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author | cinap_lenrek <cinap_lenrek@localhost> | 2011-05-03 11:25:13 +0000 |
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committer | cinap_lenrek <cinap_lenrek@localhost> | 2011-05-03 11:25:13 +0000 |
commit | 458120dd40db6b4df55a4e96b650e16798ef06a0 (patch) | |
tree | 8f82685be24fef97e715c6f5ca4c68d34d5074ee /sys/src/cmd/python/Doc/ext | |
parent | 3a742c699f6806c1145aea5149bf15de15a0afd7 (diff) |
add hg and python
Diffstat (limited to 'sys/src/cmd/python/Doc/ext')
-rw-r--r-- | sys/src/cmd/python/Doc/ext/building.tex | 143 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/embedding.tex | 316 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/ext.tex | 67 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/extending.tex | 1390 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/newtypes.tex | 1765 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/noddy.c | 54 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/noddy2.c | 190 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/noddy3.c | 243 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/noddy4.c | 224 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/run-func.c | 68 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/setup.py | 8 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/shoddy.c | 91 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/test.py | 213 | ||||
-rw-r--r-- | sys/src/cmd/python/Doc/ext/windows.tex | 320 |
14 files changed, 5092 insertions, 0 deletions
diff --git a/sys/src/cmd/python/Doc/ext/building.tex b/sys/src/cmd/python/Doc/ext/building.tex new file mode 100644 index 000000000..42384c1bf --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/building.tex @@ -0,0 +1,143 @@ +\chapter{Building C and \Cpp{} Extensions with distutils + \label{building}} + +\sectionauthor{Martin v. L\"owis}{martin@v.loewis.de} + +Starting in Python 1.4, Python provides, on \UNIX{}, a special make +file for building make files for building dynamically-linked +extensions and custom interpreters. Starting with Python 2.0, this +mechanism (known as related to Makefile.pre.in, and Setup files) is no +longer supported. Building custom interpreters was rarely used, and +extension modules can be built using distutils. + +Building an extension module using distutils requires that distutils +is installed on the build machine, which is included in Python 2.x and +available separately for Python 1.5. Since distutils also supports +creation of binary packages, users don't necessarily need a compiler +and distutils to install the extension. + +A distutils package contains a driver script, \file{setup.py}. This is +a plain Python file, which, in the most simple case, could look like +this: + +\begin{verbatim} +from distutils.core import setup, Extension + +module1 = Extension('demo', + sources = ['demo.c']) + +setup (name = 'PackageName', + version = '1.0', + description = 'This is a demo package', + ext_modules = [module1]) + +\end{verbatim} + +With this \file{setup.py}, and a file \file{demo.c}, running + +\begin{verbatim} +python setup.py build +\end{verbatim} + +will compile \file{demo.c}, and produce an extension module named +\samp{demo} in the \file{build} directory. Depending on the system, +the module file will end up in a subdirectory \file{build/lib.system}, +and may have a name like \file{demo.so} or \file{demo.pyd}. + +In the \file{setup.py}, all execution is performed by calling the +\samp{setup} function. This takes a variable number of keyword +arguments, of which the example above uses only a +subset. Specifically, the example specifies meta-information to build +packages, and it specifies the contents of the package. Normally, a +package will contain of addition modules, like Python source modules, +documentation, subpackages, etc. Please refer to the distutils +documentation in \citetitle[../dist/dist.html]{Distributing Python +Modules} to learn more about the features of distutils; this section +explains building extension modules only. + +It is common to pre-compute arguments to \function{setup}, to better +structure the driver script. In the example above, +the\samp{ext_modules} argument to \function{setup} is a list of +extension modules, each of which is an instance of the +\class{Extension}. In the example, the instance defines an extension +named \samp{demo} which is build by compiling a single source file, +\file{demo.c}. + +In many cases, building an extension is more complex, since additional +preprocessor defines and libraries may be needed. This is demonstrated +in the example below. + +\begin{verbatim} +from distutils.core import setup, Extension + +module1 = Extension('demo', + define_macros = [('MAJOR_VERSION', '1'), + ('MINOR_VERSION', '0')], + include_dirs = ['/usr/local/include'], + libraries = ['tcl83'], + library_dirs = ['/usr/local/lib'], + sources = ['demo.c']) + +setup (name = 'PackageName', + version = '1.0', + description = 'This is a demo package', + author = 'Martin v. Loewis', + author_email = 'martin@v.loewis.de', + url = 'http://www.python.org/doc/current/ext/building.html', + long_description = ''' +This is really just a demo package. +''', + ext_modules = [module1]) + +\end{verbatim} + +In this example, \function{setup} is called with additional +meta-information, which is recommended when distribution packages have +to be built. For the extension itself, it specifies preprocessor +defines, include directories, library directories, and libraries. +Depending on the compiler, distutils passes this information in +different ways to the compiler. For example, on \UNIX{}, this may +result in the compilation commands + +\begin{verbatim} +gcc -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -fPIC -DMAJOR_VERSION=1 -DMINOR_VERSION=0 -I/usr/local/include -I/usr/local/include/python2.2 -c demo.c -o build/temp.linux-i686-2.2/demo.o + +gcc -shared build/temp.linux-i686-2.2/demo.o -L/usr/local/lib -ltcl83 -o build/lib.linux-i686-2.2/demo.so +\end{verbatim} + +These lines are for demonstration purposes only; distutils users +should trust that distutils gets the invocations right. + +\section{Distributing your extension modules + \label{distributing}} + +When an extension has been successfully build, there are three ways to +use it. + +End-users will typically want to install the module, they do so by +running + +\begin{verbatim} +python setup.py install +\end{verbatim} + +Module maintainers should produce source packages; to do so, they run + +\begin{verbatim} +python setup.py sdist +\end{verbatim} + +In some cases, additional files need to be included in a source +distribution; this is done through a \file{MANIFEST.in} file; see the +distutils documentation for details. + +If the source distribution has been build successfully, maintainers +can also create binary distributions. Depending on the platform, one +of the following commands can be used to do so. + +\begin{verbatim} +python setup.py bdist_wininst +python setup.py bdist_rpm +python setup.py bdist_dumb +\end{verbatim} + diff --git a/sys/src/cmd/python/Doc/ext/embedding.tex b/sys/src/cmd/python/Doc/ext/embedding.tex new file mode 100644 index 000000000..58ec5cab4 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/embedding.tex @@ -0,0 +1,316 @@ +\chapter{Embedding Python in Another Application + \label{embedding}} + +The previous chapters discussed how to extend Python, that is, how to +extend the functionality of Python by attaching a library of C +functions to it. It is also possible to do it the other way around: +enrich your C/\Cpp{} application by embedding Python in it. Embedding +provides your application with the ability to implement some of the +functionality of your application in Python rather than C or \Cpp. +This can be used for many purposes; one example would be to allow +users to tailor the application to their needs by writing some scripts +in Python. You can also use it yourself if some of the functionality +can be written in Python more easily. + +Embedding Python is similar to extending it, but not quite. The +difference is that when you extend Python, the main program of the +application is still the Python interpreter, while if you embed +Python, the main program may have nothing to do with Python --- +instead, some parts of the application occasionally call the Python +interpreter to run some Python code. + +So if you are embedding Python, you are providing your own main +program. One of the things this main program has to do is initialize +the Python interpreter. At the very least, you have to call the +function \cfunction{Py_Initialize()} (on Mac OS, call +\cfunction{PyMac_Initialize()} instead). There are optional calls to +pass command line arguments to Python. Then later you can call the +interpreter from any part of the application. + +There are several different ways to call the interpreter: you can pass +a string containing Python statements to +\cfunction{PyRun_SimpleString()}, or you can pass a stdio file pointer +and a file name (for identification in error messages only) to +\cfunction{PyRun_SimpleFile()}. You can also call the lower-level +operations described in the previous chapters to construct and use +Python objects. + +A simple demo of embedding Python can be found in the directory +\file{Demo/embed/} of the source distribution. + + +\begin{seealso} + \seetitle[../api/api.html]{Python/C API Reference Manual}{The + details of Python's C interface are given in this manual. + A great deal of necessary information can be found here.} +\end{seealso} + + +\section{Very High Level Embedding + \label{high-level-embedding}} + +The simplest form of embedding Python is the use of the very +high level interface. This interface is intended to execute a +Python script without needing to interact with the application +directly. This can for example be used to perform some operation +on a file. + +\begin{verbatim} +#include <Python.h> + +int +main(int argc, char *argv[]) +{ + Py_Initialize(); + PyRun_SimpleString("from time import time,ctime\n" + "print 'Today is',ctime(time())\n"); + Py_Finalize(); + return 0; +} +\end{verbatim} + +The above code first initializes the Python interpreter with +\cfunction{Py_Initialize()}, followed by the execution of a hard-coded +Python script that print the date and time. Afterwards, the +\cfunction{Py_Finalize()} call shuts the interpreter down, followed by +the end of the program. In a real program, you may want to get the +Python script from another source, perhaps a text-editor routine, a +file, or a database. Getting the Python code from a file can better +be done by using the \cfunction{PyRun_SimpleFile()} function, which +saves you the trouble of allocating memory space and loading the file +contents. + + +\section{Beyond Very High Level Embedding: An overview + \label{lower-level-embedding}} + +The high level interface gives you the ability to execute +arbitrary pieces of Python code from your application, but +exchanging data values is quite cumbersome to say the least. If +you want that, you should use lower level calls. At the cost of +having to write more C code, you can achieve almost anything. + +It should be noted that extending Python and embedding Python +is quite the same activity, despite the different intent. Most +topics discussed in the previous chapters are still valid. To +show this, consider what the extension code from Python to C +really does: + +\begin{enumerate} + \item Convert data values from Python to C, + \item Perform a function call to a C routine using the + converted values, and + \item Convert the data values from the call from C to Python. +\end{enumerate} + +When embedding Python, the interface code does: + +\begin{enumerate} + \item Convert data values from C to Python, + \item Perform a function call to a Python interface routine + using the converted values, and + \item Convert the data values from the call from Python to C. +\end{enumerate} + +As you can see, the data conversion steps are simply swapped to +accommodate the different direction of the cross-language transfer. +The only difference is the routine that you call between both +data conversions. When extending, you call a C routine, when +embedding, you call a Python routine. + +This chapter will not discuss how to convert data from Python +to C and vice versa. Also, proper use of references and dealing +with errors is assumed to be understood. Since these aspects do not +differ from extending the interpreter, you can refer to earlier +chapters for the required information. + + +\section{Pure Embedding + \label{pure-embedding}} + +The first program aims to execute a function in a Python +script. Like in the section about the very high level interface, +the Python interpreter does not directly interact with the +application (but that will change in the next section). + +The code to run a function defined in a Python script is: + +\verbatiminput{run-func.c} + +This code loads a Python script using \code{argv[1]}, and calls the +function named in \code{argv[2]}. Its integer arguments are the other +values of the \code{argv} array. If you compile and link this +program (let's call the finished executable \program{call}), and use +it to execute a Python script, such as: + +\begin{verbatim} +def multiply(a,b): + print "Will compute", a, "times", b + c = 0 + for i in range(0, a): + c = c + b + return c +\end{verbatim} + +then the result should be: + +\begin{verbatim} +$ call multiply multiply 3 2 +Will compute 3 times 2 +Result of call: 6 +\end{verbatim} % $ + +Although the program is quite large for its functionality, most of the +code is for data conversion between Python and C, and for error +reporting. The interesting part with respect to embedding Python +starts with + +\begin{verbatim} + Py_Initialize(); + pName = PyString_FromString(argv[1]); + /* Error checking of pName left out */ + pModule = PyImport_Import(pName); +\end{verbatim} + +After initializing the interpreter, the script is loaded using +\cfunction{PyImport_Import()}. This routine needs a Python string +as its argument, which is constructed using the +\cfunction{PyString_FromString()} data conversion routine. + +\begin{verbatim} + pFunc = PyObject_GetAttrString(pModule, argv[2]); + /* pFunc is a new reference */ + + if (pFunc && PyCallable_Check(pFunc)) { + ... + } + Py_XDECREF(pFunc); +\end{verbatim} + +Once the script is loaded, the name we're looking for is retrieved +using \cfunction{PyObject_GetAttrString()}. If the name exists, and +the object returned is callable, you can safely assume that it is a +function. The program then proceeds by constructing a tuple of +arguments as normal. The call to the Python function is then made +with: + +\begin{verbatim} + pValue = PyObject_CallObject(pFunc, pArgs); +\end{verbatim} + +Upon return of the function, \code{pValue} is either \NULL{} or it +contains a reference to the return value of the function. Be sure to +release the reference after examining the value. + + +\section{Extending Embedded Python + \label{extending-with-embedding}} + +Until now, the embedded Python interpreter had no access to +functionality from the application itself. The Python API allows this +by extending the embedded interpreter. That is, the embedded +interpreter gets extended with routines provided by the application. +While it sounds complex, it is not so bad. Simply forget for a while +that the application starts the Python interpreter. Instead, consider +the application to be a set of subroutines, and write some glue code +that gives Python access to those routines, just like you would write +a normal Python extension. For example: + +\begin{verbatim} +static int numargs=0; + +/* Return the number of arguments of the application command line */ +static PyObject* +emb_numargs(PyObject *self, PyObject *args) +{ + if(!PyArg_ParseTuple(args, ":numargs")) + return NULL; + return Py_BuildValue("i", numargs); +} + +static PyMethodDef EmbMethods[] = { + {"numargs", emb_numargs, METH_VARARGS, + "Return the number of arguments received by the process."}, + {NULL, NULL, 0, NULL} +}; +\end{verbatim} + +Insert the above code just above the \cfunction{main()} function. +Also, insert the following two statements directly after +\cfunction{Py_Initialize()}: + +\begin{verbatim} + numargs = argc; + Py_InitModule("emb", EmbMethods); +\end{verbatim} + +These two lines initialize the \code{numargs} variable, and make the +\function{emb.numargs()} function accessible to the embedded Python +interpreter. With these extensions, the Python script can do things +like + +\begin{verbatim} +import emb +print "Number of arguments", emb.numargs() +\end{verbatim} + +In a real application, the methods will expose an API of the +application to Python. + + +%\section{For the future} +% +%You don't happen to have a nice library to get textual +%equivalents of numeric values do you :-) ? +%Callbacks here ? (I may be using information from that section +%?!) +%threads +%code examples do not really behave well if errors happen +% (what to watch out for) + + +\section{Embedding Python in \Cpp + \label{embeddingInCplusplus}} + +It is also possible to embed Python in a \Cpp{} program; precisely how this +is done will depend on the details of the \Cpp{} system used; in general you +will need to write the main program in \Cpp, and use the \Cpp{} compiler +to compile and link your program. There is no need to recompile Python +itself using \Cpp. + + +\section{Linking Requirements + \label{link-reqs}} + +While the \program{configure} script shipped with the Python sources +will correctly build Python to export the symbols needed by +dynamically linked extensions, this is not automatically inherited by +applications which embed the Python library statically, at least on +\UNIX. This is an issue when the application is linked to the static +runtime library (\file{libpython.a}) and needs to load dynamic +extensions (implemented as \file{.so} files). + +The problem is that some entry points are defined by the Python +runtime solely for extension modules to use. If the embedding +application does not use any of these entry points, some linkers will +not include those entries in the symbol table of the finished +executable. Some additional options are needed to inform the linker +not to remove these symbols. + +Determining the right options to use for any given platform can be +quite difficult, but fortunately the Python configuration already has +those values. To retrieve them from an installed Python interpreter, +start an interactive interpreter and have a short session like this: + +\begin{verbatim} +>>> import distutils.sysconfig +>>> distutils.sysconfig.get_config_var('LINKFORSHARED') +'-Xlinker -export-dynamic' +\end{verbatim} +\refstmodindex{distutils.sysconfig} + +The contents of the string presented will be the options that should +be used. If the string is empty, there's no need to add any +additional options. The \constant{LINKFORSHARED} definition +corresponds to the variable of the same name in Python's top-level +\file{Makefile}. diff --git a/sys/src/cmd/python/Doc/ext/ext.tex b/sys/src/cmd/python/Doc/ext/ext.tex new file mode 100644 index 000000000..b4130d13a --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/ext.tex @@ -0,0 +1,67 @@ +\documentclass{manual} + +% XXX PM explain how to add new types to Python + +\title{Extending and Embedding the Python Interpreter} + +\input{boilerplate} + +% Tell \index to actually write the .idx file +\makeindex + +\begin{document} + +\maketitle + +\ifhtml +\chapter*{Front Matter\label{front}} +\fi + +\input{copyright} + + +\begin{abstract} + +\noindent +Python is an interpreted, object-oriented programming language. This +document describes how to write modules in C or \Cpp{} to extend the +Python interpreter with new modules. Those modules can define new +functions but also new object types and their methods. The document +also describes how to embed the Python interpreter in another +application, for use as an extension language. Finally, it shows how +to compile and link extension modules so that they can be loaded +dynamically (at run time) into the interpreter, if the underlying +operating system supports this feature. + +This document assumes basic knowledge about Python. For an informal +introduction to the language, see the +\citetitle[../tut/tut.html]{Python Tutorial}. The +\citetitle[../ref/ref.html]{Python Reference Manual} gives a more +formal definition of the language. The +\citetitle[../lib/lib.html]{Python Library Reference} documents the +existing object types, functions and modules (both built-in and +written in Python) that give the language its wide application range. + +For a detailed description of the whole Python/C API, see the separate +\citetitle[../api/api.html]{Python/C API Reference Manual}. + +\end{abstract} + +\tableofcontents + + +\input{extending} +\input{newtypes} +\input{building} +\input{windows} +\input{embedding} + + +\appendix +\chapter{Reporting Bugs} +\input{reportingbugs} + +\chapter{History and License} +\input{license} + +\end{document} diff --git a/sys/src/cmd/python/Doc/ext/extending.tex b/sys/src/cmd/python/Doc/ext/extending.tex new file mode 100644 index 000000000..53d90dbd0 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/extending.tex @@ -0,0 +1,1390 @@ +\chapter{Extending Python with \C{} or \Cpp{} \label{intro}} + + +It is quite easy to add new built-in modules to Python, if you know +how to program in C. Such \dfn{extension modules} can do two things +that can't be done directly in Python: they can implement new built-in +object types, and they can call C library functions and system calls. + +To support extensions, the Python API (Application Programmers +Interface) defines a set of functions, macros and variables that +provide access to most aspects of the Python run-time system. The +Python API is incorporated in a C source file by including the header +\code{"Python.h"}. + +The compilation of an extension module depends on its intended use as +well as on your system setup; details are given in later chapters. + + +\section{A Simple Example + \label{simpleExample}} + +Let's create an extension module called \samp{spam} (the favorite food +of Monty Python fans...) and let's say we want to create a Python +interface to the C library function \cfunction{system()}.\footnote{An +interface for this function already exists in the standard module +\module{os} --- it was chosen as a simple and straightforward example.} +This function takes a null-terminated character string as argument and +returns an integer. We want this function to be callable from Python +as follows: + +\begin{verbatim} +>>> import spam +>>> status = spam.system("ls -l") +\end{verbatim} + +Begin by creating a file \file{spammodule.c}. (Historically, if a +module is called \samp{spam}, the C file containing its implementation +is called \file{spammodule.c}; if the module name is very long, like +\samp{spammify}, the module name can be just \file{spammify.c}.) + +The first line of our file can be: + +\begin{verbatim} +#include <Python.h> +\end{verbatim} + +which pulls in the Python API (you can add a comment describing the +purpose of the module and a copyright notice if you like). + +\begin{notice}[warning] + Since Python may define some pre-processor definitions which affect + the standard headers on some systems, you \emph{must} include + \file{Python.h} before any standard headers are included. +\end{notice} + +All user-visible symbols defined by \file{Python.h} have a prefix of +\samp{Py} or \samp{PY}, except those defined in standard header files. +For convenience, and since they are used extensively by the Python +interpreter, \code{"Python.h"} includes a few standard header files: +\code{<stdio.h>}, \code{<string.h>}, \code{<errno.h>}, and +\code{<stdlib.h>}. If the latter header file does not exist on your +system, it declares the functions \cfunction{malloc()}, +\cfunction{free()} and \cfunction{realloc()} directly. + +The next thing we add to our module file is the C function that will +be called when the Python expression \samp{spam.system(\var{string})} +is evaluated (we'll see shortly how it ends up being called): + +\begin{verbatim} +static PyObject * +spam_system(PyObject *self, PyObject *args) +{ + const char *command; + int sts; + + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; + sts = system(command); + return Py_BuildValue("i", sts); +} +\end{verbatim} + +There is a straightforward translation from the argument list in +Python (for example, the single expression \code{"ls -l"}) to the +arguments passed to the C function. The C function always has two +arguments, conventionally named \var{self} and \var{args}. + +The \var{self} argument is only used when the C function implements a +built-in method, not a function. In the example, \var{self} will +always be a \NULL{} pointer, since we are defining a function, not a +method. (This is done so that the interpreter doesn't have to +understand two different types of C functions.) + +The \var{args} argument will be a pointer to a Python tuple object +containing the arguments. Each item of the tuple corresponds to an +argument in the call's argument list. The arguments are Python +objects --- in order to do anything with them in our C function we have +to convert them to C values. The function \cfunction{PyArg_ParseTuple()} +in the Python API checks the argument types and converts them to C +values. It uses a template string to determine the required types of +the arguments as well as the types of the C variables into which to +store the converted values. More about this later. + +\cfunction{PyArg_ParseTuple()} returns true (nonzero) if all arguments have +the right type and its components have been stored in the variables +whose addresses are passed. It returns false (zero) if an invalid +argument list was passed. In the latter case it also raises an +appropriate exception so the calling function can return +\NULL{} immediately (as we saw in the example). + + +\section{Intermezzo: Errors and Exceptions + \label{errors}} + +An important convention throughout the Python interpreter is the +following: when a function fails, it should set an exception condition +and return an error value (usually a \NULL{} pointer). Exceptions +are stored in a static global variable inside the interpreter; if this +variable is \NULL{} no exception has occurred. A second global +variable stores the ``associated value'' of the exception (the second +argument to \keyword{raise}). A third variable contains the stack +traceback in case the error originated in Python code. These three +variables are the C equivalents of the Python variables +\code{sys.exc_type}, \code{sys.exc_value} and \code{sys.exc_traceback} (see +the section on module \module{sys} in the +\citetitle[../lib/lib.html]{Python Library Reference}). It is +important to know about them to understand how errors are passed +around. + +The Python API defines a number of functions to set various types of +exceptions. + +The most common one is \cfunction{PyErr_SetString()}. Its arguments +are an exception object and a C string. The exception object is +usually a predefined object like \cdata{PyExc_ZeroDivisionError}. The +C string indicates the cause of the error and is converted to a +Python string object and stored as the ``associated value'' of the +exception. + +Another useful function is \cfunction{PyErr_SetFromErrno()}, which only +takes an exception argument and constructs the associated value by +inspection of the global variable \cdata{errno}. The most +general function is \cfunction{PyErr_SetObject()}, which takes two object +arguments, the exception and its associated value. You don't need to +\cfunction{Py_INCREF()} the objects passed to any of these functions. + +You can test non-destructively whether an exception has been set with +\cfunction{PyErr_Occurred()}. This returns the current exception object, +or \NULL{} if no exception has occurred. You normally don't need +to call \cfunction{PyErr_Occurred()} to see whether an error occurred in a +function call, since you should be able to tell from the return value. + +When a function \var{f} that calls another function \var{g} detects +that the latter fails, \var{f} should itself return an error value +(usually \NULL{} or \code{-1}). It should \emph{not} call one of the +\cfunction{PyErr_*()} functions --- one has already been called by \var{g}. +\var{f}'s caller is then supposed to also return an error indication +to \emph{its} caller, again \emph{without} calling \cfunction{PyErr_*()}, +and so on --- the most detailed cause of the error was already +reported by the function that first detected it. Once the error +reaches the Python interpreter's main loop, this aborts the currently +executing Python code and tries to find an exception handler specified +by the Python programmer. + +(There are situations where a module can actually give a more detailed +error message by calling another \cfunction{PyErr_*()} function, and in +such cases it is fine to do so. As a general rule, however, this is +not necessary, and can cause information about the cause of the error +to be lost: most operations can fail for a variety of reasons.) + +To ignore an exception set by a function call that failed, the exception +condition must be cleared explicitly by calling \cfunction{PyErr_Clear()}. +The only time C code should call \cfunction{PyErr_Clear()} is if it doesn't +want to pass the error on to the interpreter but wants to handle it +completely by itself (possibly by trying something else, or pretending +nothing went wrong). + +Every failing \cfunction{malloc()} call must be turned into an +exception --- the direct caller of \cfunction{malloc()} (or +\cfunction{realloc()}) must call \cfunction{PyErr_NoMemory()} and +return a failure indicator itself. All the object-creating functions +(for example, \cfunction{PyInt_FromLong()}) already do this, so this +note is only relevant to those who call \cfunction{malloc()} directly. + +Also note that, with the important exception of +\cfunction{PyArg_ParseTuple()} and friends, functions that return an +integer status usually return a positive value or zero for success and +\code{-1} for failure, like \UNIX{} system calls. + +Finally, be careful to clean up garbage (by making +\cfunction{Py_XDECREF()} or \cfunction{Py_DECREF()} calls for objects +you have already created) when you return an error indicator! + +The choice of which exception to raise is entirely yours. There are +predeclared C objects corresponding to all built-in Python exceptions, +such as \cdata{PyExc_ZeroDivisionError}, which you can use directly. +Of course, you should choose exceptions wisely --- don't use +\cdata{PyExc_TypeError} to mean that a file couldn't be opened (that +should probably be \cdata{PyExc_IOError}). If something's wrong with +the argument list, the \cfunction{PyArg_ParseTuple()} function usually +raises \cdata{PyExc_TypeError}. If you have an argument whose value +must be in a particular range or must satisfy other conditions, +\cdata{PyExc_ValueError} is appropriate. + +You can also define a new exception that is unique to your module. +For this, you usually declare a static object variable at the +beginning of your file: + +\begin{verbatim} +static PyObject *SpamError; +\end{verbatim} + +and initialize it in your module's initialization function +(\cfunction{initspam()}) with an exception object (leaving out +the error checking for now): + +\begin{verbatim} +PyMODINIT_FUNC +initspam(void) +{ + PyObject *m; + + m = Py_InitModule("spam", SpamMethods); + if (m == NULL) + return; + + SpamError = PyErr_NewException("spam.error", NULL, NULL); + Py_INCREF(SpamError); + PyModule_AddObject(m, "error", SpamError); +} +\end{verbatim} + +Note that the Python name for the exception object is +\exception{spam.error}. The \cfunction{PyErr_NewException()} function +may create a class with the base class being \exception{Exception} +(unless another class is passed in instead of \NULL), described in the +\citetitle[../lib/lib.html]{Python Library Reference} under ``Built-in +Exceptions.'' + +Note also that the \cdata{SpamError} variable retains a reference to +the newly created exception class; this is intentional! Since the +exception could be removed from the module by external code, an owned +reference to the class is needed to ensure that it will not be +discarded, causing \cdata{SpamError} to become a dangling pointer. +Should it become a dangling pointer, C code which raises the exception +could cause a core dump or other unintended side effects. + +We discuss the use of PyMODINIT_FUNC as a function return type later in this +sample. + +\section{Back to the Example + \label{backToExample}} + +Going back to our example function, you should now be able to +understand this statement: + +\begin{verbatim} + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; +\end{verbatim} + +It returns \NULL{} (the error indicator for functions returning +object pointers) if an error is detected in the argument list, relying +on the exception set by \cfunction{PyArg_ParseTuple()}. Otherwise the +string value of the argument has been copied to the local variable +\cdata{command}. This is a pointer assignment and you are not supposed +to modify the string to which it points (so in Standard C, the variable +\cdata{command} should properly be declared as \samp{const char +*command}). + +The next statement is a call to the \UNIX{} function +\cfunction{system()}, passing it the string we just got from +\cfunction{PyArg_ParseTuple()}: + +\begin{verbatim} + sts = system(command); +\end{verbatim} + +Our \function{spam.system()} function must return the value of +\cdata{sts} as a Python object. This is done using the function +\cfunction{Py_BuildValue()}, which is something like the inverse of +\cfunction{PyArg_ParseTuple()}: it takes a format string and an +arbitrary number of C values, and returns a new Python object. +More info on \cfunction{Py_BuildValue()} is given later. + +\begin{verbatim} + return Py_BuildValue("i", sts); +\end{verbatim} + +In this case, it will return an integer object. (Yes, even integers +are objects on the heap in Python!) + +If you have a C function that returns no useful argument (a function +returning \ctype{void}), the corresponding Python function must return +\code{None}. You need this idiom to do so (which is implemented by the +\csimplemacro{Py_RETURN_NONE} macro): + +\begin{verbatim} + Py_INCREF(Py_None); + return Py_None; +\end{verbatim} + +\cdata{Py_None} is the C name for the special Python object +\code{None}. It is a genuine Python object rather than a \NULL{} +pointer, which means ``error'' in most contexts, as we have seen. + + +\section{The Module's Method Table and Initialization Function + \label{methodTable}} + +I promised to show how \cfunction{spam_system()} is called from Python +programs. First, we need to list its name and address in a ``method +table'': + +\begin{verbatim} +static PyMethodDef SpamMethods[] = { + ... + {"system", spam_system, METH_VARARGS, + "Execute a shell command."}, + ... + {NULL, NULL, 0, NULL} /* Sentinel */ +}; +\end{verbatim} + +Note the third entry (\samp{METH_VARARGS}). This is a flag telling +the interpreter the calling convention to be used for the C +function. It should normally always be \samp{METH_VARARGS} or +\samp{METH_VARARGS | METH_KEYWORDS}; a value of \code{0} means that an +obsolete variant of \cfunction{PyArg_ParseTuple()} is used. + +When using only \samp{METH_VARARGS}, the function should expect +the Python-level parameters to be passed in as a tuple acceptable for +parsing via \cfunction{PyArg_ParseTuple()}; more information on this +function is provided below. + +The \constant{METH_KEYWORDS} bit may be set in the third field if +keyword arguments should be passed to the function. In this case, the +C function should accept a third \samp{PyObject *} parameter which +will be a dictionary of keywords. Use +\cfunction{PyArg_ParseTupleAndKeywords()} to parse the arguments to +such a function. + +The method table must be passed to the interpreter in the module's +initialization function. The initialization function must be named +\cfunction{init\var{name}()}, where \var{name} is the name of the +module, and should be the only non-\keyword{static} item defined in +the module file: + +\begin{verbatim} +PyMODINIT_FUNC +initspam(void) +{ + (void) Py_InitModule("spam", SpamMethods); +} +\end{verbatim} + +Note that PyMODINIT_FUNC declares the function as \code{void} return type, +declares any special linkage declarations required by the platform, and for +\Cpp{} declares the function as \code{extern "C"}. + +When the Python program imports module \module{spam} for the first +time, \cfunction{initspam()} is called. (See below for comments about +embedding Python.) It calls +\cfunction{Py_InitModule()}, which creates a ``module object'' (which +is inserted in the dictionary \code{sys.modules} under the key +\code{"spam"}), and inserts built-in function objects into the newly +created module based upon the table (an array of \ctype{PyMethodDef} +structures) that was passed as its second argument. +\cfunction{Py_InitModule()} returns a pointer to the module object +that it creates (which is unused here). It may abort with a fatal error +for certain errors, or return \NULL{} if the module could not be +initialized satisfactorily. + +When embedding Python, the \cfunction{initspam()} function is not +called automatically unless there's an entry in the +\cdata{_PyImport_Inittab} table. The easiest way to handle this is to +statically initialize your statically-linked modules by directly +calling \cfunction{initspam()} after the call to +\cfunction{Py_Initialize()}: + +\begin{verbatim} +int +main(int argc, char *argv[]) +{ + /* Pass argv[0] to the Python interpreter */ + Py_SetProgramName(argv[0]); + + /* Initialize the Python interpreter. Required. */ + Py_Initialize(); + + /* Add a static module */ + initspam(); +\end{verbatim} + +An example may be found in the file \file{Demo/embed/demo.c} in the +Python source distribution. + +\note{Removing entries from \code{sys.modules} or importing +compiled modules into multiple interpreters within a process (or +following a \cfunction{fork()} without an intervening +\cfunction{exec()}) can create problems for some extension modules. +Extension module authors should exercise caution when initializing +internal data structures. +Note also that the \function{reload()} function can be used with +extension modules, and will call the module initialization function +(\cfunction{initspam()} in the example), but will not load the module +again if it was loaded from a dynamically loadable object file +(\file{.so} on \UNIX, \file{.dll} on Windows).} + +A more substantial example module is included in the Python source +distribution as \file{Modules/xxmodule.c}. This file may be used as a +template or simply read as an example. The \program{modulator.py} +script included in the source distribution or Windows install provides +a simple graphical user interface for declaring the functions and +objects which a module should implement, and can generate a template +which can be filled in. The script lives in the +\file{Tools/modulator/} directory; see the \file{README} file there +for more information. + + +\section{Compilation and Linkage + \label{compilation}} + +There are two more things to do before you can use your new extension: +compiling and linking it with the Python system. If you use dynamic +loading, the details may depend on the style of dynamic loading your +system uses; see the chapters about building extension modules +(chapter \ref{building}) and additional information that pertains only +to building on Windows (chapter \ref{building-on-windows}) for more +information about this. + +If you can't use dynamic loading, or if you want to make your module a +permanent part of the Python interpreter, you will have to change the +configuration setup and rebuild the interpreter. Luckily, this is +very simple on \UNIX: just place your file (\file{spammodule.c} for +example) in the \file{Modules/} directory of an unpacked source +distribution, add a line to the file \file{Modules/Setup.local} +describing your file: + +\begin{verbatim} +spam spammodule.o +\end{verbatim} + +and rebuild the interpreter by running \program{make} in the toplevel +directory. You can also run \program{make} in the \file{Modules/} +subdirectory, but then you must first rebuild \file{Makefile} +there by running `\program{make} Makefile'. (This is necessary each +time you change the \file{Setup} file.) + +If your module requires additional libraries to link with, these can +be listed on the line in the configuration file as well, for instance: + +\begin{verbatim} +spam spammodule.o -lX11 +\end{verbatim} + +\section{Calling Python Functions from C + \label{callingPython}} + +So far we have concentrated on making C functions callable from +Python. The reverse is also useful: calling Python functions from C. +This is especially the case for libraries that support so-called +``callback'' functions. If a C interface makes use of callbacks, the +equivalent Python often needs to provide a callback mechanism to the +Python programmer; the implementation will require calling the Python +callback functions from a C callback. Other uses are also imaginable. + +Fortunately, the Python interpreter is easily called recursively, and +there is a standard interface to call a Python function. (I won't +dwell on how to call the Python parser with a particular string as +input --- if you're interested, have a look at the implementation of +the \programopt{-c} command line option in \file{Python/pythonmain.c} +from the Python source code.) + +Calling a Python function is easy. First, the Python program must +somehow pass you the Python function object. You should provide a +function (or some other interface) to do this. When this function is +called, save a pointer to the Python function object (be careful to +\cfunction{Py_INCREF()} it!) in a global variable --- or wherever you +see fit. For example, the following function might be part of a module +definition: + +\begin{verbatim} +static PyObject *my_callback = NULL; + +static PyObject * +my_set_callback(PyObject *dummy, PyObject *args) +{ + PyObject *result = NULL; + PyObject *temp; + + if (PyArg_ParseTuple(args, "O:set_callback", &temp)) { + if (!PyCallable_Check(temp)) { + PyErr_SetString(PyExc_TypeError, "parameter must be callable"); + return NULL; + } + Py_XINCREF(temp); /* Add a reference to new callback */ + Py_XDECREF(my_callback); /* Dispose of previous callback */ + my_callback = temp; /* Remember new callback */ + /* Boilerplate to return "None" */ + Py_INCREF(Py_None); + result = Py_None; + } + return result; +} +\end{verbatim} + +This function must be registered with the interpreter using the +\constant{METH_VARARGS} flag; this is described in section +\ref{methodTable}, ``The Module's Method Table and Initialization +Function.'' The \cfunction{PyArg_ParseTuple()} function and its +arguments are documented in section~\ref{parseTuple}, ``Extracting +Parameters in Extension Functions.'' + +The macros \cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} +increment/decrement the reference count of an object and are safe in +the presence of \NULL{} pointers (but note that \var{temp} will not be +\NULL{} in this context). More info on them in +section~\ref{refcounts}, ``Reference Counts.'' + +Later, when it is time to call the function, you call the C function +\cfunction{PyEval_CallObject()}.\ttindex{PyEval_CallObject()} This +function has two arguments, both pointers to arbitrary Python objects: +the Python function, and the argument list. The argument list must +always be a tuple object, whose length is the number of arguments. To +call the Python function with no arguments, pass an empty tuple; to +call it with one argument, pass a singleton tuple. +\cfunction{Py_BuildValue()} returns a tuple when its format string +consists of zero or more format codes between parentheses. For +example: + +\begin{verbatim} + int arg; + PyObject *arglist; + PyObject *result; + ... + arg = 123; + ... + /* Time to call the callback */ + arglist = Py_BuildValue("(i)", arg); + result = PyEval_CallObject(my_callback, arglist); + Py_DECREF(arglist); +\end{verbatim} + +\cfunction{PyEval_CallObject()} returns a Python object pointer: this is +the return value of the Python function. \cfunction{PyEval_CallObject()} is +``reference-count-neutral'' with respect to its arguments. In the +example a new tuple was created to serve as the argument list, which +is \cfunction{Py_DECREF()}-ed immediately after the call. + +The return value of \cfunction{PyEval_CallObject()} is ``new'': either it +is a brand new object, or it is an existing object whose reference +count has been incremented. So, unless you want to save it in a +global variable, you should somehow \cfunction{Py_DECREF()} the result, +even (especially!) if you are not interested in its value. + +Before you do this, however, it is important to check that the return +value isn't \NULL. If it is, the Python function terminated by +raising an exception. If the C code that called +\cfunction{PyEval_CallObject()} is called from Python, it should now +return an error indication to its Python caller, so the interpreter +can print a stack trace, or the calling Python code can handle the +exception. If this is not possible or desirable, the exception should +be cleared by calling \cfunction{PyErr_Clear()}. For example: + +\begin{verbatim} + if (result == NULL) + return NULL; /* Pass error back */ + ...use result... + Py_DECREF(result); +\end{verbatim} + +Depending on the desired interface to the Python callback function, +you may also have to provide an argument list to +\cfunction{PyEval_CallObject()}. In some cases the argument list is +also provided by the Python program, through the same interface that +specified the callback function. It can then be saved and used in the +same manner as the function object. In other cases, you may have to +construct a new tuple to pass as the argument list. The simplest way +to do this is to call \cfunction{Py_BuildValue()}. For example, if +you want to pass an integral event code, you might use the following +code: + +\begin{verbatim} + PyObject *arglist; + ... + arglist = Py_BuildValue("(l)", eventcode); + result = PyEval_CallObject(my_callback, arglist); + Py_DECREF(arglist); + if (result == NULL) + return NULL; /* Pass error back */ + /* Here maybe use the result */ + Py_DECREF(result); +\end{verbatim} + +Note the placement of \samp{Py_DECREF(arglist)} immediately after the +call, before the error check! Also note that strictly spoken this +code is not complete: \cfunction{Py_BuildValue()} may run out of +memory, and this should be checked. + + +\section{Extracting Parameters in Extension Functions + \label{parseTuple}} + +\ttindex{PyArg_ParseTuple()} + +The \cfunction{PyArg_ParseTuple()} function is declared as follows: + +\begin{verbatim} +int PyArg_ParseTuple(PyObject *arg, char *format, ...); +\end{verbatim} + +The \var{arg} argument must be a tuple object containing an argument +list passed from Python to a C function. The \var{format} argument +must be a format string, whose syntax is explained in +``\ulink{Parsing arguments and building +values}{../api/arg-parsing.html}'' in the +\citetitle[../api/api.html]{Python/C API Reference Manual}. The +remaining arguments must be addresses of variables whose type is +determined by the format string. + +Note that while \cfunction{PyArg_ParseTuple()} checks that the Python +arguments have the required types, it cannot check the validity of the +addresses of C variables passed to the call: if you make mistakes +there, your code will probably crash or at least overwrite random bits +in memory. So be careful! + +Note that any Python object references which are provided to the +caller are \emph{borrowed} references; do not decrement their +reference count! + +Some example calls: + +\begin{verbatim} + int ok; + int i, j; + long k, l; + const char *s; + int size; + + ok = PyArg_ParseTuple(args, ""); /* No arguments */ + /* Python call: f() */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "s", &s); /* A string */ + /* Possible Python call: f('whoops!') */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "lls", &k, &l, &s); /* Two longs and a string */ + /* Possible Python call: f(1, 2, 'three') */ +\end{verbatim} + +\begin{verbatim} + ok = PyArg_ParseTuple(args, "(ii)s#", &i, &j, &s, &size); + /* A pair of ints and a string, whose size is also returned */ + /* Possible Python call: f((1, 2), 'three') */ +\end{verbatim} + +\begin{verbatim} + { + const char *file; + const char *mode = "r"; + int bufsize = 0; + ok = PyArg_ParseTuple(args, "s|si", &file, &mode, &bufsize); + /* A string, and optionally another string and an integer */ + /* Possible Python calls: + f('spam') + f('spam', 'w') + f('spam', 'wb', 100000) */ + } +\end{verbatim} + +\begin{verbatim} + { + int left, top, right, bottom, h, v; + ok = PyArg_ParseTuple(args, "((ii)(ii))(ii)", + &left, &top, &right, &bottom, &h, &v); + /* A rectangle and a point */ + /* Possible Python call: + f(((0, 0), (400, 300)), (10, 10)) */ + } +\end{verbatim} + +\begin{verbatim} + { + Py_complex c; + ok = PyArg_ParseTuple(args, "D:myfunction", &c); + /* a complex, also providing a function name for errors */ + /* Possible Python call: myfunction(1+2j) */ + } +\end{verbatim} + + +\section{Keyword Parameters for Extension Functions + \label{parseTupleAndKeywords}} + +\ttindex{PyArg_ParseTupleAndKeywords()} + +The \cfunction{PyArg_ParseTupleAndKeywords()} function is declared as +follows: + +\begin{verbatim} +int PyArg_ParseTupleAndKeywords(PyObject *arg, PyObject *kwdict, + char *format, char *kwlist[], ...); +\end{verbatim} + +The \var{arg} and \var{format} parameters are identical to those of the +\cfunction{PyArg_ParseTuple()} function. The \var{kwdict} parameter +is the dictionary of keywords received as the third parameter from the +Python runtime. The \var{kwlist} parameter is a \NULL-terminated +list of strings which identify the parameters; the names are matched +with the type information from \var{format} from left to right. On +success, \cfunction{PyArg_ParseTupleAndKeywords()} returns true, +otherwise it returns false and raises an appropriate exception. + +\note{Nested tuples cannot be parsed when using keyword +arguments! Keyword parameters passed in which are not present in the +\var{kwlist} will cause \exception{TypeError} to be raised.} + +Here is an example module which uses keywords, based on an example by +Geoff Philbrick (\email{philbrick@hks.com}):% +\index{Philbrick, Geoff} + +\begin{verbatim} +#include "Python.h" + +static PyObject * +keywdarg_parrot(PyObject *self, PyObject *args, PyObject *keywds) +{ + int voltage; + char *state = "a stiff"; + char *action = "voom"; + char *type = "Norwegian Blue"; + + static char *kwlist[] = {"voltage", "state", "action", "type", NULL}; + + if (!PyArg_ParseTupleAndKeywords(args, keywds, "i|sss", kwlist, + &voltage, &state, &action, &type)) + return NULL; + + printf("-- This parrot wouldn't %s if you put %i Volts through it.\n", + action, voltage); + printf("-- Lovely plumage, the %s -- It's %s!\n", type, state); + + Py_INCREF(Py_None); + + return Py_None; +} + +static PyMethodDef keywdarg_methods[] = { + /* The cast of the function is necessary since PyCFunction values + * only take two PyObject* parameters, and keywdarg_parrot() takes + * three. + */ + {"parrot", (PyCFunction)keywdarg_parrot, METH_VARARGS | METH_KEYWORDS, + "Print a lovely skit to standard output."}, + {NULL, NULL, 0, NULL} /* sentinel */ +}; +\end{verbatim} + +\begin{verbatim} +void +initkeywdarg(void) +{ + /* Create the module and add the functions */ + Py_InitModule("keywdarg", keywdarg_methods); +} +\end{verbatim} + + +\section{Building Arbitrary Values + \label{buildValue}} + +This function is the counterpart to \cfunction{PyArg_ParseTuple()}. It is +declared as follows: + +\begin{verbatim} +PyObject *Py_BuildValue(char *format, ...); +\end{verbatim} + +It recognizes a set of format units similar to the ones recognized by +\cfunction{PyArg_ParseTuple()}, but the arguments (which are input to the +function, not output) must not be pointers, just values. It returns a +new Python object, suitable for returning from a C function called +from Python. + +One difference with \cfunction{PyArg_ParseTuple()}: while the latter +requires its first argument to be a tuple (since Python argument lists +are always represented as tuples internally), +\cfunction{Py_BuildValue()} does not always build a tuple. It builds +a tuple only if its format string contains two or more format units. +If the format string is empty, it returns \code{None}; if it contains +exactly one format unit, it returns whatever object is described by +that format unit. To force it to return a tuple of size 0 or one, +parenthesize the format string. + +Examples (to the left the call, to the right the resulting Python value): + +\begin{verbatim} + Py_BuildValue("") None + Py_BuildValue("i", 123) 123 + Py_BuildValue("iii", 123, 456, 789) (123, 456, 789) + Py_BuildValue("s", "hello") 'hello' + Py_BuildValue("ss", "hello", "world") ('hello', 'world') + Py_BuildValue("s#", "hello", 4) 'hell' + Py_BuildValue("()") () + Py_BuildValue("(i)", 123) (123,) + Py_BuildValue("(ii)", 123, 456) (123, 456) + Py_BuildValue("(i,i)", 123, 456) (123, 456) + Py_BuildValue("[i,i]", 123, 456) [123, 456] + Py_BuildValue("{s:i,s:i}", + "abc", 123, "def", 456) {'abc': 123, 'def': 456} + Py_BuildValue("((ii)(ii)) (ii)", + 1, 2, 3, 4, 5, 6) (((1, 2), (3, 4)), (5, 6)) +\end{verbatim} + + +\section{Reference Counts + \label{refcounts}} + +In languages like C or \Cpp, the programmer is responsible for +dynamic allocation and deallocation of memory on the heap. In C, +this is done using the functions \cfunction{malloc()} and +\cfunction{free()}. In \Cpp, the operators \keyword{new} and +\keyword{delete} are used with essentially the same meaning and +we'll restrict the following discussion to the C case. + +Every block of memory allocated with \cfunction{malloc()} should +eventually be returned to the pool of available memory by exactly one +call to \cfunction{free()}. It is important to call +\cfunction{free()} at the right time. If a block's address is +forgotten but \cfunction{free()} is not called for it, the memory it +occupies cannot be reused until the program terminates. This is +called a \dfn{memory leak}. On the other hand, if a program calls +\cfunction{free()} for a block and then continues to use the block, it +creates a conflict with re-use of the block through another +\cfunction{malloc()} call. This is called \dfn{using freed memory}. +It has the same bad consequences as referencing uninitialized data --- +core dumps, wrong results, mysterious crashes. + +Common causes of memory leaks are unusual paths through the code. For +instance, a function may allocate a block of memory, do some +calculation, and then free the block again. Now a change in the +requirements for the function may add a test to the calculation that +detects an error condition and can return prematurely from the +function. It's easy to forget to free the allocated memory block when +taking this premature exit, especially when it is added later to the +code. Such leaks, once introduced, often go undetected for a long +time: the error exit is taken only in a small fraction of all calls, +and most modern machines have plenty of virtual memory, so the leak +only becomes apparent in a long-running process that uses the leaking +function frequently. Therefore, it's important to prevent leaks from +happening by having a coding convention or strategy that minimizes +this kind of errors. + +Since Python makes heavy use of \cfunction{malloc()} and +\cfunction{free()}, it needs a strategy to avoid memory leaks as well +as the use of freed memory. The chosen method is called +\dfn{reference counting}. The principle is simple: every object +contains a counter, which is incremented when a reference to the +object is stored somewhere, and which is decremented when a reference +to it is deleted. When the counter reaches zero, the last reference +to the object has been deleted and the object is freed. + +An alternative strategy is called \dfn{automatic garbage collection}. +(Sometimes, reference counting is also referred to as a garbage +collection strategy, hence my use of ``automatic'' to distinguish the +two.) The big advantage of automatic garbage collection is that the +user doesn't need to call \cfunction{free()} explicitly. (Another claimed +advantage is an improvement in speed or memory usage --- this is no +hard fact however.) The disadvantage is that for C, there is no +truly portable automatic garbage collector, while reference counting +can be implemented portably (as long as the functions \cfunction{malloc()} +and \cfunction{free()} are available --- which the C Standard guarantees). +Maybe some day a sufficiently portable automatic garbage collector +will be available for C. Until then, we'll have to live with +reference counts. + +While Python uses the traditional reference counting implementation, +it also offers a cycle detector that works to detect reference +cycles. This allows applications to not worry about creating direct +or indirect circular references; these are the weakness of garbage +collection implemented using only reference counting. Reference +cycles consist of objects which contain (possibly indirect) references +to themselves, so that each object in the cycle has a reference count +which is non-zero. Typical reference counting implementations are not +able to reclaim the memory belonging to any objects in a reference +cycle, or referenced from the objects in the cycle, even though there +are no further references to the cycle itself. + +The cycle detector is able to detect garbage cycles and can reclaim +them so long as there are no finalizers implemented in Python +(\method{__del__()} methods). When there are such finalizers, the +detector exposes the cycles through the \ulink{\module{gc} +module}{../lib/module-gc.html} (specifically, the \code{garbage} +variable in that module). The \module{gc} module also exposes a way +to run the detector (the \function{collect()} function), as well as +configuration interfaces and the ability to disable the detector at +runtime. The cycle detector is considered an optional component; +though it is included by default, it can be disabled at build time +using the \longprogramopt{without-cycle-gc} option to the +\program{configure} script on \UNIX{} platforms (including Mac OS X) +or by removing the definition of \code{WITH_CYCLE_GC} in the +\file{pyconfig.h} header on other platforms. If the cycle detector is +disabled in this way, the \module{gc} module will not be available. + + +\subsection{Reference Counting in Python + \label{refcountsInPython}} + +There are two macros, \code{Py_INCREF(x)} and \code{Py_DECREF(x)}, +which handle the incrementing and decrementing of the reference count. +\cfunction{Py_DECREF()} also frees the object when the count reaches zero. +For flexibility, it doesn't call \cfunction{free()} directly --- rather, it +makes a call through a function pointer in the object's \dfn{type +object}. For this purpose (and others), every object also contains a +pointer to its type object. + +The big question now remains: when to use \code{Py_INCREF(x)} and +\code{Py_DECREF(x)}? Let's first introduce some terms. Nobody +``owns'' an object; however, you can \dfn{own a reference} to an +object. An object's reference count is now defined as the number of +owned references to it. The owner of a reference is responsible for +calling \cfunction{Py_DECREF()} when the reference is no longer +needed. Ownership of a reference can be transferred. There are three +ways to dispose of an owned reference: pass it on, store it, or call +\cfunction{Py_DECREF()}. Forgetting to dispose of an owned reference +creates a memory leak. + +It is also possible to \dfn{borrow}\footnote{The metaphor of +``borrowing'' a reference is not completely correct: the owner still +has a copy of the reference.} a reference to an object. The borrower +of a reference should not call \cfunction{Py_DECREF()}. The borrower must +not hold on to the object longer than the owner from which it was +borrowed. Using a borrowed reference after the owner has disposed of +it risks using freed memory and should be avoided +completely.\footnote{Checking that the reference count is at least 1 +\strong{does not work} --- the reference count itself could be in +freed memory and may thus be reused for another object!} + +The advantage of borrowing over owning a reference is that you don't +need to take care of disposing of the reference on all possible paths +through the code --- in other words, with a borrowed reference you +don't run the risk of leaking when a premature exit is taken. The +disadvantage of borrowing over leaking is that there are some subtle +situations where in seemingly correct code a borrowed reference can be +used after the owner from which it was borrowed has in fact disposed +of it. + +A borrowed reference can be changed into an owned reference by calling +\cfunction{Py_INCREF()}. This does not affect the status of the owner from +which the reference was borrowed --- it creates a new owned reference, +and gives full owner responsibilities (the new owner must +dispose of the reference properly, as well as the previous owner). + + +\subsection{Ownership Rules + \label{ownershipRules}} + +Whenever an object reference is passed into or out of a function, it +is part of the function's interface specification whether ownership is +transferred with the reference or not. + +Most functions that return a reference to an object pass on ownership +with the reference. In particular, all functions whose function it is +to create a new object, such as \cfunction{PyInt_FromLong()} and +\cfunction{Py_BuildValue()}, pass ownership to the receiver. Even if +the object is not actually new, you still receive ownership of a new +reference to that object. For instance, \cfunction{PyInt_FromLong()} +maintains a cache of popular values and can return a reference to a +cached item. + +Many functions that extract objects from other objects also transfer +ownership with the reference, for instance +\cfunction{PyObject_GetAttrString()}. The picture is less clear, here, +however, since a few common routines are exceptions: +\cfunction{PyTuple_GetItem()}, \cfunction{PyList_GetItem()}, +\cfunction{PyDict_GetItem()}, and \cfunction{PyDict_GetItemString()} +all return references that you borrow from the tuple, list or +dictionary. + +The function \cfunction{PyImport_AddModule()} also returns a borrowed +reference, even though it may actually create the object it returns: +this is possible because an owned reference to the object is stored in +\code{sys.modules}. + +When you pass an object reference into another function, in general, +the function borrows the reference from you --- if it needs to store +it, it will use \cfunction{Py_INCREF()} to become an independent +owner. There are exactly two important exceptions to this rule: +\cfunction{PyTuple_SetItem()} and \cfunction{PyList_SetItem()}. These +functions take over ownership of the item passed to them --- even if +they fail! (Note that \cfunction{PyDict_SetItem()} and friends don't +take over ownership --- they are ``normal.'') + +When a C function is called from Python, it borrows references to its +arguments from the caller. The caller owns a reference to the object, +so the borrowed reference's lifetime is guaranteed until the function +returns. Only when such a borrowed reference must be stored or passed +on, it must be turned into an owned reference by calling +\cfunction{Py_INCREF()}. + +The object reference returned from a C function that is called from +Python must be an owned reference --- ownership is transferred from +the function to its caller. + + +\subsection{Thin Ice + \label{thinIce}} + +There are a few situations where seemingly harmless use of a borrowed +reference can lead to problems. These all have to do with implicit +invocations of the interpreter, which can cause the owner of a +reference to dispose of it. + +The first and most important case to know about is using +\cfunction{Py_DECREF()} on an unrelated object while borrowing a +reference to a list item. For instance: + +\begin{verbatim} +void +bug(PyObject *list) +{ + PyObject *item = PyList_GetItem(list, 0); + + PyList_SetItem(list, 1, PyInt_FromLong(0L)); + PyObject_Print(item, stdout, 0); /* BUG! */ +} +\end{verbatim} + +This function first borrows a reference to \code{list[0]}, then +replaces \code{list[1]} with the value \code{0}, and finally prints +the borrowed reference. Looks harmless, right? But it's not! + +Let's follow the control flow into \cfunction{PyList_SetItem()}. The list +owns references to all its items, so when item 1 is replaced, it has +to dispose of the original item 1. Now let's suppose the original +item 1 was an instance of a user-defined class, and let's further +suppose that the class defined a \method{__del__()} method. If this +class instance has a reference count of 1, disposing of it will call +its \method{__del__()} method. + +Since it is written in Python, the \method{__del__()} method can execute +arbitrary Python code. Could it perhaps do something to invalidate +the reference to \code{item} in \cfunction{bug()}? You bet! Assuming +that the list passed into \cfunction{bug()} is accessible to the +\method{__del__()} method, it could execute a statement to the effect of +\samp{del list[0]}, and assuming this was the last reference to that +object, it would free the memory associated with it, thereby +invalidating \code{item}. + +The solution, once you know the source of the problem, is easy: +temporarily increment the reference count. The correct version of the +function reads: + +\begin{verbatim} +void +no_bug(PyObject *list) +{ + PyObject *item = PyList_GetItem(list, 0); + + Py_INCREF(item); + PyList_SetItem(list, 1, PyInt_FromLong(0L)); + PyObject_Print(item, stdout, 0); + Py_DECREF(item); +} +\end{verbatim} + +This is a true story. An older version of Python contained variants +of this bug and someone spent a considerable amount of time in a C +debugger to figure out why his \method{__del__()} methods would fail... + +The second case of problems with a borrowed reference is a variant +involving threads. Normally, multiple threads in the Python +interpreter can't get in each other's way, because there is a global +lock protecting Python's entire object space. However, it is possible +to temporarily release this lock using the macro +\csimplemacro{Py_BEGIN_ALLOW_THREADS}, and to re-acquire it using +\csimplemacro{Py_END_ALLOW_THREADS}. This is common around blocking +I/O calls, to let other threads use the processor while waiting for +the I/O to complete. Obviously, the following function has the same +problem as the previous one: + +\begin{verbatim} +void +bug(PyObject *list) +{ + PyObject *item = PyList_GetItem(list, 0); + Py_BEGIN_ALLOW_THREADS + ...some blocking I/O call... + Py_END_ALLOW_THREADS + PyObject_Print(item, stdout, 0); /* BUG! */ +} +\end{verbatim} + + +\subsection{NULL Pointers + \label{nullPointers}} + +In general, functions that take object references as arguments do not +expect you to pass them \NULL{} pointers, and will dump core (or +cause later core dumps) if you do so. Functions that return object +references generally return \NULL{} only to indicate that an +exception occurred. The reason for not testing for \NULL{} +arguments is that functions often pass the objects they receive on to +other function --- if each function were to test for \NULL, +there would be a lot of redundant tests and the code would run more +slowly. + +It is better to test for \NULL{} only at the ``source:'' when a +pointer that may be \NULL{} is received, for example, from +\cfunction{malloc()} or from a function that may raise an exception. + +The macros \cfunction{Py_INCREF()} and \cfunction{Py_DECREF()} +do not check for \NULL{} pointers --- however, their variants +\cfunction{Py_XINCREF()} and \cfunction{Py_XDECREF()} do. + +The macros for checking for a particular object type +(\code{Py\var{type}_Check()}) don't check for \NULL{} pointers --- +again, there is much code that calls several of these in a row to test +an object against various different expected types, and this would +generate redundant tests. There are no variants with \NULL{} +checking. + +The C function calling mechanism guarantees that the argument list +passed to C functions (\code{args} in the examples) is never +\NULL{} --- in fact it guarantees that it is always a tuple.\footnote{ +These guarantees don't hold when you use the ``old'' style +calling convention --- this is still found in much existing code.} + +It is a severe error to ever let a \NULL{} pointer ``escape'' to +the Python user. + +% Frank Stajano: +% A pedagogically buggy example, along the lines of the previous listing, +% would be helpful here -- showing in more concrete terms what sort of +% actions could cause the problem. I can't very well imagine it from the +% description. + + +\section{Writing Extensions in \Cpp + \label{cplusplus}} + +It is possible to write extension modules in \Cpp. Some restrictions +apply. If the main program (the Python interpreter) is compiled and +linked by the C compiler, global or static objects with constructors +cannot be used. This is not a problem if the main program is linked +by the \Cpp{} compiler. Functions that will be called by the +Python interpreter (in particular, module initialization functions) +have to be declared using \code{extern "C"}. +It is unnecessary to enclose the Python header files in +\code{extern "C" \{...\}} --- they use this form already if the symbol +\samp{__cplusplus} is defined (all recent \Cpp{} compilers define this +symbol). + + +\section{Providing a C API for an Extension Module + \label{using-cobjects}} +\sectionauthor{Konrad Hinsen}{hinsen@cnrs-orleans.fr} + +Many extension modules just provide new functions and types to be +used from Python, but sometimes the code in an extension module can +be useful for other extension modules. For example, an extension +module could implement a type ``collection'' which works like lists +without order. Just like the standard Python list type has a C API +which permits extension modules to create and manipulate lists, this +new collection type should have a set of C functions for direct +manipulation from other extension modules. + +At first sight this seems easy: just write the functions (without +declaring them \keyword{static}, of course), provide an appropriate +header file, and document the C API. And in fact this would work if +all extension modules were always linked statically with the Python +interpreter. When modules are used as shared libraries, however, the +symbols defined in one module may not be visible to another module. +The details of visibility depend on the operating system; some systems +use one global namespace for the Python interpreter and all extension +modules (Windows, for example), whereas others require an explicit +list of imported symbols at module link time (AIX is one example), or +offer a choice of different strategies (most Unices). And even if +symbols are globally visible, the module whose functions one wishes to +call might not have been loaded yet! + +Portability therefore requires not to make any assumptions about +symbol visibility. This means that all symbols in extension modules +should be declared \keyword{static}, except for the module's +initialization function, in order to avoid name clashes with other +extension modules (as discussed in section~\ref{methodTable}). And it +means that symbols that \emph{should} be accessible from other +extension modules must be exported in a different way. + +Python provides a special mechanism to pass C-level information +(pointers) from one extension module to another one: CObjects. +A CObject is a Python data type which stores a pointer (\ctype{void +*}). CObjects can only be created and accessed via their C API, but +they can be passed around like any other Python object. In particular, +they can be assigned to a name in an extension module's namespace. +Other extension modules can then import this module, retrieve the +value of this name, and then retrieve the pointer from the CObject. + +There are many ways in which CObjects can be used to export the C API +of an extension module. Each name could get its own CObject, or all C +API pointers could be stored in an array whose address is published in +a CObject. And the various tasks of storing and retrieving the pointers +can be distributed in different ways between the module providing the +code and the client modules. + +The following example demonstrates an approach that puts most of the +burden on the writer of the exporting module, which is appropriate +for commonly used library modules. It stores all C API pointers +(just one in the example!) in an array of \ctype{void} pointers which +becomes the value of a CObject. The header file corresponding to +the module provides a macro that takes care of importing the module +and retrieving its C API pointers; client modules only have to call +this macro before accessing the C API. + +The exporting module is a modification of the \module{spam} module from +section~\ref{simpleExample}. The function \function{spam.system()} +does not call the C library function \cfunction{system()} directly, +but a function \cfunction{PySpam_System()}, which would of course do +something more complicated in reality (such as adding ``spam'' to +every command). This function \cfunction{PySpam_System()} is also +exported to other extension modules. + +The function \cfunction{PySpam_System()} is a plain C function, +declared \keyword{static} like everything else: + +\begin{verbatim} +static int +PySpam_System(const char *command) +{ + return system(command); +} +\end{verbatim} + +The function \cfunction{spam_system()} is modified in a trivial way: + +\begin{verbatim} +static PyObject * +spam_system(PyObject *self, PyObject *args) +{ + const char *command; + int sts; + + if (!PyArg_ParseTuple(args, "s", &command)) + return NULL; + sts = PySpam_System(command); + return Py_BuildValue("i", sts); +} +\end{verbatim} + +In the beginning of the module, right after the line + +\begin{verbatim} +#include "Python.h" +\end{verbatim} + +two more lines must be added: + +\begin{verbatim} +#define SPAM_MODULE +#include "spammodule.h" +\end{verbatim} + +The \code{\#define} is used to tell the header file that it is being +included in the exporting module, not a client module. Finally, +the module's initialization function must take care of initializing +the C API pointer array: + +\begin{verbatim} +PyMODINIT_FUNC +initspam(void) +{ + PyObject *m; + static void *PySpam_API[PySpam_API_pointers]; + PyObject *c_api_object; + + m = Py_InitModule("spam", SpamMethods); + if (m == NULL) + return; + + /* Initialize the C API pointer array */ + PySpam_API[PySpam_System_NUM] = (void *)PySpam_System; + + /* Create a CObject containing the API pointer array's address */ + c_api_object = PyCObject_FromVoidPtr((void *)PySpam_API, NULL); + + if (c_api_object != NULL) + PyModule_AddObject(m, "_C_API", c_api_object); +} +\end{verbatim} + +Note that \code{PySpam_API} is declared \keyword{static}; otherwise +the pointer array would disappear when \function{initspam()} terminates! + +The bulk of the work is in the header file \file{spammodule.h}, +which looks like this: + +\begin{verbatim} +#ifndef Py_SPAMMODULE_H +#define Py_SPAMMODULE_H +#ifdef __cplusplus +extern "C" { +#endif + +/* Header file for spammodule */ + +/* C API functions */ +#define PySpam_System_NUM 0 +#define PySpam_System_RETURN int +#define PySpam_System_PROTO (const char *command) + +/* Total number of C API pointers */ +#define PySpam_API_pointers 1 + + +#ifdef SPAM_MODULE +/* This section is used when compiling spammodule.c */ + +static PySpam_System_RETURN PySpam_System PySpam_System_PROTO; + +#else +/* This section is used in modules that use spammodule's API */ + +static void **PySpam_API; + +#define PySpam_System \ + (*(PySpam_System_RETURN (*)PySpam_System_PROTO) PySpam_API[PySpam_System_NUM]) + +/* Return -1 and set exception on error, 0 on success. */ +static int +import_spam(void) +{ + PyObject *module = PyImport_ImportModule("spam"); + + if (module != NULL) { + PyObject *c_api_object = PyObject_GetAttrString(module, "_C_API"); + if (c_api_object == NULL) + return -1; + if (PyCObject_Check(c_api_object)) + PySpam_API = (void **)PyCObject_AsVoidPtr(c_api_object); + Py_DECREF(c_api_object); + } + return 0; +} + +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* !defined(Py_SPAMMODULE_H) */ +\end{verbatim} + +All that a client module must do in order to have access to the +function \cfunction{PySpam_System()} is to call the function (or +rather macro) \cfunction{import_spam()} in its initialization +function: + +\begin{verbatim} +PyMODINIT_FUNC +initclient(void) +{ + PyObject *m; + + m = Py_InitModule("client", ClientMethods); + if (m == NULL) + return; + if (import_spam() < 0) + return; + /* additional initialization can happen here */ +} +\end{verbatim} + +The main disadvantage of this approach is that the file +\file{spammodule.h} is rather complicated. However, the +basic structure is the same for each function that is +exported, so it has to be learned only once. + +Finally it should be mentioned that CObjects offer additional +functionality, which is especially useful for memory allocation and +deallocation of the pointer stored in a CObject. The details +are described in the \citetitle[../api/api.html]{Python/C API +Reference Manual} in the section +``\ulink{CObjects}{../api/cObjects.html}'' and in the implementation +of CObjects (files \file{Include/cobject.h} and +\file{Objects/cobject.c} in the Python source code distribution). diff --git a/sys/src/cmd/python/Doc/ext/newtypes.tex b/sys/src/cmd/python/Doc/ext/newtypes.tex new file mode 100644 index 000000000..5c1f0ae01 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/newtypes.tex @@ -0,0 +1,1765 @@ +\chapter{Defining New Types + \label{defining-new-types}} +\sectionauthor{Michael Hudson}{mwh@python.net} +\sectionauthor{Dave Kuhlman}{dkuhlman@rexx.com} +\sectionauthor{Jim Fulton}{jim@zope.com} + +As mentioned in the last chapter, Python allows the writer of an +extension module to define new types that can be manipulated from +Python code, much like strings and lists in core Python. + +This is not hard; the code for all extension types follows a pattern, +but there are some details that you need to understand before you can +get started. + +\begin{notice} +The way new types are defined changed dramatically (and for the +better) in Python 2.2. This document documents how to define new +types for Python 2.2 and later. If you need to support older +versions of Python, you will need to refer to +\ulink{older versions of this documentation} + {http://www.python.org/doc/versions/}. +\end{notice} + +\section{The Basics + \label{dnt-basics}} + +The Python runtime sees all Python objects as variables of type +\ctype{PyObject*}. A \ctype{PyObject} is not a very magnificent +object - it just contains the refcount and a pointer to the object's +``type object''. This is where the action is; the type object +determines which (C) functions get called when, for instance, an +attribute gets looked up on an object or it is multiplied by another +object. These C functions are called ``type methods'' to distinguish +them from things like \code{[].append} (which we call ``object +methods''). + +So, if you want to define a new object type, you need to create a new +type object. + +This sort of thing can only be explained by example, so here's a +minimal, but complete, module that defines a new type: + +\verbatiminput{noddy.c} + +Now that's quite a bit to take in at once, but hopefully bits will +seem familiar from the last chapter. + +The first bit that will be new is: + +\begin{verbatim} +typedef struct { + PyObject_HEAD +} noddy_NoddyObject; +\end{verbatim} + +This is what a Noddy object will contain---in this case, nothing more +than every Python object contains, namely a refcount and a pointer to a type +object. These are the fields the \code{PyObject_HEAD} macro brings +in. The reason for the macro is to standardize the layout and to +enable special debugging fields in debug builds. Note that there is +no semicolon after the \code{PyObject_HEAD} macro; one is included in +the macro definition. Be wary of adding one by accident; it's easy to +do from habit, and your compiler might not complain, but someone +else's probably will! (On Windows, MSVC is known to call this an +error and refuse to compile the code.) + +For contrast, let's take a look at the corresponding definition for +standard Python integers: + +\begin{verbatim} +typedef struct { + PyObject_HEAD + long ob_ival; +} PyIntObject; +\end{verbatim} + +Moving on, we come to the crunch --- the type object. + +\begin{verbatim} +static PyTypeObject noddy_NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /*ob_size*/ + "noddy.Noddy", /*tp_name*/ + sizeof(noddy_NoddyObject), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + 0, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + 0, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT, /*tp_flags*/ + "Noddy objects", /* tp_doc */ +}; +\end{verbatim} + +Now if you go and look up the definition of \ctype{PyTypeObject} in +\file{object.h} you'll see that it has many more fields that the +definition above. The remaining fields will be filled with zeros by +the C compiler, and it's common practice to not specify them +explicitly unless you need them. + +This is so important that we're going to pick the top of it apart still +further: + +\begin{verbatim} + PyObject_HEAD_INIT(NULL) +\end{verbatim} + +This line is a bit of a wart; what we'd like to write is: + +\begin{verbatim} + PyObject_HEAD_INIT(&PyType_Type) +\end{verbatim} + +as the type of a type object is ``type'', but this isn't strictly +conforming C and some compilers complain. Fortunately, this member +will be filled in for us by \cfunction{PyType_Ready()}. + +\begin{verbatim} + 0, /* ob_size */ +\end{verbatim} + +The \member{ob_size} field of the header is not used; its presence in +the type structure is a historical artifact that is maintained for +binary compatibility with extension modules compiled for older +versions of Python. Always set this field to zero. + +\begin{verbatim} + "noddy.Noddy", /* tp_name */ +\end{verbatim} + +The name of our type. This will appear in the default textual +representation of our objects and in some error messages, for example: + +\begin{verbatim} +>>> "" + noddy.new_noddy() +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: cannot add type "noddy.Noddy" to string +\end{verbatim} + +Note that the name is a dotted name that includes both the module name +and the name of the type within the module. The module in this case is +\module{noddy} and the type is \class{Noddy}, so we set the type name +to \class{noddy.Noddy}. + +\begin{verbatim} + sizeof(noddy_NoddyObject), /* tp_basicsize */ +\end{verbatim} + +This is so that Python knows how much memory to allocate when you call +\cfunction{PyObject_New()}. + +\note{If you want your type to be subclassable from Python, and your +type has the same \member{tp_basicsize} as its base type, you may +have problems with multiple inheritance. A Python subclass of your +type will have to list your type first in its \member{__bases__}, or +else it will not be able to call your type's \method{__new__} method +without getting an error. You can avoid this problem by ensuring +that your type has a larger value for \member{tp_basicsize} than +its base type does. Most of the time, this will be true anyway, +because either your base type will be \class{object}, or else you will +be adding data members to your base type, and therefore increasing its +size.} + +\begin{verbatim} + 0, /* tp_itemsize */ +\end{verbatim} + +This has to do with variable length objects like lists and strings. +Ignore this for now. + +Skipping a number of type methods that we don't provide, we set the +class flags to \constant{Py_TPFLAGS_DEFAULT}. + +\begin{verbatim} + Py_TPFLAGS_DEFAULT, /*tp_flags*/ +\end{verbatim} + +All types should include this constant in their flags. It enables all +of the members defined by the current version of Python. + +We provide a doc string for the type in \member{tp_doc}. + +\begin{verbatim} + "Noddy objects", /* tp_doc */ +\end{verbatim} + +Now we get into the type methods, the things that make your objects +different from the others. We aren't going to implement any of these +in this version of the module. We'll expand this example later to +have more interesting behavior. + +For now, all we want to be able to do is to create new \class{Noddy} +objects. To enable object creation, we have to provide a +\member{tp_new} implementation. In this case, we can just use the +default implementation provided by the API function +\cfunction{PyType_GenericNew()}. We'd like to just assign this to the +\member{tp_new} slot, but we can't, for portability sake, On some +platforms or compilers, we can't statically initialize a structure +member with a function defined in another C module, so, instead, we'll +assign the \member{tp_new} slot in the module initialization function +just before calling \cfunction{PyType_Ready()}: + +\begin{verbatim} + noddy_NoddyType.tp_new = PyType_GenericNew; + if (PyType_Ready(&noddy_NoddyType) < 0) + return; +\end{verbatim} + +All the other type methods are \NULL, so we'll go over them later +--- that's for a later section! + +Everything else in the file should be familiar, except for some code +in \cfunction{initnoddy()}: + +\begin{verbatim} + if (PyType_Ready(&noddy_NoddyType) < 0) + return; +\end{verbatim} + +This initializes the \class{Noddy} type, filing in a number of +members, including \member{ob_type} that we initially set to \NULL. + +\begin{verbatim} + PyModule_AddObject(m, "Noddy", (PyObject *)&noddy_NoddyType); +\end{verbatim} + +This adds the type to the module dictionary. This allows us to create +\class{Noddy} instances by calling the \class{Noddy} class: + +\begin{verbatim} +>>> import noddy +>>> mynoddy = noddy.Noddy() +\end{verbatim} + +That's it! All that remains is to build it; put the above code in a +file called \file{noddy.c} and + +\begin{verbatim} +from distutils.core import setup, Extension +setup(name="noddy", version="1.0", + ext_modules=[Extension("noddy", ["noddy.c"])]) +\end{verbatim} + +in a file called \file{setup.py}; then typing + +\begin{verbatim} +$ python setup.py build +\end{verbatim} %$ <-- bow to font-lock ;-( + +at a shell should produce a file \file{noddy.so} in a subdirectory; +move to that directory and fire up Python --- you should be able to +\code{import noddy} and play around with Noddy objects. + +That wasn't so hard, was it? + +Of course, the current Noddy type is pretty uninteresting. It has no +data and doesn't do anything. It can't even be subclassed. + +\subsection{Adding data and methods to the Basic example} + +Let's expend the basic example to add some data and methods. Let's +also make the type usable as a base class. We'll create +a new module, \module{noddy2} that adds these capabilities: + +\verbatiminput{noddy2.c} + +This version of the module has a number of changes. + +We've added an extra include: + +\begin{verbatim} +#include "structmember.h" +\end{verbatim} + +This include provides declarations that we use to handle attributes, +as described a bit later. + +The name of the \class{Noddy} object structure has been shortened to +\class{Noddy}. The type object name has been shortened to +\class{NoddyType}. + +The \class{Noddy} type now has three data attributes, \var{first}, +\var{last}, and \var{number}. The \var{first} and \var{last} +variables are Python strings containing first and last names. The +\var{number} attribute is an integer. + +The object structure is updated accordingly: + +\begin{verbatim} +typedef struct { + PyObject_HEAD + PyObject *first; + PyObject *last; + int number; +} Noddy; +\end{verbatim} + +Because we now have data to manage, we have to be more careful about +object allocation and deallocation. At a minimum, we need a +deallocation method: + +\begin{verbatim} +static void +Noddy_dealloc(Noddy* self) +{ + Py_XDECREF(self->first); + Py_XDECREF(self->last); + self->ob_type->tp_free((PyObject*)self); +} +\end{verbatim} + +which is assigned to the \member{tp_dealloc} member: + +\begin{verbatim} + (destructor)Noddy_dealloc, /*tp_dealloc*/ +\end{verbatim} + +This method decrements the reference counts of the two Python +attributes. We use \cfunction{Py_XDECREF()} here because the +\member{first} and \member{last} members could be \NULL. It then +calls the \member{tp_free} member of the object's type to free the +object's memory. Note that the object's type might not be +\class{NoddyType}, because the object may be an instance of a +subclass. + +We want to make sure that the first and last names are initialized to +empty strings, so we provide a new method: + +\begin{verbatim} +static PyObject * +Noddy_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + Noddy *self; + + self = (Noddy *)type->tp_alloc(type, 0); + if (self != NULL) { + self->first = PyString_FromString(""); + if (self->first == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->last = PyString_FromString(""); + if (self->last == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->number = 0; + } + + return (PyObject *)self; +} +\end{verbatim} + +and install it in the \member{tp_new} member: + +\begin{verbatim} + Noddy_new, /* tp_new */ +\end{verbatim} + +The new member is responsible for creating (as opposed to +initializing) objects of the type. It is exposed in Python as the +\method{__new__()} method. See the paper titled ``Unifying types and +classes in Python'' for a detailed discussion of the \method{__new__()} +method. One reason to implement a new method is to assure the initial +values of instance variables. In this case, we use the new method to +make sure that the initial values of the members \member{first} and +\member{last} are not \NULL. If we didn't care whether the initial +values were \NULL, we could have used \cfunction{PyType_GenericNew()} as +our new method, as we did before. \cfunction{PyType_GenericNew()} +initializes all of the instance variable members to \NULL. + +The new method is a static method that is passed the type being +instantiated and any arguments passed when the type was called, +and that returns the new object created. New methods always accept +positional and keyword arguments, but they often ignore the arguments, +leaving the argument handling to initializer methods. Note that if the +type supports subclassing, the type passed may not be the type being +defined. The new method calls the tp_alloc slot to allocate memory. +We don't fill the \member{tp_alloc} slot ourselves. Rather +\cfunction{PyType_Ready()} fills it for us by inheriting it from our +base class, which is \class{object} by default. Most types use the +default allocation. + +\note{If you are creating a co-operative \member{tp_new} (one that +calls a base type's \member{tp_new} or \method{__new__}), you +must \emph{not} try to determine what method to call using +method resolution order at runtime. Always statically determine +what type you are going to call, and call its \member{tp_new} +directly, or via \code{type->tp_base->tp_new}. If you do +not do this, Python subclasses of your type that also inherit +from other Python-defined classes may not work correctly. +(Specifically, you may not be able to create instances of +such subclasses without getting a \exception{TypeError}.)} + +We provide an initialization function: + +\begin{verbatim} +static int +Noddy_init(Noddy *self, PyObject *args, PyObject *kwds) +{ + PyObject *first=NULL, *last=NULL, *tmp; + + static char *kwlist[] = {"first", "last", "number", NULL}; + + if (! PyArg_ParseTupleAndKeywords(args, kwds, "|OOi", kwlist, + &first, &last, + &self->number)) + return -1; + + if (first) { + tmp = self->first; + Py_INCREF(first); + self->first = first; + Py_XDECREF(tmp); + } + + if (last) { + tmp = self->last; + Py_INCREF(last); + self->last = last; + Py_XDECREF(tmp); + } + + return 0; +} +\end{verbatim} + +by filling the \member{tp_init} slot. + +\begin{verbatim} + (initproc)Noddy_init, /* tp_init */ +\end{verbatim} + +The \member{tp_init} slot is exposed in Python as the +\method{__init__()} method. It is used to initialize an object after +it's created. Unlike the new method, we can't guarantee that the +initializer is called. The initializer isn't called when unpickling +objects and it can be overridden. Our initializer accepts arguments +to provide initial values for our instance. Initializers always accept +positional and keyword arguments. + +Initializers can be called multiple times. Anyone can call the +\method{__init__()} method on our objects. For this reason, we have +to be extra careful when assigning the new values. We might be +tempted, for example to assign the \member{first} member like this: + +\begin{verbatim} + if (first) { + Py_XDECREF(self->first); + Py_INCREF(first); + self->first = first; + } +\end{verbatim} + +But this would be risky. Our type doesn't restrict the type of the +\member{first} member, so it could be any kind of object. It could +have a destructor that causes code to be executed that tries to +access the \member{first} member. To be paranoid and protect +ourselves against this possibility, we almost always reassign members +before decrementing their reference counts. When don't we have to do +this? +\begin{itemize} +\item when we absolutely know that the reference count is greater than + 1 +\item when we know that deallocation of the object\footnote{This is + true when we know that the object is a basic type, like a string or + a float.} will not cause any + calls back into our type's code +\item when decrementing a reference count in a \member{tp_dealloc} + handler when garbage-collections is not supported\footnote{We relied + on this in the \member{tp_dealloc} handler in this example, because + our type doesn't support garbage collection. Even if a type supports + garbage collection, there are calls that can be made to ``untrack'' + the object from garbage collection, however, these calls are + advanced and not covered here.} +\end{itemize} + + +We want to want to expose our instance variables as attributes. There +are a number of ways to do that. The simplest way is to define member +definitions: + +\begin{verbatim} +static PyMemberDef Noddy_members[] = { + {"first", T_OBJECT_EX, offsetof(Noddy, first), 0, + "first name"}, + {"last", T_OBJECT_EX, offsetof(Noddy, last), 0, + "last name"}, + {"number", T_INT, offsetof(Noddy, number), 0, + "noddy number"}, + {NULL} /* Sentinel */ +}; +\end{verbatim} + +and put the definitions in the \member{tp_members} slot: + +\begin{verbatim} + Noddy_members, /* tp_members */ +\end{verbatim} + +Each member definition has a member name, type, offset, access flags +and documentation string. See the ``Generic Attribute Management'' +section below for details. + +A disadvantage of this approach is that it doesn't provide a way to +restrict the types of objects that can be assigned to the Python +attributes. We expect the first and last names to be strings, but any +Python objects can be assigned. Further, the attributes can be +deleted, setting the C pointers to \NULL. Even though we can make +sure the members are initialized to non-\NULL{} values, the members can +be set to \NULL{} if the attributes are deleted. + +We define a single method, \method{name}, that outputs the objects +name as the concatenation of the first and last names. + +\begin{verbatim} +static PyObject * +Noddy_name(Noddy* self) +{ + static PyObject *format = NULL; + PyObject *args, *result; + + if (format == NULL) { + format = PyString_FromString("%s %s"); + if (format == NULL) + return NULL; + } + + if (self->first == NULL) { + PyErr_SetString(PyExc_AttributeError, "first"); + return NULL; + } + + if (self->last == NULL) { + PyErr_SetString(PyExc_AttributeError, "last"); + return NULL; + } + + args = Py_BuildValue("OO", self->first, self->last); + if (args == NULL) + return NULL; + + result = PyString_Format(format, args); + Py_DECREF(args); + + return result; +} +\end{verbatim} + +The method is implemented as a C function that takes a \class{Noddy} (or +\class{Noddy} subclass) instance as the first argument. Methods +always take an instance as the first argument. Methods often take +positional and keyword arguments as well, but in this cased we don't +take any and don't need to accept a positional argument tuple or +keyword argument dictionary. This method is equivalent to the Python +method: + +\begin{verbatim} + def name(self): + return "%s %s" % (self.first, self.last) +\end{verbatim} + +Note that we have to check for the possibility that our \member{first} +and \member{last} members are \NULL. This is because they can be +deleted, in which case they are set to \NULL. It would be better to +prevent deletion of these attributes and to restrict the attribute +values to be strings. We'll see how to do that in the next section. + +Now that we've defined the method, we need to create an array of +method definitions: + +\begin{verbatim} +static PyMethodDef Noddy_methods[] = { + {"name", (PyCFunction)Noddy_name, METH_NOARGS, + "Return the name, combining the first and last name" + }, + {NULL} /* Sentinel */ +}; +\end{verbatim} + +and assign them to the \member{tp_methods} slot: + +\begin{verbatim} + Noddy_methods, /* tp_methods */ +\end{verbatim} + +Note that we used the \constant{METH_NOARGS} flag to indicate that the +method is passed no arguments. + +Finally, we'll make our type usable as a base class. We've written +our methods carefully so far so that they don't make any assumptions +about the type of the object being created or used, so all we need to +do is to add the \constant{Py_TPFLAGS_BASETYPE} to our class flag +definition: + +\begin{verbatim} + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/ +\end{verbatim} + +We rename \cfunction{initnoddy()} to \cfunction{initnoddy2()} +and update the module name passed to \cfunction{Py_InitModule3()}. + +Finally, we update our \file{setup.py} file to build the new module: + +\begin{verbatim} +from distutils.core import setup, Extension +setup(name="noddy", version="1.0", + ext_modules=[ + Extension("noddy", ["noddy.c"]), + Extension("noddy2", ["noddy2.c"]), + ]) +\end{verbatim} + +\subsection{Providing finer control over data attributes} + +In this section, we'll provide finer control over how the +\member{first} and \member{last} attributes are set in the +\class{Noddy} example. In the previous version of our module, the +instance variables \member{first} and \member{last} could be set to +non-string values or even deleted. We want to make sure that these +attributes always contain strings. + +\verbatiminput{noddy3.c} + +To provide greater control, over the \member{first} and \member{last} +attributes, we'll use custom getter and setter functions. Here are +the functions for getting and setting the \member{first} attribute: + +\begin{verbatim} +Noddy_getfirst(Noddy *self, void *closure) +{ + Py_INCREF(self->first); + return self->first; +} + +static int +Noddy_setfirst(Noddy *self, PyObject *value, void *closure) +{ + if (value == NULL) { + PyErr_SetString(PyExc_TypeError, "Cannot delete the first attribute"); + return -1; + } + + if (! PyString_Check(value)) { + PyErr_SetString(PyExc_TypeError, + "The first attribute value must be a string"); + return -1; + } + + Py_DECREF(self->first); + Py_INCREF(value); + self->first = value; + + return 0; +} +\end{verbatim} + +The getter function is passed a \class{Noddy} object and a +``closure'', which is void pointer. In this case, the closure is +ignored. (The closure supports an advanced usage in which definition +data is passed to the getter and setter. This could, for example, be +used to allow a single set of getter and setter functions that decide +the attribute to get or set based on data in the closure.) + +The setter function is passed the \class{Noddy} object, the new value, +and the closure. The new value may be \NULL, in which case the +attribute is being deleted. In our setter, we raise an error if the +attribute is deleted or if the attribute value is not a string. + +We create an array of \ctype{PyGetSetDef} structures: + +\begin{verbatim} +static PyGetSetDef Noddy_getseters[] = { + {"first", + (getter)Noddy_getfirst, (setter)Noddy_setfirst, + "first name", + NULL}, + {"last", + (getter)Noddy_getlast, (setter)Noddy_setlast, + "last name", + NULL}, + {NULL} /* Sentinel */ +}; +\end{verbatim} + +and register it in the \member{tp_getset} slot: + +\begin{verbatim} + Noddy_getseters, /* tp_getset */ +\end{verbatim} + +to register out attribute getters and setters. + +The last item in a \ctype{PyGetSetDef} structure is the closure +mentioned above. In this case, we aren't using the closure, so we just +pass \NULL. + +We also remove the member definitions for these attributes: + +\begin{verbatim} +static PyMemberDef Noddy_members[] = { + {"number", T_INT, offsetof(Noddy, number), 0, + "noddy number"}, + {NULL} /* Sentinel */ +}; +\end{verbatim} + +We also need to update the \member{tp_init} handler to only allow +strings\footnote{We now know that the first and last members are strings, +so perhaps we could be less careful about decrementing their +reference counts, however, we accept instances of string subclasses. +Even though deallocating normal strings won't call back into our +objects, we can't guarantee that deallocating an instance of a string +subclass won't. call back into out objects.} to be passed: + +\begin{verbatim} +static int +Noddy_init(Noddy *self, PyObject *args, PyObject *kwds) +{ + PyObject *first=NULL, *last=NULL, *tmp; + + static char *kwlist[] = {"first", "last", "number", NULL}; + + if (! PyArg_ParseTupleAndKeywords(args, kwds, "|SSi", kwlist, + &first, &last, + &self->number)) + return -1; + + if (first) { + tmp = self->first; + Py_INCREF(first); + self->first = first; + Py_DECREF(tmp); + } + + if (last) { + tmp = self->last; + Py_INCREF(last); + self->last = last; + Py_DECREF(tmp); + } + + return 0; +} +\end{verbatim} + +With these changes, we can assure that the \member{first} and +\member{last} members are never \NULL{} so we can remove checks for \NULL{} +values in almost all cases. This means that most of the +\cfunction{Py_XDECREF()} calls can be converted to \cfunction{Py_DECREF()} +calls. The only place we can't change these calls is in the +deallocator, where there is the possibility that the initialization of +these members failed in the constructor. + +We also rename the module initialization function and module name in +the initialization function, as we did before, and we add an extra +definition to the \file{setup.py} file. + +\subsection{Supporting cyclic garbage collection} + +Python has a cyclic-garbage collector that can identify unneeded +objects even when their reference counts are not zero. This can happen +when objects are involved in cycles. For example, consider: + +\begin{verbatim} +>>> l = [] +>>> l.append(l) +>>> del l +\end{verbatim} + +In this example, we create a list that contains itself. When we delete +it, it still has a reference from itself. Its reference count doesn't +drop to zero. Fortunately, Python's cyclic-garbage collector will +eventually figure out that the list is garbage and free it. + +In the second version of the \class{Noddy} example, we allowed any +kind of object to be stored in the \member{first} or \member{last} +attributes.\footnote{Even in the third version, we aren't guaranteed to +avoid cycles. Instances of string subclasses are allowed and string +subclasses could allow cycles even if normal strings don't.} This +means that \class{Noddy} objects can participate in cycles: + +\begin{verbatim} +>>> import noddy2 +>>> n = noddy2.Noddy() +>>> l = [n] +>>> n.first = l +\end{verbatim} + +This is pretty silly, but it gives us an excuse to add support for the +cyclic-garbage collector to the \class{Noddy} example. To support +cyclic garbage collection, types need to fill two slots and set a +class flag that enables these slots: + +\verbatiminput{noddy4.c} + +The traversal method provides access to subobjects that +could participate in cycles: + +\begin{verbatim} +static int +Noddy_traverse(Noddy *self, visitproc visit, void *arg) +{ + int vret; + + if (self->first) { + vret = visit(self->first, arg); + if (vret != 0) + return vret; + } + if (self->last) { + vret = visit(self->last, arg); + if (vret != 0) + return vret; + } + + return 0; +} +\end{verbatim} + +For each subobject that can participate in cycles, we need to call the +\cfunction{visit()} function, which is passed to the traversal method. +The \cfunction{visit()} function takes as arguments the subobject and +the extra argument \var{arg} passed to the traversal method. It +returns an integer value that must be returned if it is non-zero. + + +Python 2.4 and higher provide a \cfunction{Py_VISIT()} macro that automates +calling visit functions. With \cfunction{Py_VISIT()}, +\cfunction{Noddy_traverse()} can be simplified: + + +\begin{verbatim} +static int +Noddy_traverse(Noddy *self, visitproc visit, void *arg) +{ + Py_VISIT(self->first); + Py_VISIT(self->last); + return 0; +} +\end{verbatim} + +\note{Note that the \member{tp_traverse} implementation must name its + arguments exactly \var{visit} and \var{arg} in order to use + \cfunction{Py_VISIT()}. This is to encourage uniformity + across these boring implementations.} + +We also need to provide a method for clearing any subobjects that can +participate in cycles. We implement the method and reimplement the +deallocator to use it: + +\begin{verbatim} +static int +Noddy_clear(Noddy *self) +{ + PyObject *tmp; + + tmp = self->first; + self->first = NULL; + Py_XDECREF(tmp); + + tmp = self->last; + self->last = NULL; + Py_XDECREF(tmp); + + return 0; +} + +static void +Noddy_dealloc(Noddy* self) +{ + Noddy_clear(self); + self->ob_type->tp_free((PyObject*)self); +} +\end{verbatim} + +Notice the use of a temporary variable in \cfunction{Noddy_clear()}. +We use the temporary variable so that we can set each member to \NULL{} +before decrementing its reference count. We do this because, as was +discussed earlier, if the reference count drops to zero, we might +cause code to run that calls back into the object. In addition, +because we now support garbage collection, we also have to worry about +code being run that triggers garbage collection. If garbage +collection is run, our \member{tp_traverse} handler could get called. +We can't take a chance of having \cfunction{Noddy_traverse()} called +when a member's reference count has dropped to zero and its value +hasn't been set to \NULL. + +Python 2.4 and higher provide a \cfunction{Py_CLEAR()} that automates +the careful decrementing of reference counts. With +\cfunction{Py_CLEAR()}, the \cfunction{Noddy_clear()} function can be +simplified: + +\begin{verbatim} +static int +Noddy_clear(Noddy *self) +{ + Py_CLEAR(self->first); + Py_CLEAR(self->last); + return 0; +} +\end{verbatim} + +Finally, we add the \constant{Py_TPFLAGS_HAVE_GC} flag to the class +flags: + +\begin{verbatim} + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HAVE_GC, /*tp_flags*/ +\end{verbatim} + +That's pretty much it. If we had written custom \member{tp_alloc} or +\member{tp_free} slots, we'd need to modify them for cyclic-garbage +collection. Most extensions will use the versions automatically +provided. + +\subsection{Subclassing other types} + +It is possible to create new extension types that are derived from existing +types. It is easiest to inherit from the built in types, since an extension +can easily use the \class{PyTypeObject} it needs. It can be difficult to +share these \class{PyTypeObject} structures between extension modules. + +In this example we will create a \class{Shoddy} type that inherits from +the builtin \class{list} type. The new type will be completely compatible +with regular lists, but will have an additional \method{increment()} method +that increases an internal counter. + +\begin{verbatim} +>>> import shoddy +>>> s = shoddy.Shoddy(range(3)) +>>> s.extend(s) +>>> print len(s) +6 +>>> print s.increment() +1 +>>> print s.increment() +2 +\end{verbatim} + +\verbatiminput{shoddy.c} + +As you can see, the source code closely resembles the \class{Noddy} examples in previous +sections. We will break down the main differences between them. + +\begin{verbatim} +typedef struct { + PyListObject list; + int state; +} Shoddy; +\end{verbatim} + +The primary difference for derived type objects is that the base type's +object structure must be the first value. The base type will already +include the \cfunction{PyObject_HEAD} at the beginning of its structure. + +When a Python object is a \class{Shoddy} instance, its \var{PyObject*} pointer +can be safely cast to both \var{PyListObject*} and \var{Shoddy*}. + +\begin{verbatim} +static int +Shoddy_init(Shoddy *self, PyObject *args, PyObject *kwds) +{ + if (PyList_Type.tp_init((PyObject *)self, args, kwds) < 0) + return -1; + self->state = 0; + return 0; +} +\end{verbatim} + +In the \member{__init__} method for our type, we can see how to call through +to the \member{__init__} method of the base type. + +This pattern is important when writing a type with custom \member{new} and +\member{dealloc} methods. The \member{new} method should not actually create the +memory for the object with \member{tp_alloc}, that will be handled by +the base class when calling its \member{tp_new}. + +When filling out the \cfunction{PyTypeObject} for the \class{Shoddy} type, +you see a slot for \cfunction{tp_base}. Due to cross platform compiler +issues, you can't fill that field directly with the \cfunction{PyList_Type}; +it can be done later in the module's \cfunction{init} function. + +\begin{verbatim} +PyMODINIT_FUNC +initshoddy(void) +{ + PyObject *m; + + ShoddyType.tp_base = &PyList_Type; + if (PyType_Ready(&ShoddyType) < 0) + return; + + m = Py_InitModule3("shoddy", NULL, "Shoddy module"); + if (m == NULL) + return; + + Py_INCREF(&ShoddyType); + PyModule_AddObject(m, "Shoddy", (PyObject *) &ShoddyType); +} +\end{verbatim} + +Before calling \cfunction{PyType_Ready}, the type structure must have the +\member{tp_base} slot filled in. When we are deriving a new type, it is +not necessary to fill out the \member{tp_alloc} slot with +\cfunction{PyType_GenericNew} -- the allocate function from the base type +will be inherited. + +After that, calling \cfunction{PyType_Ready} and adding the type object +to the module is the same as with the basic \class{Noddy} examples. + + +\section{Type Methods + \label{dnt-type-methods}} + +This section aims to give a quick fly-by on the various type methods +you can implement and what they do. + +Here is the definition of \ctype{PyTypeObject}, with some fields only +used in debug builds omitted: + +\verbatiminput{typestruct.h} + +Now that's a \emph{lot} of methods. Don't worry too much though - if +you have a type you want to define, the chances are very good that you +will only implement a handful of these. + +As you probably expect by now, we're going to go over this and give +more information about the various handlers. We won't go in the order +they are defined in the structure, because there is a lot of +historical baggage that impacts the ordering of the fields; be sure +your type initialization keeps the fields in the right order! It's +often easiest to find an example that includes all the fields you need +(even if they're initialized to \code{0}) and then change the values +to suit your new type. + +\begin{verbatim} + char *tp_name; /* For printing */ +\end{verbatim} + +The name of the type - as mentioned in the last section, this will +appear in various places, almost entirely for diagnostic purposes. +Try to choose something that will be helpful in such a situation! + +\begin{verbatim} + int tp_basicsize, tp_itemsize; /* For allocation */ +\end{verbatim} + +These fields tell the runtime how much memory to allocate when new +objects of this type are created. Python has some built-in support +for variable length structures (think: strings, lists) which is where +the \member{tp_itemsize} field comes in. This will be dealt with +later. + +\begin{verbatim} + char *tp_doc; +\end{verbatim} + +Here you can put a string (or its address) that you want returned when +the Python script references \code{obj.__doc__} to retrieve the +doc string. + +Now we come to the basic type methods---the ones most extension types +will implement. + + +\subsection{Finalization and De-allocation} + +\index{object!deallocation} +\index{deallocation, object} +\index{object!finalization} +\index{finalization, of objects} + +\begin{verbatim} + destructor tp_dealloc; +\end{verbatim} + +This function is called when the reference count of the instance of +your type is reduced to zero and the Python interpreter wants to +reclaim it. If your type has memory to free or other clean-up to +perform, put it here. The object itself needs to be freed here as +well. Here is an example of this function: + +\begin{verbatim} +static void +newdatatype_dealloc(newdatatypeobject * obj) +{ + free(obj->obj_UnderlyingDatatypePtr); + obj->ob_type->tp_free(obj); +} +\end{verbatim} + +One important requirement of the deallocator function is that it +leaves any pending exceptions alone. This is important since +deallocators are frequently called as the interpreter unwinds the +Python stack; when the stack is unwound due to an exception (rather +than normal returns), nothing is done to protect the deallocators from +seeing that an exception has already been set. Any actions which a +deallocator performs which may cause additional Python code to be +executed may detect that an exception has been set. This can lead to +misleading errors from the interpreter. The proper way to protect +against this is to save a pending exception before performing the +unsafe action, and restoring it when done. This can be done using the +\cfunction{PyErr_Fetch()}\ttindex{PyErr_Fetch()} and +\cfunction{PyErr_Restore()}\ttindex{PyErr_Restore()} functions: + +\begin{verbatim} +static void +my_dealloc(PyObject *obj) +{ + MyObject *self = (MyObject *) obj; + PyObject *cbresult; + + if (self->my_callback != NULL) { + PyObject *err_type, *err_value, *err_traceback; + int have_error = PyErr_Occurred() ? 1 : 0; + + if (have_error) + PyErr_Fetch(&err_type, &err_value, &err_traceback); + + cbresult = PyObject_CallObject(self->my_callback, NULL); + if (cbresult == NULL) + PyErr_WriteUnraisable(self->my_callback); + else + Py_DECREF(cbresult); + + if (have_error) + PyErr_Restore(err_type, err_value, err_traceback); + + Py_DECREF(self->my_callback); + } + obj->ob_type->tp_free((PyObject*)self); +} +\end{verbatim} + + +\subsection{Object Presentation} + +In Python, there are three ways to generate a textual representation +of an object: the \function{repr()}\bifuncindex{repr} function (or +equivalent back-tick syntax), the \function{str()}\bifuncindex{str} +function, and the \keyword{print} statement. For most objects, the +\keyword{print} statement is equivalent to the \function{str()} +function, but it is possible to special-case printing to a +\ctype{FILE*} if necessary; this should only be done if efficiency is +identified as a problem and profiling suggests that creating a +temporary string object to be written to a file is too expensive. + +These handlers are all optional, and most types at most need to +implement the \member{tp_str} and \member{tp_repr} handlers. + +\begin{verbatim} + reprfunc tp_repr; + reprfunc tp_str; + printfunc tp_print; +\end{verbatim} + +The \member{tp_repr} handler should return a string object containing +a representation of the instance for which it is called. Here is a +simple example: + +\begin{verbatim} +static PyObject * +newdatatype_repr(newdatatypeobject * obj) +{ + return PyString_FromFormat("Repr-ified_newdatatype{{size:\%d}}", + obj->obj_UnderlyingDatatypePtr->size); +} +\end{verbatim} + +If no \member{tp_repr} handler is specified, the interpreter will +supply a representation that uses the type's \member{tp_name} and a +uniquely-identifying value for the object. + +The \member{tp_str} handler is to \function{str()} what the +\member{tp_repr} handler described above is to \function{repr()}; that +is, it is called when Python code calls \function{str()} on an +instance of your object. Its implementation is very similar to the +\member{tp_repr} function, but the resulting string is intended for +human consumption. If \member{tp_str} is not specified, the +\member{tp_repr} handler is used instead. + +Here is a simple example: + +\begin{verbatim} +static PyObject * +newdatatype_str(newdatatypeobject * obj) +{ + return PyString_FromFormat("Stringified_newdatatype{{size:\%d}}", + obj->obj_UnderlyingDatatypePtr->size); +} +\end{verbatim} + +The print function will be called whenever Python needs to "print" an +instance of the type. For example, if 'node' is an instance of type +TreeNode, then the print function is called when Python code calls: + +\begin{verbatim} +print node +\end{verbatim} + +There is a flags argument and one flag, \constant{Py_PRINT_RAW}, and +it suggests that you print without string quotes and possibly without +interpreting escape sequences. + +The print function receives a file object as an argument. You will +likely want to write to that file object. + +Here is a sample print function: + +\begin{verbatim} +static int +newdatatype_print(newdatatypeobject *obj, FILE *fp, int flags) +{ + if (flags & Py_PRINT_RAW) { + fprintf(fp, "<{newdatatype object--size: %d}>", + obj->obj_UnderlyingDatatypePtr->size); + } + else { + fprintf(fp, "\"<{newdatatype object--size: %d}>\"", + obj->obj_UnderlyingDatatypePtr->size); + } + return 0; +} +\end{verbatim} + + +\subsection{Attribute Management} + +For every object which can support attributes, the corresponding type +must provide the functions that control how the attributes are +resolved. There needs to be a function which can retrieve attributes +(if any are defined), and another to set attributes (if setting +attributes is allowed). Removing an attribute is a special case, for +which the new value passed to the handler is \NULL. + +Python supports two pairs of attribute handlers; a type that supports +attributes only needs to implement the functions for one pair. The +difference is that one pair takes the name of the attribute as a +\ctype{char*}, while the other accepts a \ctype{PyObject*}. Each type +can use whichever pair makes more sense for the implementation's +convenience. + +\begin{verbatim} + getattrfunc tp_getattr; /* char * version */ + setattrfunc tp_setattr; + /* ... */ + getattrofunc tp_getattrofunc; /* PyObject * version */ + setattrofunc tp_setattrofunc; +\end{verbatim} + +If accessing attributes of an object is always a simple operation +(this will be explained shortly), there are generic implementations +which can be used to provide the \ctype{PyObject*} version of the +attribute management functions. The actual need for type-specific +attribute handlers almost completely disappeared starting with Python +2.2, though there are many examples which have not been updated to use +some of the new generic mechanism that is available. + + +\subsubsection{Generic Attribute Management} + +\versionadded{2.2} + +Most extension types only use \emph{simple} attributes. So, what +makes the attributes simple? There are only a couple of conditions +that must be met: + +\begin{enumerate} + \item The name of the attributes must be known when + \cfunction{PyType_Ready()} is called. + + \item No special processing is needed to record that an attribute + was looked up or set, nor do actions need to be taken based + on the value. +\end{enumerate} + +Note that this list does not place any restrictions on the values of +the attributes, when the values are computed, or how relevant data is +stored. + +When \cfunction{PyType_Ready()} is called, it uses three tables +referenced by the type object to create \emph{descriptors} which are +placed in the dictionary of the type object. Each descriptor controls +access to one attribute of the instance object. Each of the tables is +optional; if all three are \NULL, instances of the type will only have +attributes that are inherited from their base type, and should leave +the \member{tp_getattro} and \member{tp_setattro} fields \NULL{} as +well, allowing the base type to handle attributes. + +The tables are declared as three fields of the type object: + +\begin{verbatim} + struct PyMethodDef *tp_methods; + struct PyMemberDef *tp_members; + struct PyGetSetDef *tp_getset; +\end{verbatim} + +If \member{tp_methods} is not \NULL, it must refer to an array of +\ctype{PyMethodDef} structures. Each entry in the table is an +instance of this structure: + +\begin{verbatim} +typedef struct PyMethodDef { + char *ml_name; /* method name */ + PyCFunction ml_meth; /* implementation function */ + int ml_flags; /* flags */ + char *ml_doc; /* docstring */ +} PyMethodDef; +\end{verbatim} + +One entry should be defined for each method provided by the type; no +entries are needed for methods inherited from a base type. One +additional entry is needed at the end; it is a sentinel that marks the +end of the array. The \member{ml_name} field of the sentinel must be +\NULL. + +XXX Need to refer to some unified discussion of the structure fields, +shared with the next section. + +The second table is used to define attributes which map directly to +data stored in the instance. A variety of primitive C types are +supported, and access may be read-only or read-write. The structures +in the table are defined as: + +\begin{verbatim} +typedef struct PyMemberDef { + char *name; + int type; + int offset; + int flags; + char *doc; +} PyMemberDef; +\end{verbatim} + +For each entry in the table, a descriptor will be constructed and +added to the type which will be able to extract a value from the +instance structure. The \member{type} field should contain one of the +type codes defined in the \file{structmember.h} header; the value will +be used to determine how to convert Python values to and from C +values. The \member{flags} field is used to store flags which control +how the attribute can be accessed. + +XXX Need to move some of this to a shared section! + +The following flag constants are defined in \file{structmember.h}; +they may be combined using bitwise-OR. + +\begin{tableii}{l|l}{constant}{Constant}{Meaning} + \lineii{READONLY \ttindex{READONLY}} + {Never writable.} + \lineii{RO \ttindex{RO}} + {Shorthand for \constant{READONLY}.} + \lineii{READ_RESTRICTED \ttindex{READ_RESTRICTED}} + {Not readable in restricted mode.} + \lineii{WRITE_RESTRICTED \ttindex{WRITE_RESTRICTED}} + {Not writable in restricted mode.} + \lineii{RESTRICTED \ttindex{RESTRICTED}} + {Not readable or writable in restricted mode.} +\end{tableii} + +An interesting advantage of using the \member{tp_members} table to +build descriptors that are used at runtime is that any attribute +defined this way can have an associated doc string simply by providing +the text in the table. An application can use the introspection API +to retrieve the descriptor from the class object, and get the +doc string using its \member{__doc__} attribute. + +As with the \member{tp_methods} table, a sentinel entry with a +\member{name} value of \NULL{} is required. + + +% XXX Descriptors need to be explained in more detail somewhere, but +% not here. +% +% Descriptor objects have two handler functions which correspond to +% the \member{tp_getattro} and \member{tp_setattro} handlers. The +% \method{__get__()} handler is a function which is passed the +% descriptor, instance, and type objects, and returns the value of the +% attribute, or it returns \NULL{} and sets an exception. The +% \method{__set__()} handler is passed the descriptor, instance, type, +% and new value; + + +\subsubsection{Type-specific Attribute Management} + +For simplicity, only the \ctype{char*} version will be demonstrated +here; the type of the name parameter is the only difference between +the \ctype{char*} and \ctype{PyObject*} flavors of the interface. +This example effectively does the same thing as the generic example +above, but does not use the generic support added in Python 2.2. The +value in showing this is two-fold: it demonstrates how basic attribute +management can be done in a way that is portable to older versions of +Python, and explains how the handler functions are called, so that if +you do need to extend their functionality, you'll understand what +needs to be done. + +The \member{tp_getattr} handler is called when the object requires an +attribute look-up. It is called in the same situations where the +\method{__getattr__()} method of a class would be called. + +A likely way to handle this is (1) to implement a set of functions +(such as \cfunction{newdatatype_getSize()} and +\cfunction{newdatatype_setSize()} in the example below), (2) provide a +method table listing these functions, and (3) provide a getattr +function that returns the result of a lookup in that table. The +method table uses the same structure as the \member{tp_methods} field +of the type object. + +Here is an example: + +\begin{verbatim} +static PyMethodDef newdatatype_methods[] = { + {"getSize", (PyCFunction)newdatatype_getSize, METH_VARARGS, + "Return the current size."}, + {"setSize", (PyCFunction)newdatatype_setSize, METH_VARARGS, + "Set the size."}, + {NULL, NULL, 0, NULL} /* sentinel */ +}; + +static PyObject * +newdatatype_getattr(newdatatypeobject *obj, char *name) +{ + return Py_FindMethod(newdatatype_methods, (PyObject *)obj, name); +} +\end{verbatim} + +The \member{tp_setattr} handler is called when the +\method{__setattr__()} or \method{__delattr__()} method of a class +instance would be called. When an attribute should be deleted, the +third parameter will be \NULL. Here is an example that simply raises +an exception; if this were really all you wanted, the +\member{tp_setattr} handler should be set to \NULL. + +\begin{verbatim} +static int +newdatatype_setattr(newdatatypeobject *obj, char *name, PyObject *v) +{ + (void)PyErr_Format(PyExc_RuntimeError, "Read-only attribute: \%s", name); + return -1; +} +\end{verbatim} + + +\subsection{Object Comparison} + +\begin{verbatim} + cmpfunc tp_compare; +\end{verbatim} + +The \member{tp_compare} handler is called when comparisons are needed +and the object does not implement the specific rich comparison method +which matches the requested comparison. (It is always used if defined +and the \cfunction{PyObject_Compare()} or \cfunction{PyObject_Cmp()} +functions are used, or if \function{cmp()} is used from Python.) +It is analogous to the \method{__cmp__()} method. This function +should return \code{-1} if \var{obj1} is less than +\var{obj2}, \code{0} if they are equal, and \code{1} if +\var{obj1} is greater than +\var{obj2}. +(It was previously allowed to return arbitrary negative or positive +integers for less than and greater than, respectively; as of Python +2.2, this is no longer allowed. In the future, other return values +may be assigned a different meaning.) + +A \member{tp_compare} handler may raise an exception. In this case it +should return a negative value. The caller has to test for the +exception using \cfunction{PyErr_Occurred()}. + + +Here is a sample implementation: + +\begin{verbatim} +static int +newdatatype_compare(newdatatypeobject * obj1, newdatatypeobject * obj2) +{ + long result; + + if (obj1->obj_UnderlyingDatatypePtr->size < + obj2->obj_UnderlyingDatatypePtr->size) { + result = -1; + } + else if (obj1->obj_UnderlyingDatatypePtr->size > + obj2->obj_UnderlyingDatatypePtr->size) { + result = 1; + } + else { + result = 0; + } + return result; +} +\end{verbatim} + + +\subsection{Abstract Protocol Support} + +Python supports a variety of \emph{abstract} `protocols;' the specific +interfaces provided to use these interfaces are documented in the +\citetitle[../api/api.html]{Python/C API Reference Manual} in the +chapter ``\ulink{Abstract Objects Layer}{../api/abstract.html}.'' + +A number of these abstract interfaces were defined early in the +development of the Python implementation. In particular, the number, +mapping, and sequence protocols have been part of Python since the +beginning. Other protocols have been added over time. For protocols +which depend on several handler routines from the type implementation, +the older protocols have been defined as optional blocks of handlers +referenced by the type object. For newer protocols there are +additional slots in the main type object, with a flag bit being set to +indicate that the slots are present and should be checked by the +interpreter. (The flag bit does not indicate that the slot values are +non-\NULL. The flag may be set to indicate the presence of a slot, +but a slot may still be unfilled.) + +\begin{verbatim} + PyNumberMethods tp_as_number; + PySequenceMethods tp_as_sequence; + PyMappingMethods tp_as_mapping; +\end{verbatim} + +If you wish your object to be able to act like a number, a sequence, +or a mapping object, then you place the address of a structure that +implements the C type \ctype{PyNumberMethods}, +\ctype{PySequenceMethods}, or \ctype{PyMappingMethods}, respectively. +It is up to you to fill in this structure with appropriate values. You +can find examples of the use of each of these in the \file{Objects} +directory of the Python source distribution. + + +\begin{verbatim} + hashfunc tp_hash; +\end{verbatim} + +This function, if you choose to provide it, should return a hash +number for an instance of your data type. Here is a moderately +pointless example: + +\begin{verbatim} +static long +newdatatype_hash(newdatatypeobject *obj) +{ + long result; + result = obj->obj_UnderlyingDatatypePtr->size; + result = result * 3; + return result; +} +\end{verbatim} + +\begin{verbatim} + ternaryfunc tp_call; +\end{verbatim} + +This function is called when an instance of your data type is "called", +for example, if \code{obj1} is an instance of your data type and the Python +script contains \code{obj1('hello')}, the \member{tp_call} handler is +invoked. + +This function takes three arguments: + +\begin{enumerate} + \item + \var{arg1} is the instance of the data type which is the subject of + the call. If the call is \code{obj1('hello')}, then \var{arg1} is + \code{obj1}. + + \item + \var{arg2} is a tuple containing the arguments to the call. You + can use \cfunction{PyArg_ParseTuple()} to extract the arguments. + + \item + \var{arg3} is a dictionary of keyword arguments that were passed. + If this is non-\NULL{} and you support keyword arguments, use + \cfunction{PyArg_ParseTupleAndKeywords()} to extract the + arguments. If you do not want to support keyword arguments and + this is non-\NULL, raise a \exception{TypeError} with a message + saying that keyword arguments are not supported. +\end{enumerate} + +Here is a desultory example of the implementation of the call function. + +\begin{verbatim} +/* Implement the call function. + * obj1 is the instance receiving the call. + * obj2 is a tuple containing the arguments to the call, in this + * case 3 strings. + */ +static PyObject * +newdatatype_call(newdatatypeobject *obj, PyObject *args, PyObject *other) +{ + PyObject *result; + char *arg1; + char *arg2; + char *arg3; + + if (!PyArg_ParseTuple(args, "sss:call", &arg1, &arg2, &arg3)) { + return NULL; + } + result = PyString_FromFormat( + "Returning -- value: [\%d] arg1: [\%s] arg2: [\%s] arg3: [\%s]\n", + obj->obj_UnderlyingDatatypePtr->size, + arg1, arg2, arg3); + printf("\%s", PyString_AS_STRING(result)); + return result; +} +\end{verbatim} + +XXX some fields need to be added here... + + +\begin{verbatim} + /* Added in release 2.2 */ + /* Iterators */ + getiterfunc tp_iter; + iternextfunc tp_iternext; +\end{verbatim} + +These functions provide support for the iterator protocol. Any object +which wishes to support iteration over its contents (which may be +generated during iteration) must implement the \code{tp_iter} +handler. Objects which are returned by a \code{tp_iter} handler must +implement both the \code{tp_iter} and \code{tp_iternext} handlers. +Both handlers take exactly one parameter, the instance for which they +are being called, and return a new reference. In the case of an +error, they should set an exception and return \NULL. + +For an object which represents an iterable collection, the +\code{tp_iter} handler must return an iterator object. The iterator +object is responsible for maintaining the state of the iteration. For +collections which can support multiple iterators which do not +interfere with each other (as lists and tuples do), a new iterator +should be created and returned. Objects which can only be iterated +over once (usually due to side effects of iteration) should implement +this handler by returning a new reference to themselves, and should +also implement the \code{tp_iternext} handler. File objects are an +example of such an iterator. + +Iterator objects should implement both handlers. The \code{tp_iter} +handler should return a new reference to the iterator (this is the +same as the \code{tp_iter} handler for objects which can only be +iterated over destructively). The \code{tp_iternext} handler should +return a new reference to the next object in the iteration if there is +one. If the iteration has reached the end, it may return \NULL{} +without setting an exception or it may set \exception{StopIteration}; +avoiding the exception can yield slightly better performance. If an +actual error occurs, it should set an exception and return \NULL. + + +\subsection{Weak Reference Support\label{weakref-support}} + +One of the goals of Python's weak-reference implementation is to allow +any type to participate in the weak reference mechanism without +incurring the overhead on those objects which do not benefit by weak +referencing (such as numbers). + +For an object to be weakly referencable, the extension must include a +\ctype{PyObject*} field in the instance structure for the use of the +weak reference mechanism; it must be initialized to \NULL{} by the +object's constructor. It must also set the \member{tp_weaklistoffset} +field of the corresponding type object to the offset of the field. +For example, the instance type is defined with the following +structure: + +\begin{verbatim} +typedef struct { + PyObject_HEAD + PyClassObject *in_class; /* The class object */ + PyObject *in_dict; /* A dictionary */ + PyObject *in_weakreflist; /* List of weak references */ +} PyInstanceObject; +\end{verbatim} + +The statically-declared type object for instances is defined this way: + +\begin{verbatim} +PyTypeObject PyInstance_Type = { + PyObject_HEAD_INIT(&PyType_Type) + 0, + "module.instance", + + /* Lots of stuff omitted for brevity... */ + + Py_TPFLAGS_DEFAULT, /* tp_flags */ + 0, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + offsetof(PyInstanceObject, in_weakreflist), /* tp_weaklistoffset */ +}; +\end{verbatim} + +The type constructor is responsible for initializing the weak reference +list to \NULL: + +\begin{verbatim} +static PyObject * +instance_new() { + /* Other initialization stuff omitted for brevity */ + + self->in_weakreflist = NULL; + + return (PyObject *) self; +} +\end{verbatim} + +The only further addition is that the destructor needs to call the +weak reference manager to clear any weak references. This should be +done before any other parts of the destruction have occurred, but is +only required if the weak reference list is non-\NULL: + +\begin{verbatim} +static void +instance_dealloc(PyInstanceObject *inst) +{ + /* Allocate temporaries if needed, but do not begin + destruction just yet. + */ + + if (inst->in_weakreflist != NULL) + PyObject_ClearWeakRefs((PyObject *) inst); + + /* Proceed with object destruction normally. */ +} +\end{verbatim} + + +\subsection{More Suggestions} + +Remember that you can omit most of these functions, in which case you +provide \code{0} as a value. There are type definitions for each of +the functions you must provide. They are in \file{object.h} in the +Python include directory that comes with the source distribution of +Python. + +In order to learn how to implement any specific method for your new +data type, do the following: Download and unpack the Python source +distribution. Go the \file{Objects} directory, then search the +C source files for \code{tp_} plus the function you want (for +example, \code{tp_print} or \code{tp_compare}). You will find +examples of the function you want to implement. + +When you need to verify that an object is an instance of the type +you are implementing, use the \cfunction{PyObject_TypeCheck} function. +A sample of its use might be something like the following: + +\begin{verbatim} + if (! PyObject_TypeCheck(some_object, &MyType)) { + PyErr_SetString(PyExc_TypeError, "arg #1 not a mything"); + return NULL; + } +\end{verbatim} diff --git a/sys/src/cmd/python/Doc/ext/noddy.c b/sys/src/cmd/python/Doc/ext/noddy.c new file mode 100644 index 000000000..ec2d669dd --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/noddy.c @@ -0,0 +1,54 @@ +#include <Python.h> + +typedef struct { + PyObject_HEAD + /* Type-specific fields go here. */ +} noddy_NoddyObject; + +static PyTypeObject noddy_NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /*ob_size*/ + "noddy.Noddy", /*tp_name*/ + sizeof(noddy_NoddyObject), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + 0, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + 0, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT, /*tp_flags*/ + "Noddy objects", /* tp_doc */ +}; + +static PyMethodDef noddy_methods[] = { + {NULL} /* Sentinel */ +}; + +#ifndef PyMODINIT_FUNC /* declarations for DLL import/export */ +#define PyMODINIT_FUNC void +#endif +PyMODINIT_FUNC +initnoddy(void) +{ + PyObject* m; + + noddy_NoddyType.tp_new = PyType_GenericNew; + if (PyType_Ready(&noddy_NoddyType) < 0) + return; + + m = Py_InitModule3("noddy", noddy_methods, + "Example module that creates an extension type."); + + Py_INCREF(&noddy_NoddyType); + PyModule_AddObject(m, "Noddy", (PyObject *)&noddy_NoddyType); +} diff --git a/sys/src/cmd/python/Doc/ext/noddy2.c b/sys/src/cmd/python/Doc/ext/noddy2.c new file mode 100644 index 000000000..2caf9855c --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/noddy2.c @@ -0,0 +1,190 @@ +#include <Python.h> +#include "structmember.h" + +typedef struct { + PyObject_HEAD + PyObject *first; /* first name */ + PyObject *last; /* last name */ + int number; +} Noddy; + +static void +Noddy_dealloc(Noddy* self) +{ + Py_XDECREF(self->first); + Py_XDECREF(self->last); + self->ob_type->tp_free((PyObject*)self); +} + +static PyObject * +Noddy_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + Noddy *self; + + self = (Noddy *)type->tp_alloc(type, 0); + if (self != NULL) { + self->first = PyString_FromString(""); + if (self->first == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->last = PyString_FromString(""); + if (self->last == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->number = 0; + } + + return (PyObject *)self; +} + +static int +Noddy_init(Noddy *self, PyObject *args, PyObject *kwds) +{ + PyObject *first=NULL, *last=NULL, *tmp; + + static char *kwlist[] = {"first", "last", "number", NULL}; + + if (! PyArg_ParseTupleAndKeywords(args, kwds, "|OOi", kwlist, + &first, &last, + &self->number)) + return -1; + + if (first) { + tmp = self->first; + Py_INCREF(first); + self->first = first; + Py_XDECREF(tmp); + } + + if (last) { + tmp = self->last; + Py_INCREF(last); + self->last = last; + Py_XDECREF(tmp); + } + + return 0; +} + + +static PyMemberDef Noddy_members[] = { + {"first", T_OBJECT_EX, offsetof(Noddy, first), 0, + "first name"}, + {"last", T_OBJECT_EX, offsetof(Noddy, last), 0, + "last name"}, + {"number", T_INT, offsetof(Noddy, number), 0, + "noddy number"}, + {NULL} /* Sentinel */ +}; + +static PyObject * +Noddy_name(Noddy* self) +{ + static PyObject *format = NULL; + PyObject *args, *result; + + if (format == NULL) { + format = PyString_FromString("%s %s"); + if (format == NULL) + return NULL; + } + + if (self->first == NULL) { + PyErr_SetString(PyExc_AttributeError, "first"); + return NULL; + } + + if (self->last == NULL) { + PyErr_SetString(PyExc_AttributeError, "last"); + return NULL; + } + + args = Py_BuildValue("OO", self->first, self->last); + if (args == NULL) + return NULL; + + result = PyString_Format(format, args); + Py_DECREF(args); + + return result; +} + +static PyMethodDef Noddy_methods[] = { + {"name", (PyCFunction)Noddy_name, METH_NOARGS, + "Return the name, combining the first and last name" + }, + {NULL} /* Sentinel */ +}; + +static PyTypeObject NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /*ob_size*/ + "noddy.Noddy", /*tp_name*/ + sizeof(Noddy), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + (destructor)Noddy_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + 0, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/ + "Noddy objects", /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + Noddy_methods, /* tp_methods */ + Noddy_members, /* tp_members */ + 0, /* tp_getset */ + 0, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)Noddy_init, /* tp_init */ + 0, /* tp_alloc */ + Noddy_new, /* tp_new */ +}; + +static PyMethodDef module_methods[] = { + {NULL} /* Sentinel */ +}; + +#ifndef PyMODINIT_FUNC /* declarations for DLL import/export */ +#define PyMODINIT_FUNC void +#endif +PyMODINIT_FUNC +initnoddy2(void) +{ + PyObject* m; + + if (PyType_Ready(&NoddyType) < 0) + return; + + m = Py_InitModule3("noddy2", module_methods, + "Example module that creates an extension type."); + + if (m == NULL) + return; + + Py_INCREF(&NoddyType); + PyModule_AddObject(m, "Noddy", (PyObject *)&NoddyType); +} diff --git a/sys/src/cmd/python/Doc/ext/noddy3.c b/sys/src/cmd/python/Doc/ext/noddy3.c new file mode 100644 index 000000000..60260ada5 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/noddy3.c @@ -0,0 +1,243 @@ +#include <Python.h> +#include "structmember.h" + +typedef struct { + PyObject_HEAD + PyObject *first; + PyObject *last; + int number; +} Noddy; + +static void +Noddy_dealloc(Noddy* self) +{ + Py_XDECREF(self->first); + Py_XDECREF(self->last); + self->ob_type->tp_free((PyObject*)self); +} + +static PyObject * +Noddy_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + Noddy *self; + + self = (Noddy *)type->tp_alloc(type, 0); + if (self != NULL) { + self->first = PyString_FromString(""); + if (self->first == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->last = PyString_FromString(""); + if (self->last == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->number = 0; + } + + return (PyObject *)self; +} + +static int +Noddy_init(Noddy *self, PyObject *args, PyObject *kwds) +{ + PyObject *first=NULL, *last=NULL, *tmp; + + static char *kwlist[] = {"first", "last", "number", NULL}; + + if (! PyArg_ParseTupleAndKeywords(args, kwds, "|SSi", kwlist, + &first, &last, + &self->number)) + return -1; + + if (first) { + tmp = self->first; + Py_INCREF(first); + self->first = first; + Py_DECREF(tmp); + } + + if (last) { + tmp = self->last; + Py_INCREF(last); + self->last = last; + Py_DECREF(tmp); + } + + return 0; +} + +static PyMemberDef Noddy_members[] = { + {"number", T_INT, offsetof(Noddy, number), 0, + "noddy number"}, + {NULL} /* Sentinel */ +}; + +static PyObject * +Noddy_getfirst(Noddy *self, void *closure) +{ + Py_INCREF(self->first); + return self->first; +} + +static int +Noddy_setfirst(Noddy *self, PyObject *value, void *closure) +{ + if (value == NULL) { + PyErr_SetString(PyExc_TypeError, "Cannot delete the first attribute"); + return -1; + } + + if (! PyString_Check(value)) { + PyErr_SetString(PyExc_TypeError, + "The first attribute value must be a string"); + return -1; + } + + Py_DECREF(self->first); + Py_INCREF(value); + self->first = value; + + return 0; +} + +static PyObject * +Noddy_getlast(Noddy *self, void *closure) +{ + Py_INCREF(self->last); + return self->last; +} + +static int +Noddy_setlast(Noddy *self, PyObject *value, void *closure) +{ + if (value == NULL) { + PyErr_SetString(PyExc_TypeError, "Cannot delete the last attribute"); + return -1; + } + + if (! PyString_Check(value)) { + PyErr_SetString(PyExc_TypeError, + "The last attribute value must be a string"); + return -1; + } + + Py_DECREF(self->last); + Py_INCREF(value); + self->last = value; + + return 0; +} + +static PyGetSetDef Noddy_getseters[] = { + {"first", + (getter)Noddy_getfirst, (setter)Noddy_setfirst, + "first name", + NULL}, + {"last", + (getter)Noddy_getlast, (setter)Noddy_setlast, + "last name", + NULL}, + {NULL} /* Sentinel */ +}; + +static PyObject * +Noddy_name(Noddy* self) +{ + static PyObject *format = NULL; + PyObject *args, *result; + + if (format == NULL) { + format = PyString_FromString("%s %s"); + if (format == NULL) + return NULL; + } + + args = Py_BuildValue("OO", self->first, self->last); + if (args == NULL) + return NULL; + + result = PyString_Format(format, args); + Py_DECREF(args); + + return result; +} + +static PyMethodDef Noddy_methods[] = { + {"name", (PyCFunction)Noddy_name, METH_NOARGS, + "Return the name, combining the first and last name" + }, + {NULL} /* Sentinel */ +}; + +static PyTypeObject NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /*ob_size*/ + "noddy.Noddy", /*tp_name*/ + sizeof(Noddy), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + (destructor)Noddy_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + 0, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /*tp_flags*/ + "Noddy objects", /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + Noddy_methods, /* tp_methods */ + Noddy_members, /* tp_members */ + Noddy_getseters, /* tp_getset */ + 0, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)Noddy_init, /* tp_init */ + 0, /* tp_alloc */ + Noddy_new, /* tp_new */ +}; + +static PyMethodDef module_methods[] = { + {NULL} /* Sentinel */ +}; + +#ifndef PyMODINIT_FUNC /* declarations for DLL import/export */ +#define PyMODINIT_FUNC void +#endif +PyMODINIT_FUNC +initnoddy3(void) +{ + PyObject* m; + + if (PyType_Ready(&NoddyType) < 0) + return; + + m = Py_InitModule3("noddy3", module_methods, + "Example module that creates an extension type."); + + if (m == NULL) + return; + + Py_INCREF(&NoddyType); + PyModule_AddObject(m, "Noddy", (PyObject *)&NoddyType); +} diff --git a/sys/src/cmd/python/Doc/ext/noddy4.c b/sys/src/cmd/python/Doc/ext/noddy4.c new file mode 100644 index 000000000..878e0861d --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/noddy4.c @@ -0,0 +1,224 @@ +#include <Python.h> +#include "structmember.h" + +typedef struct { + PyObject_HEAD + PyObject *first; + PyObject *last; + int number; +} Noddy; + +static int +Noddy_traverse(Noddy *self, visitproc visit, void *arg) +{ + int vret; + + if (self->first) { + vret = visit(self->first, arg); + if (vret != 0) + return vret; + } + if (self->last) { + vret = visit(self->last, arg); + if (vret != 0) + return vret; + } + + return 0; +} + +static int +Noddy_clear(Noddy *self) +{ + PyObject *tmp; + + tmp = self->first; + self->first = NULL; + Py_XDECREF(tmp); + + tmp = self->last; + self->last = NULL; + Py_XDECREF(tmp); + + return 0; +} + +static void +Noddy_dealloc(Noddy* self) +{ + Noddy_clear(self); + self->ob_type->tp_free((PyObject*)self); +} + +static PyObject * +Noddy_new(PyTypeObject *type, PyObject *args, PyObject *kwds) +{ + Noddy *self; + + self = (Noddy *)type->tp_alloc(type, 0); + if (self != NULL) { + self->first = PyString_FromString(""); + if (self->first == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->last = PyString_FromString(""); + if (self->last == NULL) + { + Py_DECREF(self); + return NULL; + } + + self->number = 0; + } + + return (PyObject *)self; +} + +static int +Noddy_init(Noddy *self, PyObject *args, PyObject *kwds) +{ + PyObject *first=NULL, *last=NULL, *tmp; + + static char *kwlist[] = {"first", "last", "number", NULL}; + + if (! PyArg_ParseTupleAndKeywords(args, kwds, "|OOi", kwlist, + &first, &last, + &self->number)) + return -1; + + if (first) { + tmp = self->first; + Py_INCREF(first); + self->first = first; + Py_XDECREF(tmp); + } + + if (last) { + tmp = self->last; + Py_INCREF(last); + self->last = last; + Py_XDECREF(tmp); + } + + return 0; +} + + +static PyMemberDef Noddy_members[] = { + {"first", T_OBJECT_EX, offsetof(Noddy, first), 0, + "first name"}, + {"last", T_OBJECT_EX, offsetof(Noddy, last), 0, + "last name"}, + {"number", T_INT, offsetof(Noddy, number), 0, + "noddy number"}, + {NULL} /* Sentinel */ +}; + +static PyObject * +Noddy_name(Noddy* self) +{ + static PyObject *format = NULL; + PyObject *args, *result; + + if (format == NULL) { + format = PyString_FromString("%s %s"); + if (format == NULL) + return NULL; + } + + if (self->first == NULL) { + PyErr_SetString(PyExc_AttributeError, "first"); + return NULL; + } + + if (self->last == NULL) { + PyErr_SetString(PyExc_AttributeError, "last"); + return NULL; + } + + args = Py_BuildValue("OO", self->first, self->last); + if (args == NULL) + return NULL; + + result = PyString_Format(format, args); + Py_DECREF(args); + + return result; +} + +static PyMethodDef Noddy_methods[] = { + {"name", (PyCFunction)Noddy_name, METH_NOARGS, + "Return the name, combining the first and last name" + }, + {NULL} /* Sentinel */ +}; + +static PyTypeObject NoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /*ob_size*/ + "noddy.Noddy", /*tp_name*/ + sizeof(Noddy), /*tp_basicsize*/ + 0, /*tp_itemsize*/ + (destructor)Noddy_dealloc, /*tp_dealloc*/ + 0, /*tp_print*/ + 0, /*tp_getattr*/ + 0, /*tp_setattr*/ + 0, /*tp_compare*/ + 0, /*tp_repr*/ + 0, /*tp_as_number*/ + 0, /*tp_as_sequence*/ + 0, /*tp_as_mapping*/ + 0, /*tp_hash */ + 0, /*tp_call*/ + 0, /*tp_str*/ + 0, /*tp_getattro*/ + 0, /*tp_setattro*/ + 0, /*tp_as_buffer*/ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HAVE_GC, /*tp_flags*/ + "Noddy objects", /* tp_doc */ + (traverseproc)Noddy_traverse, /* tp_traverse */ + (inquiry)Noddy_clear, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + Noddy_methods, /* tp_methods */ + Noddy_members, /* tp_members */ + 0, /* tp_getset */ + 0, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)Noddy_init, /* tp_init */ + 0, /* tp_alloc */ + Noddy_new, /* tp_new */ +}; + +static PyMethodDef module_methods[] = { + {NULL} /* Sentinel */ +}; + +#ifndef PyMODINIT_FUNC /* declarations for DLL import/export */ +#define PyMODINIT_FUNC void +#endif +PyMODINIT_FUNC +initnoddy4(void) +{ + PyObject* m; + + if (PyType_Ready(&NoddyType) < 0) + return; + + m = Py_InitModule3("noddy4", module_methods, + "Example module that creates an extension type."); + + if (m == NULL) + return; + + Py_INCREF(&NoddyType); + PyModule_AddObject(m, "Noddy", (PyObject *)&NoddyType); +} diff --git a/sys/src/cmd/python/Doc/ext/run-func.c b/sys/src/cmd/python/Doc/ext/run-func.c new file mode 100644 index 000000000..5a7df0d98 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/run-func.c @@ -0,0 +1,68 @@ +#include <Python.h> + +int +main(int argc, char *argv[]) +{ + PyObject *pName, *pModule, *pDict, *pFunc; + PyObject *pArgs, *pValue; + int i; + + if (argc < 3) { + fprintf(stderr,"Usage: call pythonfile funcname [args]\n"); + return 1; + } + + Py_Initialize(); + pName = PyString_FromString(argv[1]); + /* Error checking of pName left out */ + + pModule = PyImport_Import(pName); + Py_DECREF(pName); + + if (pModule != NULL) { + pFunc = PyObject_GetAttrString(pModule, argv[2]); + /* pFunc is a new reference */ + + if (pFunc && PyCallable_Check(pFunc)) { + pArgs = PyTuple_New(argc - 3); + for (i = 0; i < argc - 3; ++i) { + pValue = PyInt_FromLong(atoi(argv[i + 3])); + if (!pValue) { + Py_DECREF(pArgs); + Py_DECREF(pModule); + fprintf(stderr, "Cannot convert argument\n"); + return 1; + } + /* pValue reference stolen here: */ + PyTuple_SetItem(pArgs, i, pValue); + } + pValue = PyObject_CallObject(pFunc, pArgs); + Py_DECREF(pArgs); + if (pValue != NULL) { + printf("Result of call: %ld\n", PyInt_AsLong(pValue)); + Py_DECREF(pValue); + } + else { + Py_DECREF(pFunc); + Py_DECREF(pModule); + PyErr_Print(); + fprintf(stderr,"Call failed\n"); + return 1; + } + } + else { + if (PyErr_Occurred()) + PyErr_Print(); + fprintf(stderr, "Cannot find function \"%s\"\n", argv[2]); + } + Py_XDECREF(pFunc); + Py_DECREF(pModule); + } + else { + PyErr_Print(); + fprintf(stderr, "Failed to load \"%s\"\n", argv[1]); + return 1; + } + Py_Finalize(); + return 0; +} diff --git a/sys/src/cmd/python/Doc/ext/setup.py b/sys/src/cmd/python/Doc/ext/setup.py new file mode 100644 index 000000000..b853d23b1 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/setup.py @@ -0,0 +1,8 @@ +from distutils.core import setup, Extension +setup(name="noddy", version="1.0", + ext_modules=[ + Extension("noddy", ["noddy.c"]), + Extension("noddy2", ["noddy2.c"]), + Extension("noddy3", ["noddy3.c"]), + Extension("noddy4", ["noddy4.c"]), + ]) diff --git a/sys/src/cmd/python/Doc/ext/shoddy.c b/sys/src/cmd/python/Doc/ext/shoddy.c new file mode 100644 index 000000000..07a417754 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/shoddy.c @@ -0,0 +1,91 @@ +#include <Python.h> + +typedef struct { + PyListObject list; + int state; +} Shoddy; + + +static PyObject * +Shoddy_increment(Shoddy *self, PyObject *unused) +{ + self->state++; + return PyInt_FromLong(self->state); +} + + +static PyMethodDef Shoddy_methods[] = { + {"increment", (PyCFunction)Shoddy_increment, METH_NOARGS, + PyDoc_STR("increment state counter")}, + {NULL, NULL}, +}; + +static int +Shoddy_init(Shoddy *self, PyObject *args, PyObject *kwds) +{ + if (PyList_Type.tp_init((PyObject *)self, args, kwds) < 0) + return -1; + self->state = 0; + return 0; +} + + +static PyTypeObject ShoddyType = { + PyObject_HEAD_INIT(NULL) + 0, /* ob_size */ + "shoddy.Shoddy", /* tp_name */ + sizeof(Shoddy), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_compare */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | + Py_TPFLAGS_BASETYPE, /* tp_flags */ + 0, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + Shoddy_methods, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + 0, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)Shoddy_init, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ +}; + +PyMODINIT_FUNC +initshoddy(void) +{ + PyObject *m; + + ShoddyType.tp_base = &PyList_Type; + if (PyType_Ready(&ShoddyType) < 0) + return; + + m = Py_InitModule3("shoddy", NULL, "Shoddy module"); + if (m == NULL) + return; + + Py_INCREF(&ShoddyType); + PyModule_AddObject(m, "Shoddy", (PyObject *) &ShoddyType); +} diff --git a/sys/src/cmd/python/Doc/ext/test.py b/sys/src/cmd/python/Doc/ext/test.py new file mode 100644 index 000000000..7ebf46afd --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/test.py @@ -0,0 +1,213 @@ +"""Test module for the noddy examples + +Noddy 1: + +>>> import noddy +>>> n1 = noddy.Noddy() +>>> n2 = noddy.Noddy() +>>> del n1 +>>> del n2 + + +Noddy 2 + +>>> import noddy2 +>>> n1 = noddy2.Noddy('jim', 'fulton', 42) +>>> n1.first +'jim' +>>> n1.last +'fulton' +>>> n1.number +42 +>>> n1.name() +'jim fulton' +>>> n1.first = 'will' +>>> n1.name() +'will fulton' +>>> n1.last = 'tell' +>>> n1.name() +'will tell' +>>> del n1.first +>>> n1.name() +Traceback (most recent call last): +... +AttributeError: first +>>> n1.first +Traceback (most recent call last): +... +AttributeError: first +>>> n1.first = 'drew' +>>> n1.first +'drew' +>>> del n1.number +Traceback (most recent call last): +... +TypeError: can't delete numeric/char attribute +>>> n1.number=2 +>>> n1.number +2 +>>> n1.first = 42 +>>> n1.name() +'42 tell' +>>> n2 = noddy2.Noddy() +>>> n2.name() +' ' +>>> n2.first +'' +>>> n2.last +'' +>>> del n2.first +>>> n2.first +Traceback (most recent call last): +... +AttributeError: first +>>> n2.first +Traceback (most recent call last): +... +AttributeError: first +>>> n2.name() +Traceback (most recent call last): + File "<stdin>", line 1, in ? +AttributeError: first +>>> n2.number +0 +>>> n3 = noddy2.Noddy('jim', 'fulton', 'waaa') +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: an integer is required +>>> del n1 +>>> del n2 + + +Noddy 3 + +>>> import noddy3 +>>> n1 = noddy3.Noddy('jim', 'fulton', 42) +>>> n1 = noddy3.Noddy('jim', 'fulton', 42) +>>> n1.name() +'jim fulton' +>>> del n1.first +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: Cannot delete the first attribute +>>> n1.first = 42 +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: The first attribute value must be a string +>>> n1.first = 'will' +>>> n1.name() +'will fulton' +>>> n2 = noddy3.Noddy() +>>> n2 = noddy3.Noddy() +>>> n2 = noddy3.Noddy() +>>> n3 = noddy3.Noddy('jim', 'fulton', 'waaa') +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: an integer is required +>>> del n1 +>>> del n2 + +Noddy 4 + +>>> import noddy4 +>>> n1 = noddy4.Noddy('jim', 'fulton', 42) +>>> n1.first +'jim' +>>> n1.last +'fulton' +>>> n1.number +42 +>>> n1.name() +'jim fulton' +>>> n1.first = 'will' +>>> n1.name() +'will fulton' +>>> n1.last = 'tell' +>>> n1.name() +'will tell' +>>> del n1.first +>>> n1.name() +Traceback (most recent call last): +... +AttributeError: first +>>> n1.first +Traceback (most recent call last): +... +AttributeError: first +>>> n1.first = 'drew' +>>> n1.first +'drew' +>>> del n1.number +Traceback (most recent call last): +... +TypeError: can't delete numeric/char attribute +>>> n1.number=2 +>>> n1.number +2 +>>> n1.first = 42 +>>> n1.name() +'42 tell' +>>> n2 = noddy4.Noddy() +>>> n2 = noddy4.Noddy() +>>> n2 = noddy4.Noddy() +>>> n2 = noddy4.Noddy() +>>> n2.name() +' ' +>>> n2.first +'' +>>> n2.last +'' +>>> del n2.first +>>> n2.first +Traceback (most recent call last): +... +AttributeError: first +>>> n2.first +Traceback (most recent call last): +... +AttributeError: first +>>> n2.name() +Traceback (most recent call last): + File "<stdin>", line 1, in ? +AttributeError: first +>>> n2.number +0 +>>> n3 = noddy4.Noddy('jim', 'fulton', 'waaa') +Traceback (most recent call last): + File "<stdin>", line 1, in ? +TypeError: an integer is required + + +Test cyclic gc(?) + +>>> import gc +>>> gc.disable() + +>>> x = [] +>>> l = [x] +>>> n2.first = l +>>> n2.first +[[]] +>>> l.append(n2) +>>> del l +>>> del n1 +>>> del n2 +>>> sys.getrefcount(x) +3 +>>> ignore = gc.collect() +>>> sys.getrefcount(x) +2 + +>>> gc.enable() +""" + +import os +import sys +from distutils.util import get_platform +PLAT_SPEC = "%s-%s" % (get_platform(), sys.version[0:3]) +src = os.path.join("build", "lib.%s" % PLAT_SPEC) +sys.path.append(src) + +if __name__ == "__main__": + import doctest, __main__ + doctest.testmod(__main__) diff --git a/sys/src/cmd/python/Doc/ext/windows.tex b/sys/src/cmd/python/Doc/ext/windows.tex new file mode 100644 index 000000000..f9de54858 --- /dev/null +++ b/sys/src/cmd/python/Doc/ext/windows.tex @@ -0,0 +1,320 @@ +\chapter{Building C and \Cpp{} Extensions on Windows% + \label{building-on-windows}} + + +This chapter briefly explains how to create a Windows extension module +for Python using Microsoft Visual \Cpp, and follows with more +detailed background information on how it works. The explanatory +material is useful for both the Windows programmer learning to build +Python extensions and the \UNIX{} programmer interested in producing +software which can be successfully built on both \UNIX{} and Windows. + +Module authors are encouraged to use the distutils approach for +building extension modules, instead of the one described in this +section. You will still need the C compiler that was used to build +Python; typically Microsoft Visual \Cpp. + +\begin{notice} + This chapter mentions a number of filenames that include an encoded + Python version number. These filenames are represented with the + version number shown as \samp{XY}; in practive, \character{X} will + be the major version number and \character{Y} will be the minor + version number of the Python release you're working with. For + example, if you are using Python 2.2.1, \samp{XY} will actually be + \samp{22}. +\end{notice} + + +\section{A Cookbook Approach \label{win-cookbook}} + +There are two approaches to building extension modules on Windows, +just as there are on \UNIX: use the +\ulink{\module{distutils}}{../lib/module-distutils.html} package to +control the build process, or do things manually. The distutils +approach works well for most extensions; documentation on using +\ulink{\module{distutils}}{../lib/module-distutils.html} to build and +package extension modules is available in +\citetitle[../dist/dist.html]{Distributing Python Modules}. This +section describes the manual approach to building Python extensions +written in C or \Cpp. + +To build extensions using these instructions, you need to have a copy +of the Python sources of the same version as your installed Python. +You will need Microsoft Visual \Cpp{} ``Developer Studio''; project +files are supplied for V\Cpp{} version 7.1, but you can use older +versions of V\Cpp. Notice that you should use the same version of +V\Cpp that was used to build Python itself. The example files +described here are distributed with the Python sources in the +\file{PC\textbackslash example_nt\textbackslash} directory. + +\begin{enumerate} + \item + \strong{Copy the example files}\\ + The \file{example_nt} directory is a subdirectory of the \file{PC} + directory, in order to keep all the PC-specific files under the + same directory in the source distribution. However, the + \file{example_nt} directory can't actually be used from this + location. You first need to copy or move it up one level, so that + \file{example_nt} is a sibling of the \file{PC} and \file{Include} + directories. Do all your work from within this new location. + + \item + \strong{Open the project}\\ + From V\Cpp, use the \menuselection{File \sub Open Solution} + dialog (not \menuselection{File \sub Open}!). Navigate to and + select the file \file{example.sln}, in the \emph{copy} of the + \file{example_nt} directory you made above. Click Open. + + \item + \strong{Build the example DLL}\\ + In order to check that everything is set up right, try building: + + \begin{enumerate} + \item + Select a configuration. This step is optional. Choose + \menuselection{Build \sub Configuration Manager \sub Active + Solution Configuration} and select either \guilabel{Release} + or\guilabel{Debug}. If you skip this step, + V\Cpp{} will use the Debug configuration by default. + + \item + Build the DLL. Choose \menuselection{Build \sub Build + Solution}. This creates all intermediate and result files in + a subdirectory called either \file{Debug} or \file{Release}, + depending on which configuration you selected in the preceding + step. + \end{enumerate} + + \item + \strong{Testing the debug-mode DLL}\\ + Once the Debug build has succeeded, bring up a DOS box, and change + to the \file{example_nt\textbackslash Debug} directory. You + should now be able to repeat the following session (\code{C>} is + the DOS prompt, \code{>>>} is the Python prompt; note that + build information and various debug output from Python may not + match this screen dump exactly): + +\begin{verbatim} +C>..\..\PCbuild\python_d +Adding parser accelerators ... +Done. +Python 2.2 (#28, Dec 19 2001, 23:26:37) [MSC 32 bit (Intel)] on win32 +Type "copyright", "credits" or "license" for more information. +>>> import example +[4897 refs] +>>> example.foo() +Hello, world +[4903 refs] +>>> +\end{verbatim} + + Congratulations! You've successfully built your first Python + extension module. + + \item + \strong{Creating your own project}\\ + Choose a name and create a directory for it. Copy your C sources + into it. Note that the module source file name does not + necessarily have to match the module name, but the name of the + initialization function should match the module name --- you can + only import a module \module{spam} if its initialization function + is called \cfunction{initspam()}, and it should call + \cfunction{Py_InitModule()} with the string \code{"spam"} as its + first argument (use the minimal \file{example.c} in this directory + as a guide). By convention, it lives in a file called + \file{spam.c} or \file{spammodule.c}. The output file should be + called \file{spam.dll} or \file{spam.pyd} (the latter is supported + to avoid confusion with a system library \file{spam.dll} to which + your module could be a Python interface) in Release mode, or + \file{spam_d.dll} or \file{spam_d.pyd} in Debug mode. + + Now your options are: + + \begin{enumerate} + \item Copy \file{example.sln} and \file{example.vcproj}, rename + them to \file{spam.*}, and edit them by hand, or + \item Create a brand new project; instructions are below. + \end{enumerate} + + In either case, copy \file{example_nt\textbackslash example.def} + to \file{spam\textbackslash spam.def}, and edit the new + \file{spam.def} so its second line contains the string + `\code{initspam}'. If you created a new project yourself, add the + file \file{spam.def} to the project now. (This is an annoying + little file with only two lines. An alternative approach is to + forget about the \file{.def} file, and add the option + \programopt{/export:initspam} somewhere to the Link settings, by + manually editing the setting in Project Properties dialog). + + \item + \strong{Creating a brand new project}\\ + Use the \menuselection{File \sub New \sub Project} dialog to + create a new Project Workspace. Select \guilabel{Visual C++ + Projects/Win32/ Win32 Project}, enter the name (\samp{spam}), and + make sure the Location is set to parent of the \file{spam} + directory you have created (which should be a direct subdirectory + of the Python build tree, a sibling of \file{Include} and + \file{PC}). Select Win32 as the platform (in my version, this is + the only choice). Make sure the Create new workspace radio button + is selected. Click OK. + + You should now create the file \file{spam.def} as instructed in + the previous section. Add the source files to the project, using + \menuselection{Project \sub Add Existing Item}. Set the pattern to + \code{*.*} and select both \file{spam.c} and \file{spam.def} and + click OK. (Inserting them one by one is fine too.) + + Now open the \menuselection{Project \sub spam properties} dialog. + You only need to change a few settings. Make sure \guilabel{All + Configurations} is selected from the \guilabel{Settings for:} + dropdown list. Select the C/\Cpp{} tab. Choose the General + category in the popup menu at the top. Type the following text in + the entry box labeled \guilabel{Additional Include Directories}: + +\begin{verbatim} +..\Include,..\PC +\end{verbatim} + + Then, choose the General category in the Linker tab, and enter + +\begin{verbatim} +..\PCbuild +\end{verbatim} + + in the text box labelled \guilabel{Additional library Directories}. + + Now you need to add some mode-specific settings: + + Select \guilabel{Release} in the \guilabel{Configuration} + dropdown list. Choose the \guilabel{Link} tab, choose the + \guilabel{Input} category, and append \code{pythonXY.lib} to the + list in the \guilabel{Additional Dependencies} box. + + Select \guilabel{Debug} in the \guilabel{Configuration} dropdown + list, and append \code{pythonXY_d.lib} to the list in the + \guilabel{Additional Dependencies} box. Then click the C/\Cpp{} + tab, select \guilabel{Code Generation}, and select + \guilabel{Multi-threaded Debug DLL} from the \guilabel{Runtime + library} dropdown list. + + Select \guilabel{Release} again from the \guilabel{Configuration} + dropdown list. Select \guilabel{Multi-threaded DLL} from the + \guilabel{Runtime library} dropdown list. +\end{enumerate} + + +If your module creates a new type, you may have trouble with this line: + +\begin{verbatim} + PyObject_HEAD_INIT(&PyType_Type) +\end{verbatim} + +Change it to: + +\begin{verbatim} + PyObject_HEAD_INIT(NULL) +\end{verbatim} + +and add the following to the module initialization function: + +\begin{verbatim} + MyObject_Type.ob_type = &PyType_Type; +\end{verbatim} + +Refer to section~3 of the +\citetitle[http://www.python.org/doc/FAQ.html]{Python FAQ} for details +on why you must do this. + + +\section{Differences Between \UNIX{} and Windows + \label{dynamic-linking}} +\sectionauthor{Chris Phoenix}{cphoenix@best.com} + + +\UNIX{} and Windows use completely different paradigms for run-time +loading of code. Before you try to build a module that can be +dynamically loaded, be aware of how your system works. + +In \UNIX, a shared object (\file{.so}) file contains code to be used by the +program, and also the names of functions and data that it expects to +find in the program. When the file is joined to the program, all +references to those functions and data in the file's code are changed +to point to the actual locations in the program where the functions +and data are placed in memory. This is basically a link operation. + +In Windows, a dynamic-link library (\file{.dll}) file has no dangling +references. Instead, an access to functions or data goes through a +lookup table. So the DLL code does not have to be fixed up at runtime +to refer to the program's memory; instead, the code already uses the +DLL's lookup table, and the lookup table is modified at runtime to +point to the functions and data. + +In \UNIX, there is only one type of library file (\file{.a}) which +contains code from several object files (\file{.o}). During the link +step to create a shared object file (\file{.so}), the linker may find +that it doesn't know where an identifier is defined. The linker will +look for it in the object files in the libraries; if it finds it, it +will include all the code from that object file. + +In Windows, there are two types of library, a static library and an +import library (both called \file{.lib}). A static library is like a +\UNIX{} \file{.a} file; it contains code to be included as necessary. +An import library is basically used only to reassure the linker that a +certain identifier is legal, and will be present in the program when +the DLL is loaded. So the linker uses the information from the +import library to build the lookup table for using identifiers that +are not included in the DLL. When an application or a DLL is linked, +an import library may be generated, which will need to be used for all +future DLLs that depend on the symbols in the application or DLL. + +Suppose you are building two dynamic-load modules, B and C, which should +share another block of code A. On \UNIX, you would \emph{not} pass +\file{A.a} to the linker for \file{B.so} and \file{C.so}; that would +cause it to be included twice, so that B and C would each have their +own copy. In Windows, building \file{A.dll} will also build +\file{A.lib}. You \emph{do} pass \file{A.lib} to the linker for B and +C. \file{A.lib} does not contain code; it just contains information +which will be used at runtime to access A's code. + +In Windows, using an import library is sort of like using \samp{import +spam}; it gives you access to spam's names, but does not create a +separate copy. On \UNIX, linking with a library is more like +\samp{from spam import *}; it does create a separate copy. + + +\section{Using DLLs in Practice \label{win-dlls}} +\sectionauthor{Chris Phoenix}{cphoenix@best.com} + +Windows Python is built in Microsoft Visual \Cpp; using other +compilers may or may not work (though Borland seems to). The rest of +this section is MSV\Cpp{} specific. + +When creating DLLs in Windows, you must pass \file{pythonXY.lib} to +the linker. To build two DLLs, spam and ni (which uses C functions +found in spam), you could use these commands: + +\begin{verbatim} +cl /LD /I/python/include spam.c ../libs/pythonXY.lib +cl /LD /I/python/include ni.c spam.lib ../libs/pythonXY.lib +\end{verbatim} + +The first command created three files: \file{spam.obj}, +\file{spam.dll} and \file{spam.lib}. \file{Spam.dll} does not contain +any Python functions (such as \cfunction{PyArg_ParseTuple()}), but it +does know how to find the Python code thanks to \file{pythonXY.lib}. + +The second command created \file{ni.dll} (and \file{.obj} and +\file{.lib}), which knows how to find the necessary functions from +spam, and also from the Python executable. + +Not every identifier is exported to the lookup table. If you want any +other modules (including Python) to be able to see your identifiers, +you have to say \samp{_declspec(dllexport)}, as in \samp{void +_declspec(dllexport) initspam(void)} or \samp{PyObject +_declspec(dllexport) *NiGetSpamData(void)}. + +Developer Studio will throw in a lot of import libraries that you do +not really need, adding about 100K to your executable. To get rid of +them, use the Project Settings dialog, Link tab, to specify +\emph{ignore default libraries}. Add the correct +\file{msvcrt\var{xx}.lib} to the list of libraries. |