/*
 * Generic VGA registers.
 */
enum {
	MiscW		= 0x03C2,	/* Miscellaneous Output (W) */
	MiscR		= 0x03CC,	/* Miscellaneous Output (R) */
	Status0		= 0x03C2,	/* Input status 0 (R) */
	Status1		= 0x03DA,	/* Input Status 1 (R) */
	FeatureR	= 0x03CA,	/* Feature Control (R) */
	FeatureW	= 0x03DA,	/* Feature Control (W) */

	Seqx		= 0x03C4,	/* Sequencer Index, Data at Seqx+1 */
	Crtx		= 0x03D4,	/* CRT Controller Index, Data at Crtx+1 */
	Grx		= 0x03CE,	/* Graphics Controller Index, Data at Grx+1 */
	Attrx		= 0x03C0,	/* Attribute Controller Index and Data */

	PaddrW		= 0x03C8,	/* Palette Address Register, write */
	Pdata		= 0x03C9,	/* Palette Data Register */
	Pixmask		= 0x03C6,	/* Pixel Mask Register */
	PaddrR		= 0x03C7,	/* Palette Address Register, read */
	Pstatus		= 0x03C7,	/* DAC Status (RO) */

	Pcolours	= 256,		/* Palette */
	Pred		= 0,
	Pgreen		= 1,
	Pblue		= 2,

	Pblack		= 0x00,
	Pwhite		= 0xFF,
};

#define VGAMEM()	0xA0000
#define vgai(port)		inb(port)
#define vgao(port, data)	outb(port, data)

extern int vgaxi(long, uchar);
extern int vgaxo(long, uchar, uchar);

/*
 */
typedef struct VGAdev VGAdev;
typedef struct VGAcur VGAcur;
typedef struct VGAscr VGAscr;

struct VGAdev {
	char*	name;

	void	(*enable)(VGAscr*);
	void	(*disable)(VGAscr*);
	void	(*page)(VGAscr*, int);
	void	(*linear)(VGAscr*, int, int);
	void	(*drawinit)(VGAscr*);
	int	(*fill)(VGAscr*, Rectangle, ulong);
	void	(*ovlctl)(VGAscr*, Chan*, void*, int);
	int	(*ovlwrite)(VGAscr*, void*, int, vlong);
	void (*flush)(VGAscr*, Rectangle);
};

struct VGAcur {
	char*	name;

	void	(*enable)(VGAscr*);
	void	(*disable)(VGAscr*);
	void	(*load)(VGAscr*, Cursor*);
	int	(*move)(VGAscr*, Point);
};

/*
 */
struct VGAscr {
	Lock	devlock;
	VGAdev*	dev;
	Pcidev*	pci;

	VGAcur*	cur;
	uintptr	storage;
	Cursor;

	int	useflush;

	uvlong	paddr;		/* frame buffer */
	void*	vaddr;
	int	apsize;

	int	bpp;
	int	pitch;

	int	width;
	int	height;

	ulong	io;		/* device specific registers */
	ulong	*mmio;
	
	ulong	colormap[Pcolours][3];
	int	palettedepth;

	Memimage* gscreen;
	Memdata* gscreendata;
	Memsubfont* memdefont;

	int	(*fill)(VGAscr*, Rectangle, ulong);
	int	(*scroll)(VGAscr*, Rectangle, Rectangle);
	void	(*blank)(VGAscr*, int);
	ulong	id;	/* internal identifier for driver use */
	int	softscreen;
	int	tilt;
};

extern VGAscr vgascreen[];

enum {
	Backgnd		= 0,	/* black */
};

/* mouse.c */
extern void	mousectl(Cmdbuf*);
extern void	mouseresize(void);
extern void	mouseredraw(void);

/* screen.c */
extern int	hwaccel;	/* use hw acceleration */
extern int	hwblank;	/* use hw blanking */
extern char	*tiltstr[4];
extern Rectangle actualscreensize(VGAscr*);
extern void	setactualsize(VGAscr*, Rectangle);
extern void	setscreensize(VGAscr*, int, int, int, ulong, int);
extern void	addvgaseg(char*, uvlong, vlong);
extern Memdata*	attachscreen(Rectangle*, ulong*, int*, int*, int*);
extern void	flushmemscreen(Rectangle);
extern void	cursoron(void);
extern void	cursoroff(void);
extern void	setcursor(Cursor*);
extern int	screenaperture(VGAscr*, int, int);
extern void	blankscreen(int);
extern char*	rgbmask2chan(char *buf, int depth, u32int rm, u32int gm, u32int bm);
extern void	bootscreeninit(void);
extern void	bootscreenconf(VGAscr*);

/* devdraw.c */
extern void	deletescreenimage(void);
extern void	resetscreenimage(void);
extern void	setscreenimageclipr(Rectangle);
extern void	drawflush(void);
extern QLock	drawlock;

/* vga.c */
extern void	vgascreenwin(VGAscr*);
extern void	vgaimageinit(ulong);
extern void	vgalinearpci(VGAscr*);
extern void	vgalinearaddr(VGAscr*, uvlong, vlong);
extern void	vgablank(VGAscr*, int);
extern Lock	vgascreenlock;

#define ishwimage(i)	(vgascreen[0].gscreendata && (i)->data->bdata == vgascreen[0].gscreendata->bdata)

/* swcursor.c */
void		swcursorhide(int);
void		swcursoravoid(Rectangle);
void		swcursordraw(Point);
void		swcursorload(Cursor *);
void		swcursorinit(void);