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Author
2015-02-07
games/c64: map : to \ key
aiju
2015-02-07
games/c64: fix -2/-3
aiju
2015-02-07
games/mkfile: add c64
aiju
2015-02-07
games/c64: oops
aiju
2015-02-07
added games/c64
aiju
2015-01-12
fix missing games/gba target in mkfile (thanks qu7uux)
cinap_lenrek
2014-12-29
add games/md to /sys/src/games/mkfile
cinap_lenrek
2014-11-22
games/md: fix interlace at scale 2
cinap_lenrek
2014-11-22
games/md: interlacing, sort of
aiju
2014-11-20
games/snes: do message display in screenproc
cinap_lenrek
2014-11-19
games/md, games/snes: fix memory leak on resize
cinap_lenrek
2014-11-18
games/snes: fix extern pic declaration to match reality
cinap_lenrek
2014-11-18
games/md: apply same screen flush changes from games/snes
cinap_lenrek
2014-11-18
games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
cinap_lenrek
2014-11-17
games/snes: save more audio state
aiju
2014-10-18
games/gba: add state saving
aiju
2014-10-03
games/gba: new faster ppu code, audio support
aiju
2014-09-30
games/gba: fix dma repeat bit and eeprom addresses
aiju
2014-09-30
added crc32
aiju
2014-09-28
games/gba: small fixes
aiju
2014-09-28
games/gba: remove bogus file
aiju
2014-09-27
merge
aiju
2014-09-27
games/gba: slowly working (no pun intended)
aiju
2014-09-11
games/gb: minor goof
aiju
2014-09-11
games/nes: reduce volume, causes overflow and confuses ac97
aiju
2014-09-04
doom: fix alignment issues for arm
cinap_lenrek
2014-07-22
games/md: add -2 -3 -a and trailing newline to usage
stanley lieber
2014-07-22
games/snes: add -a -h -m -T to usage
stanley lieber
2014-06-15
games/md: small bug fixes
aiju
2014-06-15
games/md: add shadow/hilight support
aiju
2014-06-15
games/md: add save game support, fix cpu bug
aiju
2014-06-14
games/md: small fixes
aiju
2014-06-13
games/snes: fix -T
aiju
2014-06-13
games/md: vdp window fix, added ym2612 timers
aiju
2014-06-13
games/md: add z80, audio support
aiju
2014-06-01
games/nes: support Battle City two players mode with joypads
ftrvxmtrx
2014-05-29
games/md: bug fixes
aiju
2014-05-27
games/snes: originwindow confuses the cat
aiju
2014-05-26
games/md: moonwalker!
aiju
2014-05-25
games/md: small cpu and vdp bug fixes
aiju
2014-05-25
games/md: first bug fixes
aiju
2014-05-25
added crude version of games/md
aiju
2014-05-11
doom: get rid of floating point code for division
cinap_lenrek
2014-04-26
games/geigerstats: fix usage() to exit; games(1): geigerstats args
glenda
2014-04-24
games/snes: mode 5/6; overscan fix
aiju
2014-04-14
games/snes: faster scaling
cinap_lenrek
2014-04-12
games/snes: upsample audio to 44100 hz instead of setting audio device frequency
cinap_lenrek
2014-03-30
games/gb: better video scaler from games/nes
glenda
2014-03-23
games/snes: fix dspclock signed overflow (music stoping for minute)
cinap_lenrek
2014-03-22
games/snes: cpu timing fix
aiju
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