diff options
author | cinap_lenrek <cinap_lenrek@gmx.de> | 2012-07-27 14:42:43 +0200 |
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committer | cinap_lenrek <cinap_lenrek@gmx.de> | 2012-07-27 14:42:43 +0200 |
commit | 543e510da1869cf8d352225bade8fc732c598497 (patch) | |
tree | 3fe4cf0d6204b47acd76e4e08ee09add6bb136ea /sys/src/games/doom/doomdef.h | |
parent | ab08c97e6010309d4ea0df26815d074b1f5d1a4b (diff) |
doom: cleanup
Diffstat (limited to 'sys/src/games/doom/doomdef.h')
-rw-r--r-- | sys/src/games/doom/doomdef.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/sys/src/games/doom/doomdef.h b/sys/src/games/doom/doomdef.h index b34992b10..08378bcda 100644 --- a/sys/src/games/doom/doomdef.h +++ b/sys/src/games/doom/doomdef.h @@ -75,23 +75,11 @@ typedef enum // most parameter validation debugging code will not be compiled #define RANGECHECK -// Do or do not use external soundserver. -// The sndserver binary to be run separately -// has been introduced by Dave Taylor. -// The integrated sound support is experimental, -// and unfinished. Default is synchronous. -// Experimental asynchronous timer based is -// handled by SNDINTR. -//#define SNDSERV 1 -//#define SNDINTR 1 - - // This one switches between MIT SHM (no proper mouse) // and XFree86 DGA (mickey sampling). The original // linuxdoom used SHM, which is default. //#define X11_DGA 1 - // // For resize of screen, at start of game. // It will not work dynamically, see visplanes. |