Age | Commit message (Expand) | Author |
---|---|---|
2016-04-03 | change /dev/kbd to return multiple messages per read | cinap_lenrek |
2015-04-12 | games/gb: improve sound emulation by modelling analog behaviour | aiju |
2015-04-11 | games/gb: limit audio range to prevent clipping | aiju |
2015-04-02 | games/gb: improved audio code | aiju |
2015-04-01 | games/gb: fix gbc dma | aiju |
2015-04-01 | games/gb: fix -2/-3 | aiju |
2015-04-01 | new games/gb: better emulation and gbc support | aiju |
2014-03-30 | games/gb: better video scaler from games/nes | glenda |
2014-02-27 | games/nes: improved time synchronization | aiju |
2013-05-02 | fixed operand size for ADD SP, n | qeed |
2012-08-25 | games/gb: del instead of f12/o | aiju |
2012-08-25 | games/gb: set audioproc priority | aiju |
2012-08-25 | gb: pause function | aiju |
2012-04-14 | games/gb: crash and audio fix | aiju |
2012-04-07 | games/gb: better audio, scaling, fixed serious MMC5 bug | aiju |
2012-04-06 | more games/gb fun | aiju |
2012-04-06 | various games/gb improvements | aiju |
2012-04-05 | added gb emulator prototype | aiju |