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authorcinap_lenrek <cinap_lenrek@gmx.de>2012-10-20 15:51:32 +0200
committercinap_lenrek <cinap_lenrek@gmx.de>2012-10-20 15:51:32 +0200
commit8057e48ae19db2f26f109aa3eb76c047b900e6ba (patch)
treecc9aa6d19fa35d28e7261b513a583eaf9b0a7835 /sys/src/cmd/rio/wind.c
parentc33732a5305270321beccbd3e1b44881cd2e0004 (diff)
rio: colors, flicker reduction, refresh after mouse close
allocate all the colors in iconinit(), remove unused ones like grey. rename darkgrey to paletextcol because thats what it is used for. new approach to window image allocation. we allocate the window with DNofill and let the window fill itself. this reduces flickering especially with (-b) option and makes rio resize feel a lot faster. wrefresh() didnt work. now fixed.
Diffstat (limited to 'sys/src/cmd/rio/wind.c')
-rw-r--r--sys/src/cmd/rio/wind.c50
1 files changed, 6 insertions, 44 deletions
diff --git a/sys/src/cmd/rio/wind.c b/sys/src/cmd/rio/wind.c
index 337ed5bd2..259626486 100644
--- a/sys/src/cmd/rio/wind.c
+++ b/sys/src/cmd/rio/wind.c
@@ -21,21 +21,9 @@ enum
MinWater = 20000, /* room to leave available when reallocating */
};
-extern int reverse; /* there are no pastel paints in the dungeons and dragons world -- rob pike */
-
-static int topped;
-static int id;
-
-static Image *cols[NCOL];
-static Image *grey;
-static Image *darkgrey;
+static int topped;
+static int id;
static Cursor *lastcursor;
-static Image *titlecol;
-static Image *lighttitlecol;
-static Image *dholdcol;
-static Image *holdcol;
-static Image *lightholdcol;
-static Image *paleholdcol;
Window*
wmk(Image *i, Mousectl *mc, Channel *ck, Channel *cctl, int scrolling)
@@ -43,31 +31,6 @@ wmk(Image *i, Mousectl *mc, Channel *ck, Channel *cctl, int scrolling)
Window *w;
Rectangle r;
- if(cols[0] == nil){
- /* greys are multiples of 0x11111100+0xFF, 14* being palest */
- grey = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0xEEEEEEFF^reverse);
- darkgrey = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x666666FF^reverse);
- cols[BACK] = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0xFFFFFFFF^reverse);
- cols[HIGH] = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0xCCCCCCFF^reverse);
- cols[BORD] = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x999999FF);
- cols[TEXT] = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x000000FF^reverse);
- cols[HTEXT] = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x000000FF^reverse);
- if(reverse == 0) {
- titlecol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DGreygreen);
- lighttitlecol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DPalegreygreen);
- } else {
- titlecol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DPurpleblue);
- lighttitlecol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, 0x666666FF^reverse);
- }
- dholdcol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DMedblue);
- lightholdcol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DGreyblue);
- paleholdcol = allocimage(display, Rect(0,0,1,1), CMAP8, 1, DPalegreyblue);
-
- if(reverse == 0)
- holdcol = dholdcol;
- else
- holdcol = paleholdcol;
- }
w = emalloc(sizeof(Window));
w->screenr = i->r;
r = insetrect(i->r, Selborder+1);
@@ -162,16 +125,15 @@ wresize(Window *w, Image *i, int move)
}
void
-wrefresh(Window *w, Rectangle)
+wrefresh(Window *w, Rectangle r)
{
/* BUG: rectangle is ignored */
if(w == input)
wborder(w, Selborder);
else
wborder(w, Unselborder);
- if(w->mouseopen)
- return;
- draw(w->i, insetrect(w->i->r, Borderwidth), w->cols[BACK], nil, w->i->r.min);
+ r = insetrect(w->i->r, Selborder);
+ draw(w->i, r, w->cols[BACK], nil, w->entire.min);
w->ticked = 0;
if(w->p0 > 0)
frdrawsel(w, frptofchar(w, 0), 0, w->p0, 0);
@@ -760,7 +722,7 @@ wsetcols(Window *w)
if(w == input)
w->cols[TEXT] = w->cols[HTEXT] = cols[TEXT];
else
- w->cols[TEXT] = w->cols[HTEXT] = darkgrey;
+ w->cols[TEXT] = w->cols[HTEXT] = paletextcol;
}
void