diff options
author | cinap_lenrek <cinap_lenrek@felloff.net> | 2015-07-29 14:51:00 +0200 |
---|---|---|
committer | cinap_lenrek <cinap_lenrek@felloff.net> | 2015-07-29 14:51:00 +0200 |
commit | fdb1698791dc51dbf690fec4a1d1c7b6a4b52345 (patch) | |
tree | 4423ee6c6439850feab625c67e3647280ab378d1 /sys/lib/python/warnings.py | |
parent | c4ae1a74357c419b8106a2c0e51d941e2b415a61 (diff) |
games/doom: implement filelength() (thanks quux)
this function is used when playing demos from external lumps. the game just
exits without this patch.
to test this, download a demo lump from somewhere, and play it with -playdemo %s
where %s is the file's name, without the .lmp extension:
(note that this one is a doom 2 demo, so it requires doom2.wad)
% hget http://doomedsda.us/lmps/945/3/30nm2939.zip | unzip -sv
extracting 30nm2939.LMP
extracting 30nm2939.txt
% mv 30nm2939.LMP 30nm2939.lmp # checking for a lump filename is case sensitive
% games/doom -playdemo 30nm2939
the game exits when the demo ends. also, note that this demo will desync on
map06 (the crusher), because of an unrelated bug (that's another patch :>)
note: filelength() returns vlong, but file lengths for doom lumps are ints.
however, this might be used elsewhere (networking), so i'd leave it this way.
Diffstat (limited to 'sys/lib/python/warnings.py')
0 files changed, 0 insertions, 0 deletions