summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authoraiju <aiju@phicode.de>2011-08-03 10:27:09 +0200
committeraiju <aiju@phicode.de>2011-08-03 10:27:09 +0200
commit7169336c097386bace57b4fa8f66b86668b70f55 (patch)
treef838a4c84c8da214379ecd3923d5dc467cae3e10
parent221d336d72dc92ae2229eaf72266e9bc41cfb832 (diff)
added games/packet
-rw-r--r--sys/src/games/mkfile1
-rw-r--r--sys/src/games/packet.c435
2 files changed, 436 insertions, 0 deletions
diff --git a/sys/src/games/mkfile b/sys/src/games/mkfile
index 6458e2a76..d107b6ba2 100644
--- a/sys/src/games/mkfile
+++ b/sys/src/games/mkfile
@@ -10,6 +10,7 @@ TARG=4s\
memo\
mole\
glendy\
+ packet\
OFILES=
HFILES=
diff --git a/sys/src/games/packet.c b/sys/src/games/packet.c
new file mode 100644
index 000000000..6ab58c791
--- /dev/null
+++ b/sys/src/games/packet.c
@@ -0,0 +1,435 @@
+#include <u.h>
+#include <libc.h>
+#include <thread.h>
+#include <draw.h>
+#include <mouse.h>
+
+#define minx -1.0
+#define maxx 1.0
+#define miny -1.0
+#define maxy 1.0
+
+double speedOff = 0.001;
+double decay = 0.99;
+double speedBonus = 0.001;
+int regenRate = 5;
+double thickFactor = 0.01;
+double dispThresh = 0.001;
+#define ncolours 200
+int nnode = 40;
+
+typedef struct Pos Pos;
+typedef struct List List;
+typedef struct Node Node;
+typedef struct Pack Pack;
+
+struct Pos
+{
+ double x, y;
+};
+
+struct List
+{
+ void *next, *prev;
+};
+
+struct Node
+{
+ Pos;
+ int die, ref, targref;
+};
+
+struct Pack
+{
+ List;
+ Pos;
+ int targ, p, q;
+ double λ, v;
+ Image *c;
+};
+
+Node *nodes;
+Pack plist;
+Mousectl *mctl;
+double *dist, *path, *speed, *speedn;
+int *nextn;
+Image *col[ncolours];
+Image *grey;
+
+void *
+emallocz(int size)
+{
+ void *v;
+
+ v = mallocz(size, 1);
+ if(v == nil)
+ sysfatal("malloc: %r");
+ setmalloctag(v, getcallerpc(&size));
+ return v;
+}
+
+Point
+convert(Pos* p)
+{
+ return (Point){
+ screen->r.min.x + (screen->r.max.x - screen->r.min.x) *
+ ((p->x - minx) / (maxx - minx)),
+ screen->r.min.y + (screen->r.max.y - screen->r.min.y) *
+ ((p->y - minx) / (maxx - minx))};
+}
+
+Pos
+deconvert(Point p)
+{
+ return (Pos){
+ minx + (maxx - minx) *
+ ((double)(p.x - screen->r.min.x) / (screen->r.max.x - screen->r.min.x)),
+ miny + (maxy - miny) *
+ ((double)(p.y - screen->r.min.y) / (screen->r.max.y - screen->r.min.y))};
+}
+
+void
+rect(Pos *p, int size, Image *col)
+{
+ Point poi;
+ Rectangle r;
+
+ poi = convert(p);
+ r = insetrect(Rpt(poi, poi), -size);
+ draw(screen, r, col, nil, ZP);
+}
+
+List *
+add(List *head, List *obj)
+{
+ obj->prev = head->prev;
+ obj->next = head;
+ ((List*)head->prev)->next = obj;
+ head->prev = obj;
+ return obj;
+}
+
+List *
+unlink(List *obj)
+{
+ ((List*)obj->prev)->next = obj->next;
+ ((List*)obj->next)->prev = obj->prev;
+ return obj;
+}
+
+void
+calcdist(void)
+{
+ int i, j;
+ double dx, dy;
+
+ dist = realloc(dist, sizeof(*dist) * nnode * nnode);
+ path = realloc(path, sizeof(*path) * nnode * nnode);
+ nextn = realloc(nextn, sizeof(*nextn) * nnode * nnode);
+ for(i = 0; i < nnode; i++)
+ for(j = 0; j < nnode; j++){
+ if(nodes[j].die == 2){
+ dist[i * nnode + j] = Inf(1);
+ continue;
+ }
+ dx = nodes[i].x - nodes[j].x;
+ dy = nodes[i].y - nodes[j].y;
+ dist[i * nnode + j] = sqrt(dx * dx + dy * dy);
+ }
+}
+
+u32int
+randomcol(void)
+{
+ int c[3] = {0, 255, 0};
+ int *j, t;
+
+ c[2] = rand() % 256;
+ j = c + rand() % 3;
+ t = c[2];
+ c[2] = *j;
+ *j = t;
+ if(rand()%2){
+ t = c[1];
+ c[1] = c[0];
+ c[0] = t;
+ }
+ return (c[0] << 24) | (c[1] << 16) | (c[2] << 8) | 0xFF;
+}
+
+void
+createstuff(void)
+{
+ int i;
+ plist.next = &plist;
+ plist.prev = &plist;
+
+ for(i = 0; i < ncolours; i++)
+ col[i] = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, randomcol());
+ grey = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0x888888FF);
+
+ nodes = emallocz(sizeof(*nodes) * nnode);
+ for(i = 0; i < nnode; i++){
+ nodes[i].x = frand() * (maxx - minx) + minx;
+ nodes[i].y = frand() * (maxy - miny) + miny;
+ }
+ calcdist();
+ speed = emallocz(sizeof(*speed) * nnode * nnode);
+ speedn = emallocz(sizeof(*speedn) * nnode * nnode);
+}
+
+void
+resizespeed(int diff)
+{
+ int nnode1, i, j;
+
+ nnode1 = nnode - diff;
+ speedn = realloc(speedn, sizeof(*speedn) * nnode * nnode);
+ for(i = 0; i < nnode; i++)
+ for(j = 0; j < nnode; j++)
+ if(i < nnode1 && j < nnode1)
+ speedn[i * nnode + j] = speed[i * nnode1 + j];
+ else
+ speedn[i * nnode + j] = 0;
+ speed = realloc(speed, sizeof(*speedn) * nnode * nnode);
+ memcpy(speed, speedn, sizeof(*speedn) * nnode * nnode);
+}
+
+void
+createpacket(void)
+{
+ Pack *p;
+
+ p = emallocz(sizeof(*p));
+ do{
+ p->q = rand() % nnode;
+ p->targ = rand() % nnode;
+ }while(p->q == p->targ || nodes[p->q].die || nodes[p->targ].die);
+ nodes[p->q].ref++;
+ nodes[p->targ].targref++;
+ p->p = -1;
+ p->Pos = nodes[p->q].Pos;
+ p->c = col[rand() % ncolours];
+ add(&plist, p);
+}
+
+int
+getpath(int i, int j)
+{
+ int k;
+
+ i *= nnode;
+ while((k = nextn[i + j]) != j)
+ j = k;
+ return j;
+}
+
+void
+floyd(void)
+{
+ int i, j, k;
+ double a, *b;
+
+ for(i = 0; i < nnode; i++)
+ for(j = 0; j < nnode; j++){
+ path[i * nnode + j] = dist[i * nnode + j] / (speedOff + speed[i * nnode + j]);
+ nextn[i * nnode + j] = j;
+ }
+ for(k = 0; k < nnode; k++)
+ for(i = 0; i < nnode; i++)
+ for(j = 0; j < nnode; j++){
+ a = path[i * nnode + k] + path[k * nnode + j];
+ b = path + i * nnode + j;
+ if(a < *b){
+ *b = a;
+ nextn[i * nnode + j] = k;
+ }
+ }
+}
+
+void
+createnode(Pos p)
+{
+ int i, j;
+
+ j = nnode;
+ for(i = 0; i < nnode; i++){
+ if(nodes[i].Pos.x == p.x && nodes[i].Pos.y == p.y)
+ return;
+ if(nodes[i].die == 3 && j == nnode)
+ j = i;
+ }
+ if(j == nnode){
+ nodes = realloc(nodes, sizeof(*nodes) * ++nnode);
+ resizespeed(1);
+ }
+ nodes[j].Pos = p;
+ nodes[j].die = 0;
+ nodes[j].ref = 0;
+ nodes[j].targref = 0;
+ calcdist();
+ floyd();
+}
+
+Pack *
+advancepacket(Pack *p)
+{
+ Pack *n;
+ Node *np, *nq;
+
+ if(p->p == -1){
+ p->p = p->q;
+ p->q = getpath(p->q, p->targ);
+ nodes[p->q].ref++;
+ p->λ = 0;
+ p->v = (speedOff + speed[p->p * nnode + p->q]) / dist[p->p * nnode + p->q];
+ }else{
+ p->λ += p->v;
+ if(p->λ >= 1){
+ speedn[p->p * nnode + p->q] += speedBonus;
+ speedn[p->q * nnode + p->p] += speedBonus;
+ nodes[p->p].ref--;
+ p->p = -1;
+ if(p->q == p->targ){
+ n = p->next;
+ nodes[p->q].ref--;
+ nodes[p->q].targref--;
+ free(unlink(p));
+ return n;
+ }
+ p->Pos = nodes[p->q].Pos;
+ return p->next;
+ }
+ }
+ np = nodes + p->p;
+ nq = nodes + p->q;
+ p->x = np->x * (1 - p->λ) + nq->x * p->λ;
+ p->y = np->y * (1 - p->λ) + nq->y * p->λ;
+ return p->next;
+}
+
+long sync;
+
+void
+timing()
+{
+ for(;;){
+ semrelease(&sync, 1);
+ sleep(25);
+ }
+}
+
+void
+simstep(void)
+{
+ static int regen;
+ Pack *p;
+ int i, j;
+
+ for(p = plist.next; p != &plist; )
+ p = advancepacket(p);
+ for(i = 0; i < nnode; i++){
+ if(nodes[i].die == 1 && nodes[i].targref == 0){
+ nodes[i].die++;
+ calcdist();
+ }
+ if(nodes[i].die == 2 && nodes[i].ref == 0){
+ nodes[i].die++;
+ for(j = 0; j < nnode; j++)
+ speedn[i * nnode + j] = speedn[i + j * nnode] = 0;
+ }
+ }
+ for(i = 0; i < nnode * nnode; i++)
+ speed[i] = speedn[i] *= decay;
+ floyd();
+ if(regen-- == 0){
+ regen = rand() % regenRate;
+ createpacket();
+ createpacket();
+ }
+}
+
+void
+domouse(void)
+{
+ static Mouse m;
+ int lastbut;
+ double dx, dy, d;
+ int i;
+ Point poi;
+
+ if(nbrecv(mctl->resizec, &i) == 1)
+ if(getwindow(display, Refnone) < 0)
+ sysfatal("getwindow: %r");
+ lastbut = m.buttons;
+ nbrecv(mctl->c, &m);
+ if(lastbut & 4 && !(m.buttons & 4))
+ for(i = 0; i < nnode; i++){
+ poi = convert(&nodes[i]);
+ dx = poi.x - m.xy.x;
+ dy = poi.y - m.xy.y;
+ d = sqrt(dx * dx + dy * dy);
+ if(d < 5){
+ nodes[i].die = 1;
+ break;
+ }
+ }
+ if(lastbut & 1 && !(m.buttons & 1))
+ createnode(deconvert(m.xy));
+}
+
+void
+usage(void)
+{
+ fprint(2, "USAGE: %s options\n", argv0);
+ fprint(2, " -n number of nodes [40]\n");
+ fprint(2, " -o speed of unused connections [0.001]\n");
+ fprint(2, " -d decay rate [0.99]\n");
+ fprint(2, " -b speed bonus per packet [0.001]\n");
+ fprint(2, " -r packet generation period [5]\n");
+ fprint(2, " -t line thickness factor [0.01]\n");
+ fprint(2, " -T display threshold [0.001]\n");
+ exits("usage");
+}
+
+void
+threadmain(int argc, char **argv)
+{
+ Node *n;
+ Pack *p;
+ int i, j;
+
+ ARGBEGIN{
+ case 'n': nnode = atoi(EARGF(usage())); break;
+ case 'o': speedOff = atof(EARGF(usage())); break;
+ case 'd': decay = atof(EARGF(usage())); break;
+ case 'b': speedBonus = atof(EARGF(usage())); break;
+ case 'r': regenRate = atoi(EARGF(usage())); break;
+ case 't': thickFactor = atof(EARGF(usage())); break;
+ case 'T': dispThresh = atof(EARGF(usage())); break;
+ default: usage();
+ }ARGEND;
+
+ initdraw(nil, nil, nil);
+ mctl = initmouse(nil, screen);
+ srand(time(0));
+ createstuff();
+ floyd();
+ proccreate(timing, nil, mainstacksize);
+ for(;;){
+ domouse();
+ draw(screen, screen->r, display->white, nil, ZP);
+ for(i = 0; i < nnode; i++)
+ for(j = 0; j < i; j++)
+ if(speed[i * nnode + j] >= dispThresh)
+ line(screen, convert(nodes + i), convert(nodes + j), 0, 0, speed[i * nnode + j] / thickFactor, display->black, ZP);
+ for(n = nodes; n < nodes + nnode; n++)
+ if(!n->die || n->ref)
+ rect(n, 3, n->die ? grey : display->black);
+ for(p = plist.next; p != &plist; p = p->next)
+ rect(p, 2, p->c);
+ flushimage(display, 1);
+ simstep();
+ semacquire(&sync, 1);
+ }
+}