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authorcinap_lenrek <cinap_lenrek@localhost>2011-05-04 05:41:33 +0000
committercinap_lenrek <cinap_lenrek@localhost>2011-05-04 05:41:33 +0000
commitb8436b026a90291ba26afa4f7a2700720b03339f (patch)
tree3098aede87640c80567ecb31022e0404a8b5ec75 /sys/lib/python/test/test_winsound.py
parent6c1b42188259a6f1636cd15a9570b18af03e2dbb (diff)
remove python test cases
Diffstat (limited to 'sys/lib/python/test/test_winsound.py')
-rw-r--r--sys/lib/python/test/test_winsound.py209
1 files changed, 0 insertions, 209 deletions
diff --git a/sys/lib/python/test/test_winsound.py b/sys/lib/python/test/test_winsound.py
deleted file mode 100644
index 19d4459a5..000000000
--- a/sys/lib/python/test/test_winsound.py
+++ /dev/null
@@ -1,209 +0,0 @@
-# Ridiculously simple test of the winsound module for Windows.
-
-import unittest
-from test import test_support
-import winsound, time
-import os
-import subprocess
-
-
-class BeepTest(unittest.TestCase):
-
- def test_errors(self):
- self.assertRaises(TypeError, winsound.Beep)
- self.assertRaises(ValueError, winsound.Beep, 36, 75)
- self.assertRaises(ValueError, winsound.Beep, 32768, 75)
-
- def test_extremes(self):
- winsound.Beep(37, 75)
- winsound.Beep(32767, 75)
-
- def test_increasingfrequency(self):
- for i in xrange(100, 2000, 100):
- winsound.Beep(i, 75)
-
-class MessageBeepTest(unittest.TestCase):
-
- def tearDown(self):
- time.sleep(0.5)
-
- def test_default(self):
- self.assertRaises(TypeError, winsound.MessageBeep, "bad")
- self.assertRaises(TypeError, winsound.MessageBeep, 42, 42)
- winsound.MessageBeep()
-
- def test_ok(self):
- winsound.MessageBeep(winsound.MB_OK)
-
- def test_asterisk(self):
- winsound.MessageBeep(winsound.MB_ICONASTERISK)
-
- def test_exclamation(self):
- winsound.MessageBeep(winsound.MB_ICONEXCLAMATION)
-
- def test_hand(self):
- winsound.MessageBeep(winsound.MB_ICONHAND)
-
- def test_question(self):
- winsound.MessageBeep(winsound.MB_ICONQUESTION)
-
-
-class PlaySoundTest(unittest.TestCase):
-
- def test_errors(self):
- self.assertRaises(TypeError, winsound.PlaySound)
- self.assertRaises(TypeError, winsound.PlaySound, "bad", "bad")
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- "none", winsound.SND_ASYNC | winsound.SND_MEMORY
- )
-
- def test_alias_asterisk(self):
- if _have_soundcard():
- winsound.PlaySound('SystemAsterisk', winsound.SND_ALIAS)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- 'SystemAsterisk', winsound.SND_ALIAS
- )
-
- def test_alias_exclamation(self):
- if _have_soundcard():
- winsound.PlaySound('SystemExclamation', winsound.SND_ALIAS)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- 'SystemExclamation', winsound.SND_ALIAS
- )
-
- def test_alias_exit(self):
- if _have_soundcard():
- winsound.PlaySound('SystemExit', winsound.SND_ALIAS)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- 'SystemExit', winsound.SND_ALIAS
- )
-
- def test_alias_hand(self):
- if _have_soundcard():
- winsound.PlaySound('SystemHand', winsound.SND_ALIAS)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- 'SystemHand', winsound.SND_ALIAS
- )
-
- def test_alias_question(self):
- if _have_soundcard():
- winsound.PlaySound('SystemQuestion', winsound.SND_ALIAS)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- 'SystemQuestion', winsound.SND_ALIAS
- )
-
- def test_alias_fallback(self):
- # This test can't be expected to work on all systems. The MS
- # PlaySound() docs say:
- #
- # If it cannot find the specified sound, PlaySound uses the
- # default system event sound entry instead. If the function
- # can find neither the system default entry nor the default
- # sound, it makes no sound and returns FALSE.
- #
- # It's known to return FALSE on some real systems.
-
- # winsound.PlaySound('!"$%&/(#+*', winsound.SND_ALIAS)
- return
-
- def test_alias_nofallback(self):
- if _have_soundcard():
- # Note that this is not the same as asserting RuntimeError
- # will get raised: you cannot convert this to
- # self.assertRaises(...) form. The attempt may or may not
- # raise RuntimeError, but it shouldn't raise anything other
- # than RuntimeError, and that's all we're trying to test
- # here. The MS docs aren't clear about whether the SDK
- # PlaySound() with SND_ALIAS and SND_NODEFAULT will return
- # True or False when the alias is unknown. On Tim's WinXP
- # box today, it returns True (no exception is raised). What
- # we'd really like to test is that no sound is played, but
- # that requires first wiring an eardrum class into unittest
- # <wink>.
- try:
- winsound.PlaySound(
- '!"$%&/(#+*',
- winsound.SND_ALIAS | winsound.SND_NODEFAULT
- )
- except RuntimeError:
- pass
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- '!"$%&/(#+*', winsound.SND_ALIAS | winsound.SND_NODEFAULT
- )
-
- def test_stopasync(self):
- if _have_soundcard():
- winsound.PlaySound(
- 'SystemQuestion',
- winsound.SND_ALIAS | winsound.SND_ASYNC | winsound.SND_LOOP
- )
- time.sleep(0.5)
- try:
- winsound.PlaySound(
- 'SystemQuestion',
- winsound.SND_ALIAS | winsound.SND_NOSTOP
- )
- except RuntimeError:
- pass
- else: # the first sound might already be finished
- pass
- winsound.PlaySound(None, winsound.SND_PURGE)
- else:
- self.assertRaises(
- RuntimeError,
- winsound.PlaySound,
- None, winsound.SND_PURGE
- )
-
-
-def _get_cscript_path():
- """Return the full path to cscript.exe or None."""
- for dir in os.environ.get("PATH", "").split(os.pathsep):
- cscript_path = os.path.join(dir, "cscript.exe")
- if os.path.exists(cscript_path):
- return cscript_path
-
-__have_soundcard_cache = None
-def _have_soundcard():
- """Return True iff this computer has a soundcard."""
- global __have_soundcard_cache
- if __have_soundcard_cache is None:
- cscript_path = _get_cscript_path()
- if cscript_path is None:
- # Could not find cscript.exe to run our VBScript helper. Default
- # to True: most computers these days *do* have a soundcard.
- return True
-
- check_script = os.path.join(os.path.dirname(__file__),
- "check_soundcard.vbs")
- p = subprocess.Popen([cscript_path, check_script],
- stdout=subprocess.PIPE)
- __have_soundcard_cache = not p.wait()
- return __have_soundcard_cache
-
-
-def test_main():
- test_support.run_unittest(BeepTest, MessageBeepTest, PlaySoundTest)
-
-if __name__=="__main__":
- test_main()