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Author
2016-04-03
change /dev/kbd to return multiple messages per read
cinap_lenrek
2016-03-19
games/life: add -d delay parameter, -b color reversal parameter, and update m...
BurnZeZ
2016-02-28
games/doom: handle allocimage() failure
cinap_lenrek
2016-01-30
games/doom: fix white window issue on exit
cinap_lenrek
2015-10-08
doom: fix bogus pointer arithmetic, do sfx initialization in two passes for l...
cinap_lenrek
2015-08-16
games/doom: fix array offsets for respawn angle (thanks qu7uux)
cinap_lenrek
2015-08-16
games/doom: fix gamma correction and key translation (thanks qu7uux)
cinap_lenrek
2015-08-16
games/doom: fix idclev cheat in doom2 and final doom (thanks qu7uux)
cinap_lenrek
2015-08-16
games/doom: fix unterminated comment causing sound bugs (from qu7uux)
cinap_lenrek
2015-07-30
games/doom: fix config file never being loaded or saved (thanks qu7uux)
cinap_lenrek
2015-07-30
games/doom: display correct message on medkit pickup when health low (thanks ...
cinap_lenrek
2015-07-30
games/doom: fix ouchface not being shown when it should be (thanks qu7uux)
cinap_lenrek
2015-07-30
games/doom: add bug compatibility switches (thanks qu7uux)
cinap_lenrek
2015-07-30
games/doom: fix switch textures swapping in ultimate doom (thansk qu7uux)
cinap_lenrek
2015-07-29
games/doom: implement filelength() (thanks quux)
cinap_lenrek
2015-06-12
games/doom: remove Makefile
cinap_lenrek
2015-06-12
games/doom: fix desyncing demo (thanks qwx)
cinap_lenrek
2015-04-17
games/doom: fix mips
cinap_lenrek
2015-04-16
sokoban: fix non constant inializer
cinap_lenrek
2015-04-12
games/gb: improve sound emulation by modelling analog behaviour
aiju
2015-04-11
games/gb: limit audio range to prevent clipping
aiju
2015-04-02
games/gb: improved audio code
aiju
2015-04-02
games/gba: fix -3 crash and prevent >100% speed
aiju
2015-04-01
games/gb: fix gbc dma
aiju
2015-04-01
games/gb: fix -2/-3
aiju
2015-04-01
new games/gb: better emulation and gbc support
aiju
2015-04-01
games/c64: writes to I/O area do not affect underlying memory (documentation ...
aiju
2015-04-01
games/gba: remove debugging print
aiju
2015-03-28
games/gba: very subtle timer bug fixed
aiju
2015-03-14
doom: print correct version number on mismatch (thanks qu7uux)
cinap_lenrek
2015-02-07
games/c64: map : to \ key
aiju
2015-02-07
games/c64: fix -2/-3
aiju
2015-02-07
games/mkfile: add c64
aiju
2015-02-07
games/c64: oops
aiju
2015-02-07
added games/c64
aiju
2015-01-12
fix missing games/gba target in mkfile (thanks qu7uux)
cinap_lenrek
2014-12-29
add games/md to /sys/src/games/mkfile
cinap_lenrek
2014-11-22
games/md: fix interlace at scale 2
cinap_lenrek
2014-11-22
games/md: interlacing, sort of
aiju
2014-11-20
games/snes: do message display in screenproc
cinap_lenrek
2014-11-19
games/md, games/snes: fix memory leak on resize
cinap_lenrek
2014-11-18
games/snes: fix extern pic declaration to match reality
cinap_lenrek
2014-11-18
games/md: apply same screen flush changes from games/snes
cinap_lenrek
2014-11-18
games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
cinap_lenrek
2014-11-17
games/snes: save more audio state
aiju
2014-10-18
games/gba: add state saving
aiju
2014-10-03
games/gba: new faster ppu code, audio support
aiju
2014-09-30
games/gba: fix dma repeat bit and eeprom addresses
aiju
2014-09-30
added crc32
aiju
2014-09-28
games/gba: small fixes
aiju
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