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path: root/sys/src/games
AgeCommit message (Expand)Author
2016-07-24make error handling in 9p service loops consistentcinap_lenrek
2016-06-30doom: use Kprint for pause function (from qu7uux)cinap_lenrek
2016-06-30doom: fix blazing door sounds (from qu7uux)cinap_lenrek
2016-06-26/sys/src/games/mkfile: add timmystanley lieber
2016-06-23added games/timmyaiju
2016-05-07games/mahjongg: off by one in bmatch(), fix hint() redraw (thanks Kenji)cinap_lenrek
2016-05-03add "snake" tracing effect to molespew
2016-04-03change /dev/kbd to return multiple messages per readcinap_lenrek
2016-03-19games/life: add -d delay parameter, -b color reversal parameter, and update m...BurnZeZ
2016-02-28games/doom: handle allocimage() failurecinap_lenrek
2016-01-30games/doom: fix white window issue on exitcinap_lenrek
2015-10-08doom: fix bogus pointer arithmetic, do sfx initialization in two passes for l...cinap_lenrek
2015-08-16games/doom: fix array offsets for respawn angle (thanks qu7uux)cinap_lenrek
2015-08-16games/doom: fix gamma correction and key translation (thanks qu7uux)cinap_lenrek
2015-08-16games/doom: fix idclev cheat in doom2 and final doom (thanks qu7uux)cinap_lenrek
2015-08-16games/doom: fix unterminated comment causing sound bugs (from qu7uux)cinap_lenrek
2015-07-30games/doom: fix config file never being loaded or saved (thanks qu7uux)cinap_lenrek
2015-07-30games/doom: display correct message on medkit pickup when health low (thanks ...cinap_lenrek
2015-07-30games/doom: fix ouchface not being shown when it should be (thanks qu7uux)cinap_lenrek
2015-07-30games/doom: add bug compatibility switches (thanks qu7uux)cinap_lenrek
2015-07-30games/doom: fix switch textures swapping in ultimate doom (thansk qu7uux)cinap_lenrek
2015-07-29games/doom: implement filelength() (thanks quux)cinap_lenrek
2015-06-12games/doom: remove Makefilecinap_lenrek
2015-06-12games/doom: fix desyncing demo (thanks qwx)cinap_lenrek
2015-04-17games/doom: fix mipscinap_lenrek
2015-04-16sokoban: fix non constant inializercinap_lenrek
2015-04-12games/gb: improve sound emulation by modelling analog behaviouraiju
2015-04-11games/gb: limit audio range to prevent clippingaiju
2015-04-02games/gb: improved audio codeaiju
2015-04-02games/gba: fix -3 crash and prevent >100% speedaiju
2015-04-01games/gb: fix gbc dmaaiju
2015-04-01games/gb: fix -2/-3aiju
2015-04-01new games/gb: better emulation and gbc supportaiju
2015-04-01games/c64: writes to I/O area do not affect underlying memory (documentation ...aiju
2015-04-01games/gba: remove debugging printaiju
2015-03-28games/gba: very subtle timer bug fixedaiju
2015-03-14doom: print correct version number on mismatch (thanks qu7uux)cinap_lenrek
2015-02-07games/c64: map : to \ keyaiju
2015-02-07games/c64: fix -2/-3aiju
2015-02-07games/mkfile: add c64aiju
2015-02-07games/c64: oopsaiju
2015-02-07added games/c64aiju
2015-01-12fix missing games/gba target in mkfile (thanks qu7uux)cinap_lenrek
2014-12-29add games/md to /sys/src/games/mkfilecinap_lenrek
2014-11-22games/md: fix interlace at scale 2cinap_lenrek
2014-11-22games/md: interlacing, sort ofaiju
2014-11-20games/snes: do message display in screenproccinap_lenrek
2014-11-19games/md, games/snes: fix memory leak on resizecinap_lenrek
2014-11-18games/snes: fix extern pic declaration to match realitycinap_lenrek
2014-11-18games/md: apply same screen flush changes from games/snescinap_lenrek