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snes
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Commit message (
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Author
2021-02-22
games/snes: use 4-point hermite interpolation to resample
Michael Forney
2021-02-17
games/snes: use enum constants KON and ENDX instead of their values
Michael Forney
2021-02-17
games/snes: implement DSP echo
Michael Forney
2021-02-17
games/snes: implement DSP noise
Michael Forney
2021-02-17
games/snes: fix BRR decoding with filters 2 and 3
Michael Forney
2018-06-13
emulators ui: add option for fixed factor scaling and bound scale vertically
qwx
2018-06-09
snes: fix input botch 2
qwx
2018-06-09
snes: fix input botch
qwx
2018-05-13
demote libemu to common code
qwx
2018-05-12
add libemu
qwx
2016-04-03
change /dev/kbd to return multiple messages per read
cinap_lenrek
2014-11-20
games/snes: do message display in screenproc
cinap_lenrek
2014-11-19
games/md, games/snes: fix memory leak on resize
cinap_lenrek
2014-11-18
games/snes: fix extern pic declaration to match reality
cinap_lenrek
2014-11-18
games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
cinap_lenrek
2014-11-17
games/snes: save more audio state
aiju
2014-09-30
added crc32
aiju
2014-07-22
games/snes: add -a -h -m -T to usage
stanley lieber
2014-06-13
games/snes: fix -T
aiju
2014-05-27
games/snes: originwindow confuses the cat
aiju
2014-04-24
games/snes: mode 5/6; overscan fix
aiju
2014-04-14
games/snes: faster scaling
cinap_lenrek
2014-04-12
games/snes: upsample audio to 44100 hz instead of setting audio device frequency
cinap_lenrek
2014-03-23
games/snes: fix dspclock signed overflow (music stoping for minute)
cinap_lenrek
2014-03-22
games/snes: cpu timing fix
aiju
2014-03-22
games/snes: silly bug
aiju
2014-03-22
games/snes: improved cpu timing
aiju
2014-03-21
games/snes: bug fixes
aiju
2014-03-21
games/snes: minor cpu bug fix
aiju
2014-03-21
games/snes: minor oam bugs
aiju
2014-03-21
games/snes: fixed decimal mode
aiju
2014-03-21
games/snes: added open bus emulation
aiju
2014-03-21
games/snes: address remapping and irq reset bug fix
aiju
2014-03-21
games/snes: added state saving
aiju
2014-03-20
games/snes: made cpu timing slightly more accurate
aiju
2014-03-20
games/snes: added offset-per-tile
aiju
2014-03-19
games/snes: audio improvements
aiju
2014-03-19
games/snes: fixed large sprite scrolling bug
aiju
2014-03-17
games/snes: audio support (kind of)
aiju
2014-03-17
games/snes: reset oam address on vblank
aiju
2014-03-17
merge
aiju
2014-03-17
games/snes: SPC ADDW/SUBW fix
aiju
2014-03-17
games/snes: BIT #imm does not set NZ flags
aiju
2014-03-16
games/snes: bug fixes
aiju
2014-03-15
games/snes: small mode 7 fix
aiju
2014-03-15
games/snes: mode 7
aiju
2014-03-15
games/snes: fix flickering sprite bug
aiju
2014-03-15
games/snes: small hdma fix
aiju
2014-03-14
games/snes: bug fixes
aiju
2014-03-14
games/snes: cpu bug fix and bg cleanup
aiju
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