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authorJacob Moody <moody@posixcafe.org>2023-02-11 03:38:26 +0000
committerJacob Moody <moody@posixcafe.org>2023-02-11 03:38:26 +0000
commit28e362d368805ad91e0662fcc9577cb74ef13d4e (patch)
treea590506cf549e9821e84e48ad20d5845e3e0d5f2 /sys/src/cmd/postscript/common/common.c
parent9651e5cbd6d9f6064b3ad63246b09194e32139e3 (diff)
games/gb: implement internal window line counter
The y offset used for windows is not based on LY but another internal window counter that is incremented alongside LY but only when the window is on screen. This fixes an issue with the dmg-acid2 and cgb-acid2 test roms. https://github.com/mattcurrie/dmg-acid2 https://gbdev.io/pandocs/Tile_Maps.html#window
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