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author | cinap_lenrek <cinap_lenrek@felloff.net> | 2014-11-18 16:07:34 +0100 |
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committer | cinap_lenrek <cinap_lenrek@felloff.net> | 2014-11-18 16:07:34 +0100 |
commit | 763231588c971758d36c7c48cd073f2fa96f8f5a (patch) | |
tree | 7980a7614ae86d504065e5bb82ecfc18cb62a0be /sys/lib/python/SimpleXMLRPCServer.py | |
parent | 844612fcb8257c8d8f20ef4da62edb65b2c08b76 (diff) |
games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
the x200s is too slow on a single core to keep up without
audio buffer underruns, so the idea is to flush screen
in parallel to witing audio samples in a separate process.
with the proc, we also can keep updating the screen on resize
when paused.
Diffstat (limited to 'sys/lib/python/SimpleXMLRPCServer.py')
0 files changed, 0 insertions, 0 deletions