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authorcinap_lenrek <cinap_lenrek@felloff.net>2014-11-18 16:07:34 +0100
committercinap_lenrek <cinap_lenrek@felloff.net>2014-11-18 16:07:34 +0100
commit763231588c971758d36c7c48cd073f2fa96f8f5a (patch)
tree7980a7614ae86d504065e5bb82ecfc18cb62a0be /sys/lib/python/SimpleXMLRPCServer.py
parent844612fcb8257c8d8f20ef4da62edb65b2c08b76 (diff)
games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
the x200s is too slow on a single core to keep up without audio buffer underruns, so the idea is to flush screen in parallel to witing audio samples in a separate process. with the proc, we also can keep updating the screen on resize when paused.
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